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Feb 11 2017 02:54pm
Quote (GunslingerOfOld @ 11 Feb 2017 18:51)
new muting system ive only have 2 over 140 1 over 200. id be fine with losing my muting prof and reverting the whole thing. player need to be able to incrementally build up characters by find things of lower value to trade sell up.


yeah I kinda lack the ability of improving gear on your own, too

LS is really a fg sink and I think if people could somehow improve or even get their first gear on their own or so, that would improve the player base a lot
or if they found that's worth selling for other people to create gear
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Feb 11 2017 03:58pm
Quote (Dante @ Feb 11 2017 03:54pm)
yeah I kinda lack the ability of improving gear on your own, too

LS is really a fg sink and I think if people could somehow improve or even get their first gear on their own or so, that would improve the player base a lot
orif they found that's worth selling for other people to create gear


this is how it messed things up. you could fund a completel no maze on hc buying shrines between every round with 2 drops of magical items back then. you got to be able to find something to sell. it is my personal belief several things maybe buy them selves could change this:

make whites sellable.
make essence downgrade not a thing
make essences combinable rare+rare =mystical
reintroduce transmuting recipees
allow heavies to be mutable

clean up mods a bit by making the folowing changes

change mod roll formula to allow higher rolls. out of every nice arcane+ item i have ever seen few have only 1 good mod rest are still teir 1-3 garbage.
Increase the range of all non stat ( dex str int vita ) rolls on items per tier possibly up to double. their current values just arent as oticable given what they actually are supposed to do
rework str dex combos to make both desirable again. the ratio change just destroy most eveything. clubs have teh same ratios as daggers but crazy blah.
allow accessory slot to beneift from all non stat ( str dex int vita ) mods. yaya mules !!
add several new mods ( i know some will hate ) trans, glpyhing, fishing, cook, suffin profiency % items.

I would like to say going back i think vault prices are in a decent way currently. affordable on its own. wouldnt change much here

Shrine could use a boost but i think more importantly solo should get mw(ave)counter wihtout towning to boost drops/exp. the game just doenst have the players to support multiplayer only.

Market place i miss sellables being character specific. but i think something could be done about boosting the 20 fg limit up to 50 fg without taxing. playing with the limits of amount of items as nessecary.

boosts to fishing rods, totems, potion drops

add few additional items ( not equipment same drop rates as rods)

glpyhers gloves
transmuting hammer
cooking hat
suffers wand

Prof +, duration per skil, prof points all can be possible mods

allow white items like rods to be welled. make system of white rods easier to understand and higher durability make more sense ( noticeable )

add random exp, prof gain mini events based of mqs passed ~ maybe 30-60 minutes of global bonus for everyone

rework of abilities that are not currently used ( make some apply huge amounts of life/mana steal, crit, mana syphon, defensive boosts )


years of wish list sorry for spelling im tired.

edit rework profiencies to allow for silly linear amount needed to level. make lower levels easier and faster than higher levels. ( which are imo in a good spot with above additons )
increased prof gain per mob/wave by 500% it just needs it. also make synergies proficenecies a thing. every 5 levels of muting get +1 magic luck, 5 levels of dagger get crit strike etc etc.

This post was edited by GunslingerOfOld on Feb 11 2017 04:01pm
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Feb 12 2017 02:27pm
Ladder Slasher is a free RPG game that you can play in your web browser, on your desktop or mobile device!

There are currently 41 Players Online Slashing

This is on a sunday when normally there are 20 - people slashing. Guys the game is growing again and people are slowly coming back. Help vote yes and let's get the ball rolling :)!
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Feb 12 2017 04:39pm
Quote (Bob888 @ 12 Feb 2017 21:27)
Ladder Slasher is a free RPG game that you can play in your web browser, on your desktop or mobile device!

There are currently 41 Players Online Slashing

This is on a sunday when normally there are 20 - people slashing. Guys the game is growing again and people are slowly coming back. Help vote yes and let's get the ball rolling :)!


I was amazed seeing over 40 too :D
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Feb 12 2017 04:48pm
Quote (Bob888 @ 12 Feb 2017 21:27)
Ladder Slasher is a free RPG game that you can play in your web browser, on your desktop or mobile device!

There are currently 41 Players Online Slashing

This is on a sunday when normally there are 20 - people slashing. Guys the game is growing again and people are slowly coming back. Help vote yes and let's get the ball rolling :)!


31 out of those 41 ppl are all laby ^^
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Feb 12 2017 05:24pm
I think the single most important change to be implemented first is:

Sellable Wellables

With any luck Paul didn't implement the next event yet because he's coding sellable wellables right now and watching all these posts going "what a bunch of ingrates!" :lol:

If you don't think good items drop, check some of Ati's welling sessions in the sexy drop threads :) and most of those wellables were level 20, 25, 30. Think about how many level 45, 50, 55 wellables we will be able to do if we can buy them off the MP while we're at the well. Or alternatively, think about how much we will be able to sell those for ;)
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Feb 12 2017 06:19pm
Quote (RistVaLL @ Feb 12 2017 05:48pm)
31 out of those 41 ppl are all laby ^^


12 are labby U mad bro? :angel:
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Feb 12 2017 09:59pm
Quote (Bob888 @ 12 Feb 2017 22:19)
12 are labby U mad bro? :angel:


12, 31, 50, it doesnt matter, what really matters is that it is a lot :bouncy: and another thing that matters is how much laby makes the ls comunity grow and how much we help them (the great hc and sc libraries for example :love: ).
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Feb 12 2017 10:01pm
Quote (BWConformity @ Feb 12 2017 06:24pm)
I think the single most important change to be implemented first is:

Sellable Wellables

With any luck Paul didn't implement the next event yet because he's coding sellable wellables right now and watching all these posts going "what a bunch of ingrates!" :lol:

If you don't think good items drop, check some of Ati's welling sessions in the sexy drop threads :) and most of those wellables were level 20, 25, 30. Think about how many level 45, 50, 55 wellables we will be able to do if we can buy them off the MP while we're at the well. Or alternatively, think about how much we will be able to sell those for ;)


Yup, a lot of people would be selling them if they could. Transmuters and glyphers could buy them also. People who well them "the right way" good do there superstitious wells the way they like em and lazy peeps could just sell em on the market.

Quote (gothnacht @ Feb 12 2017 10:59pm)
12, 31, 50, it doesnt matter, what really matters is that it is a lot :bouncy: and another thing that matters is how much laby makes the ls comunity grow and how much we help them (the great hc and sc libraries for example :love: ).


:love: :angel: :baby:

This post was edited by Bob888 on Feb 12 2017 10:02pm
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Feb 12 2017 11:18pm
Quote (derduff @ Feb 11 2017 04:38am)
make solo great again.


this
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