Quote (redawg53 @ Nov 14 2018 09:44pm)
Question for the knowing elite: Lets us say I have a lvl 55 - 150EE ice and a lvl 55 - 120EE / 30 int / 5% ice Heal. QUESTION #1 = if I place the 150ee ice in acc slot I lose 1/4 ee (37.5) so now my ice is 112.5EE is this correct? QUESTION #2 = if I then place the 120/30/5 Heal in the main charm slot how much does the int add to EE and how much does the 5% ice add to ee? (hmm I guess that's 2x questions) QUESTION #3 = Without knowing the answers to question #1 or #2 atm I am only assuming it is possible to have a low enough attack EE charm in acc slot and high int charm in the main slot to were I can potentially gain more dmg in this set up. Am I assuming correctly?
recap: 4 questions can someone answer all 4? thx
Quote (Kotnaschor @ Nov 14 2018 10:00pm)
#1: Its not only the ee, you lose 25% of dmg, that also counts for the dmg an ice without ee does.
#2: As far as i know, for charms 1 int means +1 ee. 5% ice mastery is 5ee.
#3: Y, with a high int-charm in main it is possible to increase your dmg with an att-charm in acc-slot.
Glad kot was here to correctly explain #1. Many slashers have trouble understanding this but what kot says for #1 is 100% accurate. To use the numbers from your post, damage for the 150 ee ice is 2.50 x base. You lose 25% of this resulting in 1.875x base damage dealt (which means now the damage is like an 87.5 ee ice... but you will also spend 25% less mana to cast with it). Prior to the update, elemental masteries were giving only a small fraction of the ee they were supposed to... now they are working 100%, so 5 ice mastery will add 5 ee to the attack charm. However, if the ice charm is still in the accessory slot, then you’ll only add 3.75% ee effectively (150 ee becomes 155 ee = 2.55 x base -25% or 1.9125 x base = 91.25 ee ice). Int and ee cannot be converted between each other directly, because the effectiveness of either is dependent on the other. When you have say... 150 int and a 150 ee charm, 1 int is roughly as effective as 1 ee (or elemental mastery as they are now equal), but when you have say... 300 int and a 100 ee charm, 1 ee on the charm is doing a lot more than 1 int... and ofc for the reverse, anyone who’s off-casted samurai with some nice attack charms can tell you that int starts to get really valuable compared to ee on charm... especially if you’re trading Int for mana on gear.
Just switched from phone to comp and did a couple of tests so that you can see how this works above...
So here are some damage ranges using my lvl 31 magician with lightning charms of different levels
(and calculated attack charm ee equivalency for higher level charm onto lower level) on a char
with 8 light prof and used 3 sets of gear. Feel free to recreate any of these sorts of tests since
to my knowledge we don't have a calculator available as of yet. I think this illustrates my point
about the usefulness of int vs ee with some tangible data.
Damage Range, Int, Attack Charm EE
41 - 416 90 int lvl 30 150 ee
55 - 551 150 int lvl 30 150 ee51 - 516 90 int lvl 30 210 ee
68 - 684 150 int lvl 30 210 ee68 - 681 208 int lvl 30 150 ee84 - 846 208 int lvl 30 210 ee
Going from bold (150 int 150 ee) to red (+60 ee) or to blue (+58 int) produced basically the same result, actually only slightly smaller increase for 58 int probably because it's 58 instead of 60. So 150 int / 150 ee is a point at which 1 ee = 1 int and except for at extremes, when int and ee are similar, you should see int and ee adding similarly to damage23 - 236 90 int lvl 15 113 ee
29 - 290 90 int lvl 15 161 ee*
31 - 313 150 int lvl 15 113 ee38 - 384 150 int lvl 15 161 ee*38 - 387 208 int lvl 15 113 ee47 - 475 208 int lvl 15 161 ee*
Going from bold (150 int 113 ee) to red (+48 ee) produced basically the same result as blue (+58 int). As int and ee get further apart, expect additions to the lower of the two to be more effective.*These values are not affected by the lvl 15 ee cap of 140 ee because a level 20 attack charm was used
with equal damage to a 161 ee lvl 15 charm.
Quote (redawg53 @ Nov 14 2018 09:44pm)
ALSO in this set up I have right here: 150ee ice in acc and the heal 30int / 5% ice am I doing less dmg than just placing the 150ee ice in the attack charm slot? Is it close? My goal is to cut down my mana usage with bigger heals and keep my dmg to the original EE on the ice charm or dam close to it.
So in your set up, you don't say what your int is (and also ice prof, but shouldn't make that huge a diff)... and without knowing how high your int is, it's not possible to tell exactly how much of a difference that 30 int will make... but assuming that your int is reasonable... the short answer is yes, you're doing less damage than just placing the 150 ee ice in the attack charm slot... and no, its not even close
You will definitely save mana though! Assuming other members of your group can pick up your damage slack... at the very least you can guarantee saving mana per attack
This post was edited by BWConformity on Nov 15 2018 03:16am