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Dec 9 2019 11:07am
Gel87's Guide for Diablo 2

Intro:
Here is my favourit builds for d2. I prefer characters that is built for 1 vs all without running to Town for changing eq 24/7. I wont focus much on tactics, as every enemy and setting is different. I also dont do the coockie cutters.

1. = Tel3zon
2. = Hybridzon
3. = VT
4. = Throwbaba
5. = TeleWolf
6. = Mb blizz (es)
7. = Fireclaw bear

Tel3zon
This is basicly a java with 2,4k ga, crap multi and 39k plague + 8,5k cs, good fury and bolt dmg(depends a lot on javs) . It hits: 68fcr/52fhr/70% block/100frw/85fr, 80lr, 75pr, 75cr, cnbf, 20% light and cold abs, oak, str bug(as Long as you have 20str from either diadem or ammu, i would recommend ammu, max ias both sides)
The fun part with this build is that it got an arsenal of tactics and attacks and can be both offensive and defansive. I have often 1v4 with it in tvt, its very slick in staying alive.

Eq
- Helm: 2ama/20fcr/30frw/life or str or dex/@ res/2soc(40/15 * 2)
- Armor: EoD Bone
- Belt: Bug belt
- Ring1: Wisp 20
- Ring2: Raven 20
- Boots: War Travellers
- Gloves: 2ama/20ias/kb/dex/str or res/atd
- Ammu: 2ama/20fcr/20@/str or life
- Wep 1: 2ama/2java/40ias/300+ ed(Nice adds are eth self repl, ctc amp, increase stack, max, min)
- Shield 1: Sop
Wep 2: Faith mb 2/3/15
Shield 2: Arrows

Inventory:
- 20/20/25 ama torch
- 20/20/x Annie
-9 * 45 java sks
- 5 * 322
- 5 * 20/5@

Stashed:
- 5 * 20/5@
- Eni Scarab
- Stormshield 15@/15ias
- Griffon 15@/15ias
- a pair of good 3 resi boots with frw
- 6java/40ias matri javs
- cube with(cta 6/6, mara, soj, Bk, demon limb 5/5)
- 4 x 5frw/5@ wont be a bad thing either.
- i also keep a dual stack fcr ring : 10fcr/10@/37fr/29cr is mine.

Statting:
Str: 0
Dex: Enought to hit 70% Block with listed eq: 307 total
Vita: Rest
Ene: 0

Skilling:
20 plague
5 psn jav
20cs
20fury
20bolt
1 ga
1 multi
1 all dodge
1 critic
1 penetrate and piercing is optional
Rest syntenergies for bolt/cs/fury

Tactics:
Always str bug by flashing ammu or helm.
Bolt for kb stun, fury for summon/merc removal and vs nb chars.
Ga and multi as bow, but remember ur multi pretty much dont stun at all, ga does.
Wsg and teleport away when in problems.
Plague tactical, (urself, path, after kb, before wsg away from stun and stuff)
Chain enemies with cs if u go offensive.
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Dec 9 2019 11:08am
Gel87's Hybrid Amazon

Info:
Basicly a bowa with added plague(37-39k)
Its way more effective vs the bowas nemesis like smiters/necs/ghost and its basicly more effective than a normal bowa vs all. Its really a more effective build.

EQ:
- Helm: 2ama/30frw/15+@/str/dex or life or ED%/2soc(2*40/15)
- Armor: Forti
- Belt: Bug belt
- Ring 1: Raven
- Ring 2: Wisp
- Ammu: Highlord
- Boots: Gore riders
- Gloves: 2ama/20ias/kb/Str/dex/atd
- Wep 1: Faith of Ice gmb
- Shield 1: Arrows
-Wep 2: 2ama/2java/40ias/300+ed/ Nice adds are: eth self repl, ctc amp, max/min/increase stack
-Shield 2: Stormshield 40ed/15ias

Inventory:
Cube(cta 6/6, demon limb, soj, Bk, mara)
20/20/25 Torch
20/20/x annie
25-30 * 5frw/3/ar
Rest a mix of 322 and 20/5@ depending on res needs

Stashed:
Rare bowa ring with min/max adds
Dwarf
Infernoes
Resi boots with str, like storm tracks.
Titans
2 x upped swordback holdes shield with 40/15 soc
Another rare simular helm socet cr/15.

Statting:
Str: Enought for eq, but should optimal be very little
Dex: Mb with main eq but stormback holds shield
Vita: Rest

Skilling:
20 plague
20 psn jav
1 valkyrie
1 pierce
20ga
1 all dodge
20 critic
1 fury
Close to 20 critical
7-10 multi

Tactics:
Play as a bowa, but plague as self defense. Use stormback holds shield or whatever its called for OW/plague combi.

