2: Crown of Ages Build:I personally dislike this build, but it worked for MANY other people.
Helmet:
Crown of Ages
There is multiple things you can put in this helmet.
I personally chose 2x Ber runes for Damage Reduce, but I've seen 2x Lo for vs trappers, 2x rare jewels for stack resist, 2x Vex for vs fire people, many different choices.
These are gg for their 1 Skill, 30Fhr, Damage Reduce, High All Res, 2 Soc
Amulet:
2Druid / 18+Fcr Amulet
With losing the 20fcr off not using a circlet you have to get any extra fcr you can to reach 163Fcr!
Armor:
Enigma
Only choice obviously; but choose a Light Armor. Reason being is the heavier the armor the lower your frw is going to be, and we are all obv pro at wsging!
Weapon:
Suicide Branch
50 Fcr, Life, Resist gg druid weapon! You need the 50Fcr to reach the 163fcr bp.
Gloves:
Magefist or Trangs
Magefist are > trangs but I guess it is more preference.
Belt:
Arachnid
20Fcr is a need to reach your fcr break point, only option.
Boots:
I have seen many different choices in boots on a CoA druid.
Aldurs boots : High life 50Frw gg choice
Rare tri resist boots : 30frw / 10fhr / tri res, what else can you ask for XD
Treks : so you don't need to use any fhr charms, while obtaining life and str.
These are pretty much the boots I would suggest you using. You can also use the 08's that are on your realm.
Ring #1 and #2:
10Fcr / Strength / Life / All Resist
You need 2x to be able to reach the 174 Strength that CoA requires.
Shield #1 + #2:
Spirit
to reach 163fcr ofc!
Weapon Switch :
Call to Arms
Self explanatory.
Inventory:
Druid Torch
Anni
With Aldurs
8x Elemental Life Grand Charms
1x Faster Hit Recovery Elemental Grand Charm
9x Life / Res Small Charms
1x Faster Hit Recovery / Resist small Charm
With Rare Tri Resist boots
9x Elemental Life Grand Charms
9x Life / Res Small Charms
1x Faster Hit Recovery / Resist small Charm
With Treks
9x Elemental Life Grand Charms
10x Life / Res Small Charms
It can also change if you choose to put 2x jewels in your helmet with fhr, just reach 99 fhr if you do that.
Stats this build reaches/can reach:
7000+ Life
500+ Mana
Max Res (even after Anya bug)
65-95Frw
163 Faster Cast Rate
99 Faster Hit Recovery
5900 Tornado Damage
3: Pelt BuildI used this build for a little bit, the damage was nice, but I was not rich enough to buy a gg pelt with resist.
Helmet:
2Druid / 3 Tornado Pelt
Additional mods to look for are 10 base fhr, life, resist, 2 sockets.
The most common thing to put in these is a Perfect Ruby for life, but it is preference in my opinion.
Amulet:
2Druid / 18+Fcr Amulet
With losing the 20fcr off not using a circlet you have to get any xtra fcr you can to reach 163Fcr!
Armor:
Enigma
Only choice obviously; but choose a Light Armor. Reason being is the heavier the armor the lower your frw is going to be, and we are all obv pro at wsging!
Weapon:
Suicide Branch
50 Fcr, Life, Resist gg druid weapon! You need the 50Fcr to reach teh 163fcr bp.
Gloves:
Magefist or Trangs
Magefist are > trangs but I guess it is more preference.
Belt:
Arachnid
20Fcr is a need to reach your fcr break point, only option.
Boots:
I have seen many different choices in boots on a Pelt druid.
Aldurs boots : High life 50Frw gg choice
Rare tri resist boots : 30frw / 10fhr / tri res, what else can you ask for XD
Treks : so you don't need to use any fhr charms, while obtaining life and str.
These are pretty much the boots I would suggest you using. You can also use the 08's that are on your realm.
Ring #1:
10Fcr / Life / All Res
You don't need 2x rings with strength with this build, so I chose to get my resist here.
Ring #2:
10Fcr / Strength / Life / Mana (optional) / Resist (Preferably Fire)
You will need this to reach 156 strength to wear your spirit shield
Shield #1 + #2:
Spirit
to reach 163fcr ofc!
Weapon Switch :
Call to Arms
Self explanatory.
Inventory:
Druid Torch
Anni
With Aldurs
9x Elemental Grand Charms
Life / Res Small Charms
Faster Hit Recovery / Resist small Charm
Depending on whether you have 10 base fhr or not, if you need a large number of fhr (10+) start by using a 12fhr gc, then as you get smaller use 5fhr and so on.
Stats this build reaches/can reach:
7000+ Life
500+ Mana
Max Res with anya (atleast for me, I've found it hard to reach the resist if you are poor O.O)
65-95Frw
163 Faster Cast Rate
99 Faster Hit Recovery
6600+ Tornado Damage
4: Compilation of sorb builds.I will not go into detail, just the swaps that you will want to do (if you sorb)
These are mainly circlet builds, because I already stated the only way to sorb using coa (i.e. 2x Lo, 2x Vex)
Lightning Sorb:
Lo'd Circlet + 20% Wisp
Fire Sorb:
Infernostrides
Cold Sorb:
You do not need this! cyclone armor > cold sorcs, plus it would take A LOT of stack to tank them.
If you actually have questions about this section on recommended gear, just post and I will respond asap.
