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Poll > The Damage Calculator Confirms Swords B4 Axes.
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May 19 2022 04:36am
Quote (Mphyoi @ May 19 2022 10:18pm)
I needed a good laugh this morning.

Thank you to all who participated in here

Edit: I use neither swords or axes, so my opinion is invalid in this discussion


:rofl: I concede to this post in the aspects of laughing.

I have NOT indulged with other weapons since an Axe or Battle Axe are the only weapons that have a 50/50 ratio in comparison to others that have;

75/25 or 25/75
90/10 or 10/90

In all the ratio values, they = 100 whether it be 50/50... 75/25 ... 25/75 or 90/10 ... 10/90... they all = 100.

The damage calculator even debunks Staff (25/75) with Sword (75/25) Versus the Axe (50/50).

Either the "damage calculator" is incorrect, or Paul has failed with the BASE avg damage that ALL tier weapons have which are 89supposed to be the same Average damage.

Here is an example to compare using the "Damage Calculator".

Tier X Sword with a Ratio of 75/25
Tier X Staff with a Ratio of 25/75
Tier X Axe with a Ratio of 50/50

Now just add 50 Stat points to ONE.... Str or Dex depending what stat ratio benefits that weapon type.

Once you do this using the Damage calculator, you will decide what is better to use... funny thing with my previous test using 73 "main stat", I found a discrepency.

Sword / 73 str = 89.00 Avg dmg / DPS
Axe / 73 str = 77.00 Avg dmg / DPS

Now I reversed it for Dex:

Staff / 73 dex = 88.50 Avg dmg / DPS
Axe / 73 dex = 77.00 Avg dmg / DPS

Yup... confusion.
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May 19 2022 04:46am
Does same work for longswords vs battleaxe? Just curious since they the heavy versions of both
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May 19 2022 05:01am
Quote (iBankBobsTips @ 19 May 2022 12:46)
Does same work for longswords vs battleaxe? Just curious since they the heavy versions of both


Yeah longswords and swords are basically the same, also axes/battleaxes, club/warhammers; dagger/speaers, staves/polearms

dmg calculator works well to compare same type of weapon on different lvls for example.. but the crit ratio differs quite a lot and there is also a hidden bonus on axes for example as they have worse stat value than dagger.
so the dmg calculator only tells half of the truth (of the dmg output)
the shown dmg on your profile is displayed right though
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May 19 2022 05:19am
Quote (ahs_darkhunter @ May 19 2022 06:01am)
Yeah longswords and swords are basically the same, also axes/battleaxes, club/warhammers; dagger/speaers, staves/polearms

dmg calculator works well to compare same type of weapon on different lvls for example.. but the crit ratio differs quite a lot and there is also a hidden bonus on axes for example as they have worse stat value than dagger.
so the dmg calculator only tells half of the truth (of the dmg output)
the shown dmg on your profile is displayed right though


I wanted Rex response...need something to read and u didn't use dmg calculator :lol:
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May 19 2022 05:29am
Quote (iBankBobsTips @ May 19 2022 10:46pm)
Does same work for longswords vs battleaxe? Just curious since they the heavy versions of both


As stated by Ahs_Darkhunter... it works the same... the ONLY difference is double damage using heavy weapons vs normal weapons.

Also, there is a 1.8 sec DELAY using Heavy Weapons vs Normal Weapon that have a 1 Sec DELAY... over a period of time... the heavy weapons out damage normal weapons.

I initially did my first test comparing my longsword (124% EE tier X) versus a Battle-Axe (124% EE tier X) and the BASE stats on my character level at that time being 73 Str & 36 Dex ... I was amazed at how much more damage my longsword did vs a battleaxe of the same Tier (X) and same stats and Ranks (Prof Ranking of 4 then).

Then I started testing it out with the "Damage Calculator" and realized... Swords (LONG) vs Axe (BATTLE) that Sword (LONG) does more damage (Average) and Damage per second.

