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Member
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Mar 6 2008 09:49am
yeah that's how I see it as well kosmas:)

ulizeus..

Quote
Using formula 2 B = (Finaldmg/( BD * ( 1 + A ))) -1 = (761/(BD*3.34)) - 1 , if ur Base Dmg is 117, then

(761 / 390.78) - 1 = .93652694611 and I said that B = str*strfact, so

strfact = B/str = 927254402089


I now understand what you did there. So in other words if we use this formula to determine the "missing factor", we can get the number for different strength setups very easily. At least this does not change how important strength is, but you can't be sure that the missing factor is only strength. I think there is something more than only the missing factor "x" located where it is. ( 1 + str*x )
Maybe that factor is located here: ( [ 1 + str/100 ] * x ) * ( 1 + ee/100 ) * BD = Finaldmg
That would in principle mean that: [ 1 + str/100 ] * x * ( 1 + ee/100 ) * BD = Finaldmg
That would in principle mean what I stated above that the diminshing factor is not assosciated with strength, but rather with the whole formula. That would mean that strength is even more important.
The formula could even look as complicated at this, whereas str is multiplied with y(say 1.04) and then we have x (say 0.9): [ 1 + str/100*y ] * x * ( 1 + ee/100 ) * BD = Finaldmg
This actually helps alot for me at least, and my thinking.

but actually this is correct:

(761 / 390.78) - 1 = .947387
(762 / 390.78) - 1 = .949946

101 strength * missing factor (with 234 ee lvl 50 club) = [ 0.947387, 0.949946 >


This will help me maybe work out the exact formula (If yours is missing some, maybe it isn't though, I still find it's something more there). But the main issue here is that people mistake 1str for 1ee, when it can be above 2ee per point of strength.
(on warlock with 280ee weapon can be 3ee per point)
Hope we at least have gotten that cleared out by now! smile.gif


Thanks everybody for contributing to this

This post was edited by Dragon_Reborn on Mar 6 2008 09:53am
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Mar 6 2008 12:15pm
another nice dmg calculation guide by my slashing Don Dragon!

gz m8 gj!
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Mar 6 2008 12:18pm
i always though 0.95 from somewhere happy.gif
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Mar 6 2008 01:09pm
Quote (kthnxbai19 @ Thu, 6 Mar 2008, 19:18)
i always though 0.95 from somewhere happy.gif


Yeah it's a common misunderstanding. Hope you did benefit from this guide! =)

Thanks for the kind words mate. I think I and Ulizeus will look into it a bit, maybe finding the exact formula smile.gif
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Mar 7 2008 12:29pm
need more votes ^^
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Mar 7 2008 12:50pm
I have never cared about the calculations or what Str = What EE . An item either works well for you or it doesn't . Usually if something has High Stats and/or High ee , that's a good thing . It has nothing to do with whether I comprehend it or not , just not really needed . Never has been smile.gif
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Mar 7 2008 01:23pm
Quote (natester17 @ Fri, 7 Mar 2008, 19:50)
I have never cared about the calculations or what Str = What EE . An item either works well for you or it doesn't . Usually if something has High Stats and/or High ee , that's a good thing . It has nothing to do with whether I comprehend it or not , just not really needed . Never has been smile.gif


I agree. You don't need to know how it works, as long as you know it works.

But so many people think that 1strength = 1 ee.

for instance, a 220 ee, 40 strength weapon, would be muuch better than a 260 ee weapon. Because most people seem to think 1str = 1ee, then they get this wrong, and the 260ee weapon would probably have been higher priced, though in fact it wouldn't be as effective smile.gif Just by looking at the votes, almost half would have gone for the 260ee weapon.
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May 18 2008 10:25am
Up for mah homies in da hood smile.gif


Try out this formula to get an incredible accurate damage:


( 0.93 + str/100 ) * ( 1 + ee/100 ) * Base Damage = Total Damage


This makes strength even more important than you would first think!
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May 18 2008 10:38am
GG GG

SUPer HIGH EE weapons with str gear adds alllooot of damage tongue.gif
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May 18 2008 10:46am
I suppose I just don't care enough to pay attention to it

All I know is str = more damage

good enough for me
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