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Jul 19 2020 12:17pm
Okay, so im working on the wc baba atm, however i also wanna build this summoner dudu.

i dno how this would do:
20 grizzly
20 dire wolf
20 spirit wolf
20 how
1 raven
1 oak
1 cyclone
1 firestorm
1 moulten boulder
1 fissure
1 cano
1 coldferno or wtf its called
1 werewolf
1 lycan
1 werebear
1 shockwave
18 maul

beast in either war spike or caduce.
will give 3,12 attacks pr second.

beast (-10wsm) + sop/stormshield + maby hoto or Even suicide for 163 fcr shockwave setup.
cta + sop
bug belt (arach for beast mb eq)
10fcr/str/dex/1xxar/@/maby mana or single or nothing
soj/wisp/raven/dwarf(secondary fcr ring for mb arach + beast)
2druid/20fcr/30frw/ar mod/life/2soc (cham + ber or other)
2druid/15-20fcr/life/@
eni of dragon / eni / eod
shadow dancers / 30frw/10fhr/3resi / gores
magefists or trangs

Torch 20/20/25(extra stun source)
20/20 annie
9 x 4x summon sks
9 x 20/5@ (stacking some 322s)
1 x 5fhr/5@

precast demon limb
treachury for bm fade
eth pride or eth reapera + bramble + andy might merc for bm/towndudu

how does thia sound? :p

shockwave for stun, beast is mainly for bear dps and ar, but makes u have a somewhat decent maul dmg as well as giving skills to lycan/grizzly and providing str.
sop for abs/fcr/fhr and stormshield if vs baba.
25% torch for further stun when enemy swirled
shadows for ar/block/frw/fhr

so mainly a bearswipe machine with shockwave, but once swirled 3,12 attacks pr sec with maul having maby 2-3k physical dmg or even more, there are loads of ed/ar given via beast/how/werebear and ow and crushing blow and triggering torch stun.

i was wondering about hurricane for extra stun, but requires much skills to cyclone armor to last more than 12 seconds.

Another version would be max shockwave for 219 dmg there, think maul version is best :)

My fireclaw got some chance vs druid, nec soso, but thats about it, would need to invest heavy to be able to strike good vs hammer/smiter/baba/bowa.
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Jul 19 2020 12:23pm
Quote (gel87 @ 19 Jul 2020 20:17)
Okay, so im working on the wc baba atm, however i also wanna build this summoner dudu.

i dno how this would do:
20 grizzly
20 dire wolf
20 spirit wolf
20 how
1 raven
1 oak
1 cyclone
1 firestorm
1 moulten boulder
1 fissure
1 cano
1 coldferno or wtf its called
1 werewolf
1 lycan
1 werebear
1 shockwave
18 maul

beast in either war spike or caduce.
will give 3,12 attacks pr second.

beast (-10wsm) + sop/stormshield + maby hoto or Even suicide for 163 fcr shockwave setup.
cta + sop
bug belt (arach for beast mb eq)
10fcr/str/dex/1xxar/@/maby mana or single or nothing
soj/wisp/raven/dwarf(secondary fcr ring for mb arach + beast)
2druid/20fcr/30frw/ar mod/life/2soc (cham + ber or other)
2druid/15-20fcr/life/@
eni of dragon / eni / eod
shadow dancers / 30frw/10fhr/3resi / gores
magefists or trangs

Torch 20/20/25(extra stun source)
20/20 annie
9 x 4x summon sks
9 x 20/5@ (stacking some 322s)
1 x 5fhr/5@

precast demon limb
treachury for bm fade
eth pride or eth reapera + bramble + andy might merc for bm/towndudu

how does thia sound? :p

shockwave for stun, beast is mainly for bear dps and ar, but makes u have a somewhat decent maul dmg as well as giving skills to lycan/grizzly and providing str.
sop for abs/fcr/fhr and stormshield if vs baba.
25% torch for further stun when enemy swirled
shadows for ar/block/frw/fhr

so mainly a bearswipe machine with shockwave, but once swirled 3,12 attacks pr sec with maul having maby 2-3k physical dmg or even more, there are loads of ed/ar given via beast/how/werebear and ow and crushing blow and triggering torch stun.

i was wondering about hurricane for extra stun, but requires much skills to cyclone armor to last more than 12 seconds.