#4: StrategyThis part of the guide is going to be REALLY hard for me. I am very bad with describing strategies. I am also writing these strategies based on using no sorb.
Amazon:
These guys can be tricky to a new druid player, but once you get the hang of it they become rather easy.
Bow Zon:
Use bear, a lot of zons I've went up against used life leech (vampgaze) and wolves provide them with enough to heal quite a bit ^^
I personally keep my bear bo'd at all times so that he takes the damage and not me. Bad zons are easy to kill, you can take them with no tactic at all really, just keep jumping them and they will most likely die ^^
When you come up to good zons, I use partly hit and run tactic, I go in, jump nado and usually by that time they are synching away so try and jump (1-2 inches in front of the direction they are running in) sometimes you can stop them and stun them, if not run away and repeat.
Jav Zon:
Use bear, stomp these baddies, watch out for lightning fury though, but usually these guys are really ez and get dodge locked quickly compared to bow zons.
Bear Zon:
Use bear, yes bear zon, I have ran into so many in pub games, idk why people make these... Just jump them and it is an auto win.
Assassin:
For people new to druids this will be by far the hardest match up for you! It took me awhile to figure out the right way to duel against each type.
Ghost Sin:
Use Wolves, reason for this is because you're a vita melee rapes you O.O. the wolves will be your tank! Too new comers I'd suggest you use the kiting method (run and spam nado) keep 5 wolves up at all times, without them you will die.
Some ghost sins never use traps while others do for stun, the ones that do for stun. Wait for them to come to you it is also possible to tele in / 1 nado and tele out before the traps will hit you. This is very hard at first but after you do it enough you get the hang of it.
Trap Sin:
Use bear, this is very hard to explain because there are many ways to beat them, you just need to find out your own strategy.
I will try to explain how I do it. I am always casting random nados, hoping that the sin will run into them randomly ^^ but for tactic I jump the sin, cast 1-2 nados (depending on if there are traps or not) then wsg (weapon switch glitch) out before the traps can do serious damage.
I repeat this till they are dead, but in some cases a sin will chain lock jump you, and if this happens you are in luck up nado is your friend. If you miss it though, don't try and stay there they will just mb/trap and hurt you, best thing to do is wsg/tele away.
Hybrid Sin:
This is more preference on what to use, you can either bear OR wolve. I personally use bear. I duel hybsins like I duel ghosts O.O do not try and tank these, unless they are REALLY bad.
Necromancer:
You have the advantage here! You are a druid!
Summon Necro:
Jump these bad people, nados pierce all their summons and attack them directly ^^
Poison Necro:
Since these aren't considered gm chars (idk why) then why would you need to good manner? Hell take out a row of manas and put in some antidotes!
PnB Necro:
Use bear! I can not stress this enough, wolves are VERY bad against necros... Teeth rapes them in 1 hit, while hitting you in the process... 1 spear can take all wolves AND hurt you... Bear tanks all and has the ability to knock back when you jump the necro.
I duel PnB Necro's alot like I duel zons, because nowadays most necros wsg/spear. There are many different ways of killing these guys, you just have to find out the easiest way for yourself.
I personally jump around them casting nados inward (toward the necro) and when he gets hit I quickly jump and finish.
Paladin:
Only time I have ever had trouble with pallys are when they are using gmod and are a charger XD other than that they are cake O.O
Hammerdin:
Use wolves, try and safe spot tele them NOT jump them, most pallys are getting smart and using grief and will just grief you up into hammer mine.
Foh:
Jump these guys, they don't hurt you...
Vindicator/Templar (Smite/Foh):
Most of the time they will try and charge you, just nado in the direction they are running at you in. Don't jump these guys, their smites do hurt even being vita XD
Zeal:
USE WOLVES!!! Keep 5 up at ALL times, you can beat these guys by jumping them casting 1 nado and jumping away as fast as possible, then recast wolves/spirit, and repeat. Some will charge like v/t's just do what I said to do vs them.
Barbarian:
I find barbs to be fairly simple, wolves are > them.
BvC:
Duel these like you would a Ghost sin. Use Wolves and constantly kite/spam nados in there direction. After awhile you will have a feel for the length barbs ww. I jump bvcs JUST at the end of there ww one nado then run away. Keep wolves up at all times, l8z if need be to get them back up ^^
Sorceress:
Fire Sorc:
Use bear, bear tanks a lot of fbs ^^
Try not to get hit by these guys though because they can do some dmg (with no sorb)
This is more of a play and learn trait, because some of the gg sorcs you cannot jump and nado to death XD
Light Sorc:
Same as fire O.O but these are more easy to kill, you can actually jump these guys, but pray to god that they don't get a critical hit ^^
Cold Sorc:
These can be tricky, because blizzard is so un predictable. Sometimes it trip hits randomly and you die O.O
other times it won't hit. Jump/1nado/jump out vs these guys is best you can do.
Druid:
I don't really have much to say about them XD
Shapeship Druid:
Duel exactly like you'd duel a zealer, same concept just they are easier ^^
Ele Druid:
This I truly can not explain, you have to aquire your strategy on your own O.O
As you can tell from my strategy, most of it you have to learn by yourself. I have never been good at explaining it anyways O.O
But also you can tell vs most chars I say to use bear. That is because it is overall the best tank you can have, high base life + bo + oak creates a GFG tank.
I have acquired my own dueling style, as should everyone in my opinion. One tactic doesn't work vs all I think.