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d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > This Is How 2.4.3 Wirl Works V2(updated)
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Jul 11 2022 03:21pm
My other topic had 3 faults, and even pming mods to help me edit main post failed, simply no reply. So here is updated info:

Quote (gel87 @ Jul 11 2022 11:15pm)
There are so many topics about the subject after patch 2.4.3.
So lets clear up some stuff:

Here is a good topic with early testing and info:
https://forums.d2jsp.org/topic.php?t=95636119&f=148


Wirl attackspeed is now is affected by:
- Ias (in every slot possible, offhand and onhand, each wep individual, wepons cannot borrow the other wep ias)
- Skill ias (fana, bos)
- Wsm (the wsm is individual)
- Slow:
* chilled = 50% unless ur not chilled where it is 0%
* gear slow (cleglaws, arach, blackhorns, a bunch of wepons)
* skill slow (clay golem, impale, decrepificy, holy freeze)

Slow from gear has a max cap of 50%
Chilled is always 50% if active
Skill slow stack abs has individual 50% max cap each source (decreap, impale, holy freeze, golem)

Theese things adds up to something we call EIAS (Effective Increased Attackspeed) by this formula:
EIAS = floor(120*IAS/(120+IAS)+SkillIas-WSM-SLOW)
The Upper EIAS Cap = 75
The Lower EIAS Cap is most likely -85


The formula for fpa is as follow:
1 handed wepons and 2 handed swords:
FPA = RoundUp(7*256/floor(256*(100+EIAS)/100))-1

2 handed wepons:
FPA = RoundUp (9*256/floor(256*(100+EIAS)/100))-1

Assassin:
FPA = RoundUp(6*256/floor(208*(100+EIAS)/100))-1

From here we get theese relevant EIAS breakpoints, i start at 0, Else there would be to many for me to bother listing:

Relevant Eias caps:
1 handed weps and 2 handed swords
EIAS /// FPA
-12 /// 7
1 /// 6
17 // 5
41 // 4

2 handed wepons:
EIAS /// FPA
-9 /// 9
1 /// 8
13 /// 7
29 /// 6
51 /// 5

Assassin:
EIAS /// FPA
0 /// 7
6 /// 6
24 /// 5
39 /// 4

Other important info:
Theese fpa is each wep.
So if u have 2 wepons you must devide FPA by 2.
4/2 = 2 FPA

Diablo runs in a way at 25 fps.
25/2FPA = 12,5 attacks per second.
25/4FPA = 6,25 attacks per second.
And so on.

When you dual wield, each wepon hit at its excact frame. So if both are 4FPA they hit simultanious 4 frames after you u initiate the wirlwind skill. Then again at 8, 12, 16, 20, 24.

History:
The reason wirlwind sucked in D2R prior to patch 2.4.3 was due to the fact that the 2 free hits at frame 4 and 8 was removed, which ment at 4fpa attack you could not hit before the 12th frame. Thats nearly half a second with no attacks. Which lead wirl to hit late, and short wirls to Fail completely.

Important:
Now wirlwind has 1 free hit that dont care about your EIAS. Which happen at frame 4.
This in theory mean you can be affected by decrepificy + clay golem + chilled + holy freeze + 50% gear slow, yet still have max wirlwind speed as Long as you make super short and tight wirls.
However i think wirl need to move a little prior to you beeing able to initiate a new one, which means you most likely would fail at that ammount of slow. But keep it in mind, short and tights wirls, esepesially when slowed.

So to sum it all up:
DHA's 63 fcr bvc guide is still best.
https://forums.d2jsp.org/topic.php?t=64469553&f=87
You can supplement that with throw or widowmaker, and general none 63fcr gear, or Even build bva setup based upon that. Its not hard to figure out that if you go shield, you go stormshield.

There is another guide which shows every wirl pattern and range very well! I dont remember which it is, but i will link it if i find it!
It got found for me, thanks ^stefbef :
https://forums.d2jsp.org/topic.php?t=85210724&f=87

Now lets look upon some setups based on what we know about wirls attackspeed:

41 EIAS is needed for 2 x 4fpa wepons.
For pvp this means:
Grief ba + Beast ba berserker axes:
Fana lvl 9 = 29 skill ias.
And then even the lowest ias roll on grief hits 4fpa:
Floor(120*30/(120+30)+29-0-0) = 53 EIAS
53-10 = 43 which means we can handle arach slow(10%)

Infact if u have 2 berzerker axes, and 1 of them is beast, then the lowest ias needed to hit that break is: 14%.
So for those of u that somehow sits on a full pvp barb, just missing grief ba, yes u can reach 4fpa wirl with ur eth death ba + beast ba with only highlord. But once u get slowed you will drop in fpa.