Another version would be max shockwave for 219 dmg there, think maul version is best :)

My fireclaw got some chance vs druid, nec soso, but thats about it, would need to invest heavy to be able to strike good vs hammer/smiter/baba/bowa.



Why how though?^^ doesn’t it die way too easily?
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Jul 19 2020 12:38pm
Quote (Stefbef @ Jul 19 2020 08:23pm)
Why how though?^^ doesn’t it die way too easily?


8125 life + 77% from bo. 85resists, Recastable. Hits super fast, so if jumping hammer and just continue tele away stright away with correct timing it will hit before hammer can hit u, if u shockwave him first u can also cano him first and tele via him without getting hit.

Vs smiter u shockwave, men or just tele close and u will get hit.

Grizzly ar is above 30k, and his dmg is around 10-11k. Bear can knockback for extra stun etc.

I noticed several fault on the online calculator i used, so gonna calculate it later, one of the fault was by adding lvl 16bo it went from 8125 life into 8,6k xD might be buggy since im on phone, men dno. Its pretty much full summon druid except loosing skill from 1 soj, 3 summon ammu and helm and 6grizzly pelt. So, 3 less to summon skills and another 3 less to grizzly.

My fireclaw bear already got merc with bramble, pride, andy. So i can play Town dudu as well if things gets dirty, not that Town dudu is affecting i can still annoy people bming me xD
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Jul 19 2020 06:14pm
Quote (gel87 @ 19 Jul 2020 20:38)
8125 life + 77% from bo. 85resists, Recastable. Hits super fast, so if jumping hammer and just continue tele away stright away with correct timing it will hit before hammer can hit u, if u shockwave him first u can also cano him first and tele via him without getting hit.

Vs smiter u shockwave, men or just tele close and u will get hit.

Grizzly ar is above 30k, and his dmg is around 10-11k. Bear can knockback for extra stun etc.

I noticed several fault on the online calculator i used, so gonna calculate it later, one of the fault was by adding lvl 16bo it went from 8125 life into 8,6k xD might be buggy since im on phone, men dno. Its pretty much full summon druid except loosing skill from 1 soj, 3 summon ammu and helm and 6grizzly pelt. So, 3 less to summon skills and another 3 less to grizzly.

My fireclaw bear already got merc with bramble, pride, andy. So i can play Town dudu as well if things gets dirty, not that Town dudu is affecting i can still annoy people bming me xD



I mean why heart of the wild skill

Isn’t oak better?
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Jul 20 2020 01:46am
Quote (Stefbef @ Jul 20 2020 02:14am)
I mean why heart of the wild skill

Isn’t oak better?


I look upon barb/pala/zons as the hardest enemies of a summoner.

How = more chance of a 1 tap, og espesially vs bowas cought on bow side.
How = less hits needed vs every1 and also a good ar boost to hit palas/babas. Also when enemies are stunned by shockwave/maul/cano how does more work.
Oak = usually dies way before grizzly anyway, Town dudus can keep oak in Town and use a high lifed grizzly in combi with edge and bramble to set off physical chars. I also got lvl 1 oak with +25 skills to it, so still usable.
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Jul 20 2020 05:12pm
where is the wof sin ^_^
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Jul 22 2020 09:51am
Quote (gel87 @ 20 Jul 2020 09:46)
I look upon barb/pala/zons as the hardest enemies of a summoner.

How = more chance of a 1 tap, og espesially vs bowas cought on bow side.
How = less hits needed vs every1 and also a good ar boost to hit palas/babas. Also when enemies are stunned by shockwave/maul/cano how does more work.
Oak = usually dies way before grizzly anyway, Town dudus can keep oak in Town and use a high lifed grizzly in combi with edge and bramble to set off physical chars. I also got lvl 1 oak with +25 skills to it, so still usable.



Aye just checked and how also makes his ar go from like 8k to 25k and damage like 5k to 8k

Probably quite a lot better
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Jul 22 2020 12:19pm
Quote (Stefbef @ Jul 22 2020 05:51pm)
Aye just checked and how also makes his ar go from like 8k to 25k and damage like 5k to 8k

Probably quite a lot better


Ye its a big boost :) fana is not the bigest impact on dmg/ar, but that is mainly for landing hits faster under shockwave when grizzly goes in attack mode xD for driveby kills lw would be better. 200% ed compared to 94%. In a pb u could help out with maul and 70% cb, high chance to cast charge bolts for stun, lifetap and chance to fade when struck with 2,08 attacks pr sec.

