Quote (3Dimensional @ Mar 12 2012 07:16am)
the hammerguide is outdated
Yup, been ISO a new one for awhile
Quote (tyrson @ Mar 11 2012 11:59pm)
Alas I don't think the best guides are on this site, or on patch 1.13

Which is to say historically,this game was a lot different in 1.09.
Yup and now we are in v1.13d so new guides needed to be written, here they are
Quote (john467 @ Mar 12 2012 08:08am)
Best thing in guides is to have many and compare them, so you get what you prefer out of each of them
theres no "best" guide, it's all a matter of preference
to sum it up, theres already a stikie with all guide in it, no need to have a resume about it
Yup, that's why there are double guide postings for each of the more complicated builds but we only need the top two guides for any given build, to keep this list simple and easy to read
About the stickied guides, they are an amalgam of PvM and PvP and not every good guide is existant in the stickies (Arelax's ZvZ Specific guide as example) should be stickied but it is not
The objective of this thread, was to weed out PvM builds and leave only the mainstream *very effective* PvP builds in a list that was short, simple and easy to referance and read through
About *preferance* in D2 builds:
Mathematics dictate that there are indeed *right ways* and *wrong ways* to make a build
Argue with it all you want but Poison Dagger Necromancers will always lose to a Teleporting Smiter
Quote (Jeebus666 @ Mar 12 2012 05:43pm)
read the strategies in Luis's guide again, you'll see they are no more detailed than those in tudey's guide, except tudey offers good setup options in his advice vs different builds and have 3 huge helpful hints that apply to all situations.
Luis's guide is more defined in it's explination, it really is
Tudey suggests the use of Ethereal Death Cleaver (and I see why this is an alternative) but please explain to me how this is a better option than grief?
There are equations to show the EDC damage but there are none to show the GreifZ damage
Tudey says:
Ethereal Death Cleaver is what this whole build is about. You want to achieve insane damage limits and then Amplify that damage further by 100% Deadly Strike. Now here is the down fall. Whirlwind is based on the lead weapon, in this case it would be “Grief” versus Ethereal Death Cleaver as your lead weapon. Since the inherited mods of these items are only calculated by the lead weapon, the “Beast” does not receive the +400 damage from “Grief” nor the 66% Deadly Strike from the EDC. So, you only have 100% Deadly Strike on your lead weapon and +400 Damage on “Grief” side.First of all.... what? This is not explaining why EDC is a better option than GriefZ
Here is what I see:

VS.

Lets make this short and sweet and only use weapon damage for this equation
Tudey suggests the use a
100% Deadly Strike build with the Death Cleaver that deals 136 - 400 damage4 damage rolls for Tudey (averaged out) would look like this:
max --> 800
avg --> 543
min --> 272
((on the 4th we'll say he hits a perf avg again --> 543))
This is a total damage output over 4 strikes = 2158But a Grief Z with +400 raw and a weapon damage of 26-78 equates to an effective 426-478 damage
With highlords (lets say at 35% deadly, with gores 10% and the 20% on Grief = 65% Deadly Strike)
But that's not all! because when you don't overboard with 100% Deadly Strike, the Critical Strike off weapon mastery does indeed factor in
Lets say the Axe Mastery is base lv 20 with a reasonable +skills from torch/anni and enigma, as well as battle command, this is lv 27 Axe Mastery (this isn't even factoring arreats or arachs)
The lv 27 Axe Mastery grants an additional 22% Critical Strike
So if the Deadly Strike hits 65% of the time and misses 35% of the time, this means that 35% of the time (on a failure of double dmg) you have an additional 22% chance to still deal double damage
This ultimately results in: 71.7% chance of dealing double damage ((((between critical and deadly))))
The
Grief strikes declare that 3/4 hits will be double damage on a 426-478 weapon and 4 rolls would look like this:
max --> 956
avg --> 904
min --> 852
((now on the 4th, we'll say the double damage fails on an avg roll but due to grief's overwhelming raw weapon damage, it is a normal strike of 452))
This is a total damage output over 4 strikes = 3164and it clearly deals more damage than an EDC
If you were to add in fanatacism auras, str bonus, ED, all that happy horseshit, this damage difference would be the same (fractions and percents) it would just make it exponentially larger to look at
The fact that he states *this build is completely based around EDC* is a serious fundamental flaw and it has nothing to do with (preferance), Tudey is mathematically wrong
And this is why his guide is being removed