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Dec 9 2019 11:09am
Gel87's VT
A functional VT Who can handle any char.
75fcr/86fhr/50% Dr, except for when really absing cold is then 44%.

EQ
- Armor: Eni AP
- Belt: Bug belt
- helm: Coa cham ber
- Gloves: Trangs
- ammu: 2pala/20fcr/24+str/5x life
- ring 1: 10fcr/15dex/5x life/11@/1-5 str
- ring 2: Wisp 20%
- boots: waterwalks
- wep 1: Grief of destruction pb
- shield 1: Sop st 45@
- wep 2: cta6/6 3hs, Nice adds are foh and conv.
- regular spirir

Invent:
20/20/25 Pala torch
20/20/x annie
9 x pc 45
9 x 20/5@
1 x 5fhr/5@

Stash:
Coa cham Lo
Coa 10@/40cr/any adds x 2
Griffon 25/-20
Dracs
Exile eth bug st 45@
3 x 20/11cr
3 x 20/5@
2 x 20/11 cr
Bitterspurs
10fcr/15dex/x str/5x life/30lr
10fcr/15dex/10@/3x cr, 3x lr pr simular
Raven
2pala/20fcr/24+str/20@
20ias/10cb/str/life/lr gloves
45@/60life/20/-20 shield st
3/3/25/-25 foh stick(str buggable)

Skilling @ lvl 95:
20smite
20fana
16hs
20foh
1 conv
12-13 holy shock
1 vigor
1 charge
1 holy freeze
+ prerequisite

Statting:
Str: 0
Dex: enough for mb with liste eq:
Vita: rest

Tactics:
Dracs + griffon = ow + high foh dmg vs nec/hammer/soso
Always str bug with flashing ammu. Ammu with str allows the highest flexibility in rings. Like forexample raven + Wisp
Play as vt, smite foh stun, "North smite", desink, jump, always keep oak up.


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Dec 9 2019 11:09am
Gel87's Throwbarb
The throwbarb is rather effective vs casters, i cant say its as effective as a bvc, but its very fun :)

Eq:
- Helm: Valk 08 unperm or perm with cham(cheap edition is 20fcr/3soc helm 80/30/cham, but requires 2 x fcr rings
- Armor: Eni or EoD(use eod if No Valk for fhr) wire or Great haubersk, for lower levels AP
- Belt = bug belt
- gloves = 20ias/kb/str/dex/single res(like fire) use Trangs if you got 20/120/45 helm.
- ring 1: 10 fcr/str/dex/ar/dual res(like cr + pr)
- ring 2: Wisp / raven
- boots: upped gores
- ammu: Highlord
- wep side 1 glove side: eth self repl 1/10 ghost glaive with as high ed as possible, best add possible is increase stack.
- wep side 1 boots side: eth Lacherator
- wep side 2: 3wc fanged knife 2 soc, FalFal, 1 with lt and 1 with lr charges.

Invent:
20/20/25 baba Torch
20/20/x annie
Cube(demon limb, 3wc add ammu, 6bo/shout helm, soj, soj)
4 * 5fhr/5@
Rest 322

Skilling:
20 bo
20 double throw
20 double swing
1 natural res, defense, frw, stamina
1 wc
1 battle command
20 throw masteries
10++ leap
Rest shout

Stash: more javs/lacerator/warshrike/wts/good rare res boots

Statting:
Str: 0
Dex: Enought for gear, + adds if want more ar/dmg/defense
Vita: rest

Additional info:
It is super important to wsm bug. If u have ghost glaive at glove side, and Lacherator at boots side, then flash the Lacherator u get - 25 wsm.
This will give you an inzane ias, with good ghost glaive u reach 9-13k dmg and 780-6k on Lacherator when wearing liste eq.
But finding good javs is hard, so there is another way:
Lacherator glove side, warshrike boot side. Then lift eth warshrike. This will give wsm of: -25 as well. The dmg is way lower than ghost glaive, but i got more quanti, 50% more ds and 83% chance to pierce which is godly vs more or less anything, espesially druids. Even though if lacerator hit first and amp all necs and druids are more or less 1 tap from ghost glaive, but u have to bypass 3-6 summons, so vs them i would argue that the piercing setup is better, you also got Enought quanti to be more careless when throwing. Throwbaba spends quanti super fast, its 6,25 attacks pr sec with theese setups.