If u have extra ias in gear, with lw pb(200% ed might aura) :
5ias = 2,08 (12frames)
15ias = 11 frames (25/11 = 2,27)
30ias = 10 frames (2,5)
60ias = 9 frames (2,78)

If beast caduece or war spike(94%ed/85%ar/29attack speed modifier) :
8 frames, gear ias irrelevant.
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Jul 25 2020 04:44pm
I would like to add some info on the fireclaw/shockwave bear build now that i have played it some more on eu. Mine is only level 92 so stats are far from good and its an semi-tryhard build item wise xD

First:
Strenght is an really hard stat to find.
Bug belt 68fcr build is decent, but the tele-shape-shockwave-fireclaw combi gets slowed down and that enemy stuns u, or gets away is higher. This is why strengt can be hard to achieve when wielding arach.

Firestorm should be skilled before moulten boulders as moulten dont give syntenergies to fissure, which is our main skill vs smiter/barb/good zons and maby hammerdin and even assa since those can be hard to hit with fireclaw.

So bear breakpoints:
Fhr breaks:
37
54
86

Fbr breaks:
16
27
40
65

Fcr breaks:
40
63
99

Human breakpoints:
Fhr:
42
63
99

Fcr:
30
46
68
99

Fbr:
20
32
52

Based on this i recommend this eq now:
Helm as fireclaw setup.
2druid, 20fcr, 30frw, as high ar mod as possible(visio or 100+ base), life or str or dex or Even @, 2 soc. And i recommend cham shael to hit the 86fhr breakpoint.

Rings:
If level 99 with eni giving 74str we got this with arach:
15base + 40 inventory + 74 eni = 120 str(with eni, 55 without).
We need 40 str to carry eni, but then we miss 9 str for shadows.

So if we stat 9 str, that means 15 + 40 + 40 + 9 = 103(can carry eni)
So i went for EoD AP and started those for now.

This means that best possible rings are 10fcr/20str/10@/1xx ar/high life or dex * 2, u can have mana adds or single res adds on theese as well. The other choise is to have str in ammu and ring with a total of 48 on both, and chose secondary ring to be without str(10fcr/dex/ar/life/@/maby add). Str in ammu gives more flexibility if u want wisp/raven/soj/carrions(ctc twister stun) /dwarf. So i recommend str in ammu.

The max str a level 99 can stat for fb is:
Scarab: 95-(74 + 15 + 1)= 5
Ap : 103 - (74 + 15 + 1) = 13
Formula: ENI REQ - ([clvl*0,75] - base str - 1)
[] = round down
* remember ur total need to be 169

Resists are important:
Eod 15
Torch 20
Annie 20
Ammu 20
Ring 10
Ring 10
Anya 30
= 125

5 * 10 = 175 with 10 x 5@ scs...

100ar/15ias vs 15@/15ias
3 scs can give 36 * 3 = 108 ar.
Meanwhile 15@ in wep instead means less @ on switch.

Im using 1 of each jool in my weps. Which means i can use a sop, but sop + pb is crap range, however it might come handy vs assa/fb and teams like assa dudu etc in combi with bug belt. However this build can be done without bb. However vs fb giant tresher + hots is prefered due to range, meanwhile if there also is an assa there bb + sop + pb + dwarf is a better combi.

Eq i recommend:

Weps:
* Pb 15ed/15@/103ar/110ias
* War schyte(go gt if u reach 180str). Same sox as pb.
* Cta scepter
* 30/-30 ba
(all weps looks different by choice!)

Shields:
* Stormshield shael to hit 40bear and 52human Fbr break.
* Sop
* 30/-30 jmod

Belts:
* arach
* bug belts

Amulet:
* 2druid/19fcr/28+str/20@

Gloves:
* Magefists

Boots:
* Shadows
* Hots

Armor:
* EoD Scarab or Ap

Helms:
* 2druid/20fcr/30frw/life/good ar/2soc
* 2druid or 3 ele/2-3fissure/1-3armageddon/2soc(nice adds are: fireclaw/visio/fhr/life/single res or whatever) 2 x facets. A nice subtitude would be facet raven Lore, men but then no armageddon, this is mainly for duels where fireclaw seems hopeless.

