Quote (3Dimensional @ Jan 2 2012 11:30am)
ohh and btw according to the rules in your world ladder:
- Only in game technique banned is overly defensive play
Must mean if u massive repl in some cornor that is defensive play = U loose?
Normally the way this works on East is people start counting to 10 when you go offscreen
If they get to 10, there is a common rule of being able to call OD (Overly Defensive)
First time = warning, Second tme = disqualifies you from that round
But this rule is really only *enforcable* if you have a mediator in there to neutrally call the match
Otherwise you'd need to fraps a match to seriously prove that someone was OD
Druids are great at exploiting the gap of OD play between GM play due to the constant re-approaching and resummoning
They often linger offscreen for a good 8-9 seconds before re-approaching
This is to make 100% sure that they get to utilize superior life rep to the fullest over the course of time
This makes a fucking tremendous difference in life value by the end of a very long 5 to 10 minute round
Quote (Jeebus666 @ Jan 2 2012 10:07am)
Why are you talking about dueling ladders tho.. ? A BvC is not the only character that can go offscreen and rep the fuck vs ama ( altho it is probably the worst kinna character to do something like that, as the long BO duration means its harder to rep without bo, and they just dont tend to have a lot of rep anyway ). So if your using life rep/overly def play as an argument then zon would probably lose to every class..
But your missing my point, you said 35% DR is immidiete death vs a top BvC,clearly from what your saying now its not. Also that zon isn't really blocking/dodging at all in that video, so thats whats different to just waiting "Until I had a few good runs to record where dodging and blocking provided flawless victories,"
You take 30% more damage than you would've done with 50% DR, its not a complete end of the world scenerio.
Also, on the subject of the difference in gear between realms, you have no note that most zons are dueling here with titans, on your realm high end eth rep matri's are way more common, and iI think much more damage on javs ( vs barbs ), is as big a factor as 15% DR.
First of all, the high damage ethereal cruel/masters makes a huge difference in your ability trash a barb
That's a good point I didn't even think to bring that up, most realms seriously lack such a pool of resource
But barbarians really get *easy* when you're throwing something at them that has a solid 320-520 throw damage (This is just about twice the damage as up'd eth titans)
Basically what happens is you force the baba to enter a match of trading blows
In the end, the amazons 75 block,56+ dodge and high damage fury
Will out-tank a barb's 75 block and 1-hand ww
Mainly because your fury at this point is dealing alot more damage than single ww hits
And dodge% just allows you to be ridiculous about escaping non-dual wielding babas (that dual wield is critically important for hitting amazons)
About the 35% vs 50% DR
Hey, I'm not saying 35% is impossible to win with or bad, w/e
I retract the comment of immediate death but honestly you can't argue the superior choice of Verdungo's over Nosferatu's
I'm just saying that imo, on the East sever (which has no access to bugged belt)
There is absolutely no reason to choose Nosferatu's over Verdungo's
The DR%, +life and +life rep is much more important than the small increase of dmg off GMB and the 10% slow
Here is why:
* WSGing through MindBlast (Mind Blast is physical damage and you'd be surprised how much more you take when you take off the 15%DR from dungos and the 13 life rep)
* Reping back against reping opponents (+13 rep is just a boon here) Dungo's + Standard Bowa Rare Rings = 22 life rep and is usually enough to keep up with other's abuse of reping
* Bad situations in team PvP & pub games where you are pressured into situations that are impossible to dodge every attack (charger is on you while sin is MBing you as example) Youll wish you had 50% on
* Who wouldn't want 50% DR as opposed to 35%? The small gain that Nosferatu's offers is just unimportant vs. maximizing DR%