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Jun 30 2017 02:04pm
Quote (Decarnate @ Jun 30 2017 12:34pm)
Okay thanks, good info


That said, NEVER use shape skillers with a phase blade or fanged knife. The attack rating and life differences are negligible compared to the gigantic drop in average damage.

This post was edited by inkanddagger on Jun 30 2017 02:05pm
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Jul 11 2017 04:43pm
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Jul 14 2017 02:37pm


Wished they used a cooler looking design than this for the wolf.
He looks like a Somali refuge :mellow:
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Jul 18 2017 01:02pm
Effects of being chilled on the werewolf form:

This is a topic I wish I had invested research into long ago, because the reality is actually kind of surprising and many builds can be adjusted.

Being exposed to cold damage in player vs player "chills" the player (your wolf turns blue). This gives an attack speed penalty which often results in either the long attack or the Fury attacks or both being slowed by a frame or more.

But this can actually be overcome with oias! (ias off the weapon), as well as the werewolf skill itself being at an appropriate level.

Let's look at an example. And, by the way, I use the German speed calc for this, and check the decrep box to simulate the effect of being chilled (it's the same -50% penalty).

Breath of the Dying Berserker Axe:

Base speed = 0
Common knowledge: 60 ias is the 9/5/5/5/5 Fury breakpoint, thus BotDz is at the breakpoint already.
Effect of being chilled: drops your attack speed to 10/6/6/6/6 Fury
Werewolf skill level increased to 29: increases long attack to 9/6/6/6/6 Fury
Werewolf skill level increased to 31 and 20 oias (such as highlords): 9/5/5/5/5! No additional ias useful or needed.

So you can maintain 5 frame Fury while being chilled and using a BotDz with a level 31 and above Werewolf skill plus 20 oias.

But what if you use 3/20/20s and you want to use Guillaumes Face? Your werewolf skill will be at level 26 (20 base, Torch (3), Anni (1), Highlord's (1), Battle Command (1)).

With a level 26 Werewolf skill and 30 oias, you will stil be at 9/5 Fury while being chilled. That means Highlord's + Bloodfist, or, if you want to use 'Rends, an ias jewel in your Gface! Unheard of in the past on wereform Druids, but the reality is that it can actually get you to the breakpoint you want to be at while not having to bother with a Raven Frost.


Hope this information has been helpful! If you have a specific weapon and gear setup you want me to check for you, feel free to ask here.

This post was edited by inkanddagger on Jul 18 2017 01:05pm
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Jul 19 2017 02:01am
New set ups now available lol bump
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Jul 23 2017 12:06pm
Quote (hartside @ Jul 19 2017 01:01am)
New set ups now available lol bump


Just a few =D Mostly this will help people who use botdz be more competitive. I can see some great uses in fury vs zeal/conc using angelics and 20 ias crushing blow gloves or a 40/15 in a gface.

Also can lead to interesting charm setups. Instead of full skill charms or full 3/20/20s, for example, someone could replace 3/20/20s with skillers until they reach lvl 31 werewolf (viable with gface and CoA setups especially).

This post was edited by inkanddagger on Jul 23 2017 12:13pm
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Jul 31 2017 12:04am
Quote (Decarnate @ Jun 30 2017 07:23am)
I'm no druid person, but dont you think the absolute best way to contrast the values from each would also extend beyond just the raw damage gained?

IE the extra 135 raw life gained from the full inventory of 32020s vs life gained from +9 lycanthropy or the attack rating difference from 9x gc vs 27x sets of 20 raw ar.


Based on the new info we have on chilling armor, it's actually not a bad idea to use skillers until werewolf level 31 with Guillaume's face (or your lowest skill helm, whatever it is) and then rest in 3/20/20s.
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Aug 9 2017 08:48am
We have growing community on East NL currently. Would love to grow this to 20 members or more:

http://forums.d2jsp.org/topic.php?t=76344503&f=147
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Aug 15 2017 11:25pm
So here's something I realized a few new wolf players from the USEast Fury ladder didn't realize, plus my hotkeys:

When you use battle command on oak sage, it will give you an extra +skill.

I have

F1 = Oak
F2 = Battle Command
F3 = Battle Orders
F4 = Cyclone Armor (and YES you should be synergizing this to at least 400+ absorb - it will save your ass at 1hp from unshifting when your opponent dies many, many times)
F5 = Werewolf

Do F2, F1, F2 (for extra skill on oak), F3, F4, F5

I have feral on A and fury on S. I sometimes put one point in hunger or use the skill form a pelt on D (for breaking block/recovery locks)

Pretty basic but it can make a difference.

This post was edited by inkanddagger on Aug 15 2017 11:27pm
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Aug 16 2017 04:57am
Quote (inkanddagger @ Aug 16 2017 12:25am)
So here's something I realized a few new wolf players from the USEast Fury ladder didn't realize, plus my hotkeys:

When you use battle command on oak sage, it will give you an extra +skill.

I have

F1 = Oak
F2 = Battle Command
F3 = Battle Orders
F4 = Cyclone Armor (and YES you should be synergizing this to at least 400+ absorb - it will save your ass at 1hp from unshifting when your opponent dies many, many times)
F5 = Werewolf

Do F2, F1, F2 (for extra skill on oak), F3, F4, F5

I have feral on A and fury on S. I sometimes put one point in hunger or use the skill form a pelt on D (for breaking block/recovery locks)

Pretty basic but it can make a difference.


Pshhhh man I thought you covered this in fury Bible 101. ;)
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