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Sep 18 2020 06:55am
Gel87's hammerdin build:

Step 1, strengt needed from gear? Rings and ammu choice:
25base + 40 inventory = 65.
103 eni ap - 65 = 38.
103 - 25 - (clvl * 0,75) - 1 = how meni str can stat.
103 - 25 - (74) - 1 = 3 for lvl 99 hammerdongs.

Which means:
Bug belt builds: 38-15 = 23 str needed from ring.
Dungo builds: Need total of 38 str from ammu + ring.

Stats are more worth on pala than life when it comes to rings/ammu.

Best ring + ammu in slot for bb builds:
10fcr, 23str, 15dex, 20life,11@ ring + 2pala/20fcr/20dex/60life (can also carry one with 2/20/dex/@ or cr/lr for vs blizz/foh)
Secondary rings(if u bother) :
10fcr, 23str, 15dex, 20life, 30cr
10fcr, 23str, 15dex, 20life, 30lr

Best ring and ammu in slot for dungo builds:
10fcr, 5str, 15dex, 60life, 11@ (can also have 1 with 30 singe res instead for vs blizz/psn/foh)
2pala, 20fcr, 30str, 60life ammu (can also have 1 with 30str/20@)
stat 3 str.

Belt = done discussed, but dungo builds open up for arach and tg versions, since dungo dont provide u str.

Gloves:
Trang oul's

Boots:
Water walks (you can stash a 30frw, dex, 3 x resists for stack reasons)

Ring 2:
Wisp
Raven
Dwarf
BK

Armor:
enigma (if u want u can keep eod for blizz stack)

Wep 1: Hoto
Shield 1: Sop
Wep 2: cta 6/6
Shield 2: Regular spirit (can be used main side for more lr/pr/cr stack)

Helms:
Coa ChamBer (main helm)
Coa 2 x 40cr/10@ (cold stack)
Coa BerBer(only needed on dungo builds for max DR%)
Coa ChamLo(BM abs, or when want raven instead of wisp vs cold + trap)
Coa LoBER (when dont give a shit about cnbf and want max DR + BM lr)
Shako Jah (hvh helm)
(you only need first 3, and for bb build first 2)

Smart helm vs assa(mindblast immune) :
25direct dr + 3 x sol (combine with EoDuress and 2 extra 5fhr/5@ scs for fhr)

Inventory:
9 x pc 45
9 x 20/5@
1 x 5fhr/5@
20/20/25 torch (ideally 25 for more smite stun)
20/20 annie

Stash:
Some 20/11 cr
2 x 5fhr/5@ extra for vs assa build.

Skilling:
1 foh
1 fana
20 hammer, conc, vigor, blessed aim
18hs(if lvl 99)

This build dont need grief etc.

Smite foh vs soso/necro wsg'ers, or time their desync.
This build got advantage vs every other build in the game.
Vs dudu: Use cnbf and smite them out of their zoo. Stun them with foh if they leave.
Vs necro: outplay him, smite foh if got chance
Vs soso: Smite foh and jump, out she
Vs bowa: C/t tele is ur friend, push them hard so they cannot line up to many projectiles. If loads of bolt + ow abuse C/T tele for the win.
Vs hammers: Blindspot, smite him out of ur blindspot, time a jump(1 hammer hit ur oak, his oak already left and BAM he dead - needs correct timing and sometimes fails in lag or if enemy mb/leap/kb/fhr/fbr inputs meanwhile)
Vs smiter: Dont jump unless safe, blindspot he. Outplay him. If he jumps with oak, spam hammers and charge out southwest(hammers deals dmg when u charge even if massive stun)
Vs assa: Put on direct dr eq and legit abs and outplay him
Vs baba: Jump if it works, time ur placement and push his desynced wirls into joderclouds, when he stop to adjust u jump.
Charge vs stun.

This post was edited by gel87 on Sep 18 2020 07:01am
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Sep 18 2020 08:51am
Gel87's necro(how i would build, and somehwat what expired for me earlier xD)


I prefer nec to be 1 gear vs all + adding cold stack eq + maby some help vs fb necro.
The hard part is to match:
125fcr
86fhr
185@(on cta side)
36% dr

Resists:
Torch (20) + annie (20) + anya (30) + (10 x 5@ scs) = 120... We want 185@.
Which is why we want both ammu and helm to have 20@ each. And ring 10@
We are then at 170@. Still we are missing some.

Bug belt takes care of this with ease and pumps it up to 190@. (which mean u can allow none perf 20@ in helm/ammu/ring at a total of 5@ if bug belt).

I prefer none block necro, but like MB necro as well as long as it use unperm bug snatchi gloves. (those add 15@ as wel).