Rings:
* 10fcr/18+str/1xx ar/10@/dex or life/adds
* 10fcr/dex/1xx ar/10@/life/adds
* wisp
* soj
* raven
* dwarf

Precast:
*Demon limb

Inventory:
8 x shape 4x
1 x shape 12fhr
1 x 5fhr/5@
9 x 20/5@

The remaining stash space is used for:
36/20 and ele sks life. (u need 4 free spots when 2 handed wep is in stash to be able to ench and u can only ench while 2 hander is in stash.

As you can see we have a elemental based eq, we chose an armageddon pelt with fissure and dudu/ele skills with 2 sockets to add armageddon. The delay towards the shapechange skill which armageddon has is not very relevant here as this eq is mainly used for duels where fireclaw can be hard. Having a few ele sks here can make ur elemental dmg on fissure armageddon somewhat respektable, and volcano cant compare in dmg so we max firestorm first for 50second armageddon and since moulten boulder dont add syntenergies to fissure. This eq will give -60 enemy fire res/+60fire skill dmg on switch. Meanwhile ravenlore would be -75/+55 but without armageddon.

How we hit breakpoints:
Fhr:
*99(human) = we only hit this human breakpoint when wielding sop.
* 86 (bear) = Cham in diadem(20), eod(20), shadows(30), skiller(12), sc(5) = 87
* 54 (bear) = eod + shadows + 5/5 sc, only relevant on pelt setup
* 40 (human) = always

Fbr:
* Facet jmod side (only hits the 16bear/20 human breaks, however jmod is only used in human form usually and when wsging with bear which means ur at 25% chance and break the animation anyway.
* sop = crap Fbr, if u block with this wsg...
* storm shael = 54fhr break on bear and 52on human reached, helps a lot vs ama/barb and many other and bear got shit breakpoints so i found this to be best soc.

Fcr:
*99 none sop = magefist(20) + arach(20) + 2 fcr rings(20) + ammu(20) + diadem(20).
* 99fcr sop, same except: (diadem + bb + 1fcr ring) or (pelt + arach + 1 fcr ring) just know u will have 64 or 65 on switch which means we miss the 68 break human form, adding 1 fcr ring can fix this, men but super fcr on that side is not always needed due to delayed skills.
* 63bear/68 human: when we want bug belt instead of arach, or pelt instead of bb.
* pure tank setup(storm/jmod + bb + pelt + raven for cnbf is only 50fcr...)

If ur enemy outstack ur negative fire res and is of the type barb/pala with sop or higher res ur looking at an extreamly hard duel, men nearly impossible. U can try to armageddon + xxx fissure hits defensive style or stright out tank with fireclaw on an as tanky setup u can get.

This post was edited by gel87 on Jul 25 2020 04:55pm
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Jul 30 2020 06:44am
Setups for fireclaw'er:
Based on level 99.
All setups with this gear should have around 19-21k ar with oak.

Statting(not showing base 15-20-25-20) :
1 str
152 dex
352 vita
0 ene

75% block stormshield
69% block jmod

Skilling:
20firestorm
16 moulten boulder (less if lower lvl)
1 artic blast
1 cyclone armor
20 fissure
20 volcano
1 werewolf
1 lycan
1 werebear
1 feral rage
20 fireclaw
1 maul
1 shockwave

Standard 100fcr(Vs all that u can kill with fireclaw) :

Wepons Main:
War Schyte 15/3 soc: 15ias/100ar + 15ias/15@ + 4*shael (+4 range adder wep)
or
Phaseblade 15/3 soc: 15ias/100ar + 15ias/15@ + 4*shael -- Stormshield "Shael" (1+ range adder wep with 35% DR)

Wepons Secondary:
Cta + SOP
or
6sox BA(+30/-30 fire) + Jmod(+20/-20)

Gear:
EoD Scarab
Arach
Magefist
Shadow dancers 25dex
Helm: 2druid/20fcr/30frw/visio/60life/2soc 'chamshael'

Jewelery:
(167-15-(0,75*clvl)-inventory str = Needed str in (ring+ammu) for not needing to stat any)
Ammulet: 2druid/19-20fcr/20@/30str
Ring: 10fcr/120ar/20str/15dex/11@/90mana
Ring: 10fcr/120ar/15dex/40life/11@/90mana

Inventory:
8 x Shape 45
1 x Shape 12
1 x 36ar/20life
8 x 20/5@
1 x 5fhr/5@
Torch 20/20/25
20/20 annie