As for the "ChC" (Critical Hit Chance) that people are talking about... it only deals "Double" damage if (IF) it activates... basically you will need at least 50% CHC for Axes (BATTLE) to compensate for the lack of damage... I did further testing... the Axe(BATTLE) would need to have 35 MORE strength or 36 MORE dexterity to DEAL THE SAME AVG DMG / DPS. using a level 35 weapon... so, the HIDDEN bullshit CtC that people refer to is obsolete in comparison to 35+ added stat points. Actually you will need ROUGHLY an item with a +10 or more Critical Strike to compensate for the loss of Stat points... but hey, everyone thinks i am talking out of my bum hole, even though I have tested ChC extensively.
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May 19 2022 05:46am
Quote (izParagonzi @ May 19 2022 06:36am)
:rofl: I concede to this post in the aspects of laughing.

I have NOT indulged with other weapons since an Axe or Battle Axe are the only weapons that have a 50/50 ratio in comparison to others that have;

75/25 or 25/75
90/10 or 10/90

In all the ratio values, they = 100 whether it be 50/50... 75/25 ... 25/75 or 90/10 ... 10/90... they all = 100.

The damage calculator even debunks Staff (25/75) with Sword (75/25) Versus the Axe (50/50).

Either the "damage calculator" is incorrect, or Paul has failed with the BASE avg damage that ALL tier weapons have which are 89supposed to be the same Average damage.

Here is an example to compare using the "Damage Calculator".

Tier X Sword with a Ratio of 75/25
Tier X Staff with a Ratio of 25/75
Tier X Axe with a Ratio of 50/50

Now just add 50 Stat points to ONE.... Str or Dex depending what stat ratio benefits that weapon type.

Once you do this using the Damage calculator, you will decide what is better to use... funny thing with my previous test using 73 "main stat", I found a discrepency.

Sword / 73 str = 89.00 Avg dmg / DPS
Axe / 73 str = 77.00 Avg dmg / DPS

Now I reversed it for Dex:

Staff / 73 dex = 88.50 Avg dmg / DPS
Axe / 73 dex = 77.00 Avg dmg / DPS


Yup... confusion.


For the record, THIS comparison is 73 dex for the staff and 72 dex for the axe. As the odd numbers dont do shit for axes.
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May 19 2022 06:08am
Quote (Light_Prince @ May 19 2022 11:46pm)
For the record, THIS comparison is 73 dex for the staff and 72 dex for the axe. As the odd numbers dont do shit for axes.


88.50 avg dmg / DPS using a Staff vs Axe in comparison to 89.00 avg dmg / DPS using a Sword vs Axe (ratio being 75/25 or 25/75) vs Axe is a major decrepency.

Like it or not... check out the Damage Calculator to prove your point trying to DEBUNK what I just stated?
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May 19 2022 06:09am
Quote (izParagonzi @ May 19 2022 08:08am)
88.50 avg dmg / DPS using a Staff vs Axe in comparison to 89.00 avg dmg / DPS using a Sword vs Axe (ratio being 75/25 or 25/75) vs Axe is a major decrepency.

Like it or not... check out the Damage Calculator to prove your point trying to DEBUNK what I just stated?


The only thing i said, was basically, that odd numbers into stat pools for axes do not count. Everyone knows this.
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May 19 2022 06:24am
As much as i appreciate Bigheaded for his calculator, there is still a huge difference between theory and practice.

Im using Sowrds since day one and i can def tell you that there are more things to consider.

It all comes down to which monsters appear and what abilities they have.
That being said, it sometimes feels im using a Tier I Sword while attacking monsters and barely make progress at all. I either have to ask for help or switch to axes.


tldr: Are Swords better than Axes ?

If we are talking about the price: YES
If we are talking about the usability: YES
If we simply compare them during a Solo climb: for sure NO

Sorry Rex but you are wrong
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May 19 2022 06:26am
Quote (Light_Prince @ May 20 2022 12:09am)
The only thing i said, was basically, that odd numbers into stat pools for axes do not count. Everyone knows this.


Okay... in the scenario I stated before, the Axe would need another 35 Strength OR 36 Dexterity to reach 89.00 AVG dmg / DPS based on the Damage Calculators mechanics.

Now +35 Str or 36 Dex is a shit load to compensate for the additional 12.00 extra AVG that a sword at the same level?

Even the "HIDDEN" ChC can NOT compensate for the loss of damage or even the 35+ stat points.
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