Next part is str(we want to use eni scarab):
Bug belt build: 15base + 15bug belt + 40 invent = 70. We miss 25.
Can stat = 95-15-(clvl*0,75)-1.
If lvl 99 = 95-15-74-1 = 5

Bug belt setup:
2nec/20fcr/30frw/20@/life/2soc CHAM BER Helm.
Ring 1: 10fcr, 20str, life, mana, 10@ rare (stat 5 str)
or
Ring 1: 10fcr, 25str, life, @ craft
Ring 2: Wisp (raven vs blizz, dwarf if a little bm vs fb'er, bk for nvn/nvh)
Belt: Bug belt
Ammulet: 2nec, 20fcr, life, 20@
Shield 1: SOP
Shield 2: SOP
Wep 2: Cta

Now comes the combinations:
White + trangs + shadows - Dmg based
Hoto + bloods + aldurs or 30frw/3resi - More res and repl based. (also more amp range, if boed by other nice on switch)
Hoto + Snatchi's + shadows - MB eq (not needed, but can be nice...)
Wiz 105cr/85@/add or hoto + Coa 110cr+50@ + raven + trangs. Wiz allows Raven + Raven or Raven + Wisp if u additionally got a 2/20/str/20@ ammu.

Stash:
Maby some 20/11cr scs.

Dungo setup:
General: Ammu must be: 2nec/20fcr/str/life --- Can also keep 2nec/20fcr/str/@
Cheap = Coa chamber + dungo + trangs + hoto
Cheap dmg based = Coa chamber + arach + trangs + white
More exspenisve = Same gear as above, but swap bb for dungo and change 1 sk for 3 x 20/5@ if need res.
Dungo also allows for tg and arach use since no str in dungo.
Dungo adds 10fhr, so can add another 20/5@

White:
Ideally 3spirit/3spear base.
Nice adds are: Decreap, LR, Golem mastery.

Other anti soso wands:
3pnb, 3psn nova, 3 lr, 3 fire golem, 20fcr, 2 soc
white 3psn nova, 3lr, add base
and stuff like that for anti soso stuff xD

Inventory:
20/20 torch and annie
9 pnb 45 (maby 8 with dungo)
9 x 20/5@ (maby 12 with dungo)
1 x 5fhr/5@
(some may want a couple of 5frw/5@ to flex)

Statting:
Str: 0-5 str (depends on ring)
dex: 0 if nb, enought for mb with snatchi setup if MB
Vita: Rest
Ene: 0

Skilling:
1 amp
1 golem
1 golem masteries
1 summon resists
1 bone armor
1 corpse exploton
20 teeth
20 bone spear
20 bone walls
20 bone prison
20 bone spirit
= 106 total

If lvl 99 u can choose:
Amp range
Golem mastery(more tanky golem)
psn nova (vs soso)
lr + decreap(need more skills, so cuts ur dmg a little)
iron maiden(bm in combi with walls/prison)
fire golem(epic vs fb soso)
skellies/skellies mastery/bone mage/revives (bm style)

This nec hits all it need:
125fcr
86fhr
190@ (bb build)
85fr (can add dwarf if needed)
80lr + wisp + oak
high life
good frw
36% dr (bb build)
good dmg
cnbf
Max block if so choose with unperm snatchi version, NEVER GO STORMSHIELD OR HOMMU crap builds...

This post was edited by gel87 on Sep 18 2020 08:55am
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Sep 18 2020 09:01am
must add some 5frw imo on the pdr set up 75frw is meh

wouldnt use in tvt if you dont have amp here your dmg drop to like 5.4k iirc and even if more an anti def trap for 1v1 set up imo but then ye all you have to do is recast armor and avoid kick xd
Member
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Sep 18 2020 10:45am
Quote (patalo @ Sep 18 2020 05:01pm)
must add some 5frw imo on the pdr set up 75frw is meh

wouldnt use in tvt if you dont have amp here your dmg drop to like 5.4k iirc and even if more an anti def trap for 1v1 set up imo but then ye all you have to do is recast armor and avoid kick xd


Thanks mate, yes 5frw scs clearly is a Big help espesially on direct dr setup :)

Also conserning nec build:
Got tipped about:
30frw/10fhr/10repl/40lr/40fr boots.
Ofc those are epic. Cost a lot, but can set you really nice up for dungo builds etc for fpk, ofc also good on bb builds.
Member
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Sep 19 2020 04:05am
Java buld is good i can vouch
Member
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Oct 7 2020 03:23pm
Quote (yaf @ Sep 19 2020 12:05pm)
Java buld is good i can vouch


Thanks :)
Member
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Oct 20 2020 03:18pm
:)
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Oct 21 2020 08:54am
Stop listing my chars.
But awesome guides ofc :hail:
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Dec 13 2020 02:55pm
ty
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Dec 17 2020 08:10am
Nice one ty! ;)
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