Precast:
Demon limb 5/5

Result:
* 0 or 35% dr.
* +1 or +4 rangeadder
* All resists: 30+(9x5)+40+22+20+15+15 = 177
* Speed: 99fcr / 86fhr / 105frw / 6,25 attacks pr sec / 55fbr
* Zero abs
* Cannot be frozen
* Life human shape none oak: 2711
* Life human shape oak'ed: 4223
* -50 enemy fr on switch(if prebo)
* DMG:
- Fireclaw: 15079-16585 fire dmg (665% bonus ar) Ench with facet add: 160-204 fire dmg and 218% bonus ar.
- Firestorm: 3208-3567(Main side) /// 4812-5351(Facet side). This skill hit for 1,6 seconds so can do dmg * 1,6 from 1 "snake".
- Fissure: 2709-2830 (main side) /// 4062-4245 (facet side)
- Volcano: 549-555 physical and 656-697 fire (main side) /// 549-555 physical and 984-1046 fire dmg (facet side)
- Grizzly: How life: 3563 / Oak life: 6375 / How + Bo life: 4118 / Oak + Bo life: 6930 --- AR oak: 5175 / AR How: 11178 --- Defense 5202 --- Norm dmg oak: 462 / Norm dmg HoW: 568 / Smite dmg oak:576 / Smite dmg How+bo: 696 / 5ctc crit / Max perf crit hit: 1181 -- Resists: 64
- No armageddon at all.


50fcr bug belt + pelt: (When u want 20/55% DR and vs people that are hard to fireclaw down) :
Change: diadem for 2druid/3fissure/3armageddon/3fireclaw/visio/2soc pelt with 1 fire facet.
Change: arach with bug belt.
Change: Change Fcr ring with dex for Raven(block/ar/cnbf) or Soj or Wisp or Dwarf or keep the 10fcr/120ar/15dex/40life/11@
Change: 2 x 45life shape with 2 x ele 45 life.
Change 1 x 12fhr shape with 1 x ele 12fhr.
Change if space in stash: 2 x 20/5@ with 2 x 36ar/20 life

Result:
* DR: 20 or 55%
* +1 or +4 rangeadder
* Res 177
* Speed: 68fcr / 86fhr / 75frw / 6,25 attacks pr sec / 55fbr
* Possible: ABS
* Cannot be frozen
* Life human shape none oak: 2711
* Life human shape oak'ed: 4223
* -55 enemy fr on switch(if prebo) and -5 enemy res main side.
* DMG: (not including soj atm)
- Fireclaw: 15833-17415 fire dmg (665% bonus ar) Ench with facet add: 160-204 fire dmg and 218% bonus ar.
- Firestorm: 4088-4533(Main side) /// 6035-6692(Facet side). This skill hit for 1,6 seconds so can do dmg * 1,6 from 1 "snake".
- Fissure: 3648-3812 (main side) /// 5385-5627 (facet side)
- Volcano: 637-642 physical and 807-871 fire (main side) /// 637-642 physical and 1191-1286 fire dmg (facet side)
- Grizzly: How life: 3563 / Oak life: 6375 / How + Bo life: 4118 / Oak + Bo life: 6930 --- AR oak: 5175 / AR How: 11178 --- Defense 5202 --- Norm dmg oak: 462 / Norm dmg HoW: 568 / Smite dmg oak:576 / Smite dmg How+bo: 696 / 5ctc crit / Max perf crit hit: 1181 -- Resists: 64
- Armageddon: Physical 104-127 // 3388-4121 fire and 1436-1479 burn (main side) /// 5001-6084 fire and 2120-2184 burn (facet side)

U can also do this setup with 68fcr break and arach instead of bug belt. (use more 20/5@ then)

68fcr Main side SOP + BB + Pelt :
Fireclaw rises to 16950-18680 and u also gain the 10max fire/5max light/and the faster breakpoints in fcr/fhr.


If you want armageddon hardskilled.
Fireclaw dmg: Diadem setup: 14330-15762
Fireclaw ravenlore'cham' + 3 ele sks setup: 12310-13472 (605% ar)
Fissure dmg ravenlore'cham' + 3 ele sks setup(switch side: 5019-5246 (-70 enemy fr))
Armageddon dmg ravenlore'cham' + 3ele sks setup(switch side: 104-127 physical / 5433-5514 fire and 1921-1979 burn dmg (-70 enemy fr))

This post was edited by gel87 on Jul 30 2020 07:35am
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