Beast will hit its breakpoint as those rolls 40ias.

Anyway, we know there is slow in this game, and we gonna focus on grief + beast for pvp first, as that is the best setup:

Lvl 9 fana, 2 x berzerker axes:
* 30 ias can stay at 4fpa vs 12% slow (arach)
* 40 ias can stay at 4fpa vs 18% slow
* 54 ias can stay at 4fpa vs 25% slow (cleglaws)
* 60 ias can stay at 4fpa vs 28% slow
* 78 ias can stay at 4 fpa vs 35% slow (cleglaws + arach)

Holy freeze, decreap, clay golem etc are 50+% slow. So as we can see we have to give up the 4 fpa wirl and drop down to 5fpa wirl, and make sure our wirls are short to make best use of the free hits at 4th frame.

For bva/bvb (none fana berserker axe) :
63 ias is needed for 4fpa.
88 ias is needed for 4 fpa vs 10% slow.

So bva etc may want to make a grief in war spike to be a little bit more rubust vs slow, just know u also loose 1 range adder then. Im assuming you already have axe mastery maxed.

Phaseblade:
Phaseblade is 1 EIAS faster than berserker axes with lvl 9 fana. So just use same table...

Pvm:
Well most likely ur using grief Phaseblade to avoid repairs...
So even the lowest ias roll grief will hit the 4fpa frame as Long as your not slowed.
However lets account for decrepificy curse (50% slow) :
You would need 125 ias to maintain that 4fpa breakpoint, so most likely you wont have that and we then look upon what ias that is needed for the 5fpa breakpoint when under effect of decrificity:
54 ias would be needed.

Assassin:
I would suggest you run runic talons (-30wsm).
However if ur rich + prefer to stay at stash 5 minuts prior to every different char you duel, you May optimalize with other bases. Just use the formula... Just dont forget the trap laying breakpoints which are actually harder to reach.

You can now initiate wirl directly after forexample leap.


Warren made a calculator people can use who has updated wirl speed:
https://warren1001.github.io/IAS_Calculator/243/

This post was edited by gel87 on Jul 11 2022 03:23pm
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Jul 11 2022 03:31pm
where is tldr for the rich

This post was edited by Celemir on Jul 11 2022 03:31pm
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Jul 11 2022 03:40pm
God work.
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Jul 11 2022 03:47pm
Quote (Celemir @ Jul 11 2022 11:31pm)
where is tldr for the rich


Dha's guide. Still best setup and ias setup :)
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Jul 11 2022 03:55pm
Quote (DHA @ Jul 11 2022 11:48pm)


About me (I’m sure you all care)
Well, I’m matt aka DHA, I’m playing d2 for years in Europe. Barb is for me the funniest but also the hardest character to play in this game. If you hated barb when you clicked on this topic, I will try to make you love it :) !

why dont you admit you're french in your guide?
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Jul 11 2022 04:58pm
i still hope they revert these changes.
i want my botd gpa at 4fpa :(
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Aug 5 2022 01:00pm
ive been testing grief BA +Beast vs using death in off hand. im not entirely convinced beast is the clear winner anymore, especially with higher player games and crushing blow having more value. I also sometimes use ebotd in MH simply for repair convenience.

Disclaimer: i know phase blades are cool, but i only have 1 barb and i like axes.

For clarification some of the set ups ive be been trying:

Griefz+beastz
Griefz+deathz
deathz+beastz
ebotdz+deathz(this is more for "i hate repairing")

An observation i made, not sure if its a bug:

When edeath is on the off hand, it does not affect my character stats crushing blow. When i MH the crushing blow updates to 100%.

This post was edited by firekrw on Aug 5 2022 01:06pm
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Aug 5 2022 01:24pm
Quote (firekrw @ Aug 5 2022 12:00pm)
im not entirely convinced beast is the clear winner anymore


never was pvm

as for your character sheet, crush on weapon is per-hand
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Aug 5 2022 01:42pm
Quote (nodamnclan @ Aug 5 2022 02:24pm)
never was pvm

as for your character sheet, crush on weapon is per-hand


care to share your experience if youre a fellow axe grinder? with the updated IAS mechanics i mean.

As for the per wpn crushing blow, that makes sense. Would be nice if they updated the character sheet for per weapon stats, but not a big deal.

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