Tactics:
Jump and kill, chain casters down, use oak as meatloaf, wc for stun, leap for stun.
Vs tankers like hammers and smiters ur usually gonna loose, but i have won a few, if lacerator amp and u get 2 lucky strikes with ghost glaive they can die by 2 tap. Even the good geared ones, Else than that u got good frw, OW and shit, so its worth a try, but u spend to much quanti for this to be much fun xD just avoid BvA as well, u just spend all quanti.
Double throw will not break javs and stuff, as soon as u get 0 quanti it Will imidate stop throwing (double throw that is) and javs wont break.

This post was edited by gel87 on Dec 9 2019 11:17am
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Dec 9 2019 11:10am
Gel87's telewolf
Basicly a fcr Based tele wolf with +4 range adder, 195 frw and fullbug except for 30frw. Desinks like a mofo. It can go 70fcr or 100fcr.

EQ
- Cheap wep: eth tombreaver both sides zod/80ed/30ias soc
- Exspensive/hard to get: eth self repl Giant tresher (40ias/4xx ed/5 ctc amp/2soc= 2 * 40ed/15ias) same both side, or 1 of each. (this will require more gear resists as well)
- Armor: Eod scarab
- gloves: trang ouls
- amulet: hl 08(perm or unperm)
- helm: Valk 08 cham(perm or unperm)
- ring 1: 10fcr/2x str/14-15 dex/1xx ar/11@
- ring 2: 10fce/2x str/14-15 dex/1xx ar/11@
- boots: upped gores 213
- belt: Bug belt

Invent:
- cube(cta 6/6, demon limb, soj, Bk, mars)
- 8 * shape 45 lifers
- 9 * 5frw/adds
- 20/20/25 druid Torch
- 20/20/x annie

Stashed items :
2druid/20fcr/30frw/str/visio/2 soc with BerBer
Raven 250/20
Wisp 20
2druid/20fcr/str/dex ammu(in combi with arach for 99fcr break)
Arach
Viper eye 08 ring
3 resis boots
Inferno strides
Stormshield + eth botd ba

Skilling:
20 HOW
20 fury
20 lycan
1-20 werewolf
1 grizzly
1 cyclone armor
Now u got 2 choices:
Boost plague, or boost Dire wolf for survivability

Statting:
Str: 0
Dex: Enought for mb, if u choose to Even bother mb eq.
Vita: rest

Tactics:
Sync around and strike with ur godly +4 range adder which is a total of 6 range when confused enemies does mistake, jump them and strike, mix it up, but for gods sake dont run in a stright line. Walking in circles is often effective. Keep ur zoo up either its bear or wolves.

This post was edited by gel87 on Dec 9 2019 11:11am
Member
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Dec 9 2019 11:10am
Gel87's mb es blizz
This blizz soso is super strong, it utulize max dmg, good dr, good res, max block, good repl to win! It does lack a little mana, and some frw, however it can boost the frw with some 5frw/17mana, but i have not bothered to do so.
The build hits:
9,5k blizz, - 275 enemy cr, 3,4k mana mb/4k nb, 1,5k life, 105fcr, 86fhr, 75@ hell with some stack, max block, 10 repl(19 cta side), 45% DR

EQ:
Helm: 2soso/20fcr/str/dex/mana(2 soc facets)
Armor: Bug tal 5/5 or cham
Gloves: snatchi bugged steelclash gloves and Frosts when Nn mb.
Wep 1: Df 35/-5 decent res
Shield 1: Spirit 35/112
Wep 2: cta 6/6
Shield 2: Spirit 35/112
Ring 1: 10fcr/str/dex/mana/res
Ring 2: soj
Boots: bugged atma boots(normal mana boots can do wonders as well.)
Belt: Bug belt

Invent :
20/20 soso Torch
20/20 annie
9 x 45 cold sks
9 x 20life/17mana(optinal some 5frw/17mana)
1 x 5fhr/17mana

Stash:
Full es precast:
Soj, 3light/str ammu, soj, 3es ormus 9/9 soc, 9es/6ench/6chilling Staff, 3light/adds helm, 9 light sks.

