Here are my thoughts about mainstream chars I start with:
Gel87's ele druid:FPK and anti mindblast immune setup:Combine with Eni of Dragon and SoP.
Formula for MB dmg is:Min dmg=((2*Slvl+8)*(GESTEP(GSlvl)-GESTEP(Slvl;9))+(5*Slvl-16)*(GESTEP(Slvl;9)-GESTEP(Slvl;17))+(8*Slvl-64)*(GESTEP(Slvl;17)-GESTEP(Slvl;23))+(8*Slvl-64)*(GESTEP(Slvl;23)-GESTEP(Slvl;29))+(8*Slvl-64)*(GESTEP(Slvl;29)))
For max dmg u can just add 10.
Which means:Forexample lvl 41 gives this dmg:
264-274
274*0,17 = 46
So by adding 46 direct dr ur basicly mindblast immune, and the duel would be way easier.
Adding %DR is not very usefull due to the fact that it happens after direct dr.
So basicly each sol gives 7dr.
So a 20fcr/3soc SolSolSol is not enought. (21)
So you need a 25dr helm with 3 soc: SolSolCham + EoDragon add 7 (46 exactly)
Full setup:39 direct dr diadem
EoDragon (5max LR + 7direct dr)
SOP (5max LR and 10max FR)
Arach
10fcr, str, life, 11@ ring
10fcr, str, life, 11@ ring
Shadows or 30/10/3resi or 30/20/lr adds prepatch
2/19/life/20@ ammu
magefists(trangs if u have cold res issues)
wiz or suicide (7fhr/add/10@/8life) or (7fhr/15@)
20/20 torch
20/20 annie
atm we are at 164fcr.Shadows 30 + spirit 55 fhr = 85fhr So you need to add scs or sks with fhr.
If wiz im pretty sure, but not 100% sure it has 86fhr requirement, same with cta crystal sword... I dno^
86 or 99 via charms.
On switch ur res is:20(annie) + 20(annie) + 50(scs) + 30(anya) + 22@ rings(possible) + 20@ ammu = 162.. So possible might be prepatch 30/20/lr/adds boots or added single res in fr and lr(1 each ring, but is hard to find). Or change skillers with scs with resists. (4 needed
) Psn is also a needed res.
When bo'ed by others both suicide and wiz will make u have enought res both sides.
The direct dr will basicly:- Take away most physical kick dmg, maby even all. (not all, but some. A ghost/trap with upped gores/shadows has like 700-850 physical dmg. 850 * 0,17 = 144
- Make u immune to mindblast dmg, and even when swirled mindblast wont trigger the stun effect, but it has a chance to KB which stuns, and hits from traps will stun since ur not immune there. Still awsome mobility contra normal setups... You still need to wsg, but easier to offense and tele out and even run/walk.
- Take away all/most physical dmg from shadow master
- Don't know if it affect ow
- Not 100% sure how it affect CB
- Ghost/Hybrids usally have a rather low direct physical dmg. Lets say 2000 on a strong build, its usually way lower on not so perfect/exspensive claws. 2k is like 300%ed/fools/eth LOLO claw with 10 x 322s on a 102fcr build.
2000 * 0,17 = 340. A fpk druid usually have at most 36% dr, so he would take: 170, meanwhile this build take: 294. A spider might end up dealing 0 physical dmg on wirl to u.
Not saying this is a build which is super vs all, but its the best i can come up with for vs assas. As long as teammate bo you and u have perf(11@ res in rings etc) u should have end up with 182@ with 2 x 10@ soc suicides. 7fhr/15@ would give you 187 and 2 x wiz would give u full 85 res with stack.
Physic hammer is usually never put more than 1 skill into. And lets say assa is a ghost and has 9 shadow sks, they usually have 10 or 11 assa/all skills.lvl 20 physic hammer deals:
28-39 physic dmg (already immortal vs this)
28-39 magic dmg (39*0,17 = 6,63(rounds down to 6). So as long as ur sop has above 7magic absorb ur immune to this, even as a 1 lifed char, meanwhile a char with more than 4 life left would take 0 dmg even with total of 3 magic abs. However spirit will heal vs this if high.
Chaos has:216-461 magic dmg. U wont be able to fully neagate this, but u bring it down with sprit.
(216+461)/2 = 57
57 - (8*2) = 41.
By having rare 30frw/fhr/pldr you will also stand taller vs assas psn dmg given by:SM
Venom (wirl, kick, bladeshield)
Change eq vs other types:Exspensive:
Helm: 2dru, 20fcr, 30frw, life, 20@, 2 soc ChamBer
Armor: Eni Scarab
Belt: Bug belt / Dungo
Cheap:
Helm: coa cham ber
Armor: Eni
Belt: arach
Skilling:1 raven
1 spirit wolf
1 dire wolf
1 grizzly
18 oak(last maxed)
1 werebear
1 maul
1 shockwave
1 firesorm
1 fissure
1 moulten boulder
1 volcano
1 artic blast
20 cyclone armor
20 twister
20 nado
20 hurricane
Statting:0 str
0 dex (maby a few for wiz, but -15req jools can be used)
all vita
0 energy
This post was edited by gel87 on Sep 18 2020 04:17am