Skilling:
5 es
1 teleport
20tk
1 warmth
20blizz
1 orb(option al)
20ice blast
20ice bolt
20cold masteries
Rest glacier

Tactics:
Play as blizz, c/t tele and blizz. Glacier is best for summon removal. Frost Nova works a little as well.
Member
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Dec 9 2019 11:11am
Gel87's guide's to the FC/S bear

fun chars are usually not the strongest, but some of them turns out quite epic if you invest into them. the reason mainstream chars usually are mainstream is due to the fact that regular gear fits them very nice, meanwhile fun chars would be more dependent on rarer equipment to function properly. they often need to have close to perfect stats in every slot to reach the correct combination of dmg/ar/resists/Dr%/abs/breakpoints and speed.

fireclaw/shockwave werebear:
pros:
good dmg vs none absers
fun as hell
decent ar
good vs casters

negative:
crappy fhr breaks
loads of delays
low dmg vs absers/easy to abs
hard vs: bowa, baba, palas.

eq:
- main wep: war scyte 6 sox (4 shaels, 1 or 2 x 100ar/15ias or add a 15ias/15@ if really need res) +4 rangeadder wep with 6,25 attacks pr sec.
- secondary weps: 30/-30 pb and 20/-20 jmod or sop.
- Armor: EoD scarab or AP (you NEED its fhr and red)
- boots: shadows (25dex best, you want all ar u can get)
- Belt: Bug belt / arach for 100fcr setup
- ring 1: 10fcr/17+str/life or dex/10@/1xx ar
- ring 2: simular as ring 1/raven/wisp/dwarf/bk/soj/rare 08 stack
- gloves: magefists
- ammu: 2dudu/20fcr/20@/str or dex or life
- helm: 2dudu/20fcr/2soc/nice adds like: ar/frw/visio/res/str/dex/life 'chamBer' or 'chamShael'

inventory:
20/20/25 Torch (the 25% is very nice add on this, not just stylish)
20/20 annie
9 x shaper 45
mix of 20/5@ and 36ar/20lifers (as much ar as possible)

you should try to get around 18k ar+ ar. stat dex if neccesary.

stashed eq:
cube: cta, demon limb, soj, bk, mara
infernostrides upped for str bug
sop
15ed/203ar/110ias pb
stormshield(Lo) maby...
3resi boots with fhr and frw
1 fhr shape sk
1 5fhr/5@ sc
jalals
epic 2 sox pelt who adds armageddon and maby visio.
some 20/5@
maby some more 36/20 scs
secondary diadems with different soc, maby facetet. maby even some ele 45sks
fade armor xD

other info:
you need enought str to carry eq and not stat much so u can str bug. best possible str source is ammu as this can add 30. str comes from either: ammu, ring, diadem, however ammu is most flexible. base str is 15, u get another 40 from torch annie and 15 from bug belt = 70, so you need 25 str from gear to carry eod scarab.
but eod does not add unlimited str, a level 99 char gets 74 str from eod, 95 + 74 = 159. you need 167 to carry shadows... so in most cases you would need 2 items with str adds(between ring/ammu/diadem)

realms without bug belt:
use shit like coa/dungo or fuck dr or use only 16 from BerBer helm. my first asgard version did not use any bugged items and was arach build with BerBer helm and i actually even killed a few smiters with it xD

armageddon:
its a nice add if it comes from pelt, but it cost to many skills to skill it from urself. it also just last 50 seconds and ur unable to shapechange for like 15-20 seconds after using it.

skilling:
20fc
20fissure
20volcano
20 moulten bulder
1 HoW and oak
1 grizzly
1 cyclone
rest fissure.

how does it work:
well, you teleport on enemies, shapechange and shockwave them once then attack with 16-17k fireclaw dmg with 6,25 attacks pr sec. which means fast fpk chars trying to wsg away will get hit like 8-13 times before they are out of range. which means even 90fr sop builds usually dies.
vs smiters and hammers u utulize the +4 rangeadder different, teleport close, shockwave and starts attacking where they cannot reach you. smite is uninteruptible, but since they are not in range that does not matter now. you still need to be extreamly lucky with hits for this to work. zoo will protect you some and you can often try 2-3 before one of you are dead.
im usually only play 2 handed, a storm/facet jmod can be decent vs babas, but got to crap range for every thing else.
ur backup ranged skills are a 3k fissure/1,8k ish volcano and some grizzly strikes with - 50 enemy res. fissure and moulten can be used as well, but is not very strong, still fun xD theese skills only deal relevant dmg to enemies not wearing stack of any sort or have low dr(grizzly/volcano). they will also give delay to ur shapechange skill... and a little to teleport. so i dont use them much. can be decent with fissure vs joders/bowas/ghosts.










Member
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Dec 9 2019 03:45pm
nicely done m8
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Joined: Dec 3 2019
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Dec 9 2019 08:08pm
thank you
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Dec 10 2019 12:03am
My hybrid bow/psn is built almost the same but I use some Jav lifers for more psn (just my pref) :)
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