Quote (SP00K @ Jun 20 2022 04:39pm)
Activision has got around the tern "loot box". By adding "gameplay" to the lootbox. For example
In most gacha games, whenever you summon (most gachas have a 10 at once summon to speed things up) an animation will play and your random items will then be shown.
In Diablo immortal, there isn't an animation. Before you can see what's in your lootbox you are required to do a rift. This rift is essentially the same exact thing as a lootbox without the animation. This is why even if you die, you get your crests back.
Yes it should be heavily regulated.
Gacha is the correct term for the RNG-based lucky draw system, however people are unfamiliar with the term in the west.
Since gambling is illegal in Japan, casinos and game developers have disguised the act itself as gachapon shops which are essentially "innocent-looking" casinos, you get a chance to gain credits by playing slot machine arcade games which you can exchange for real life items.
This model has since been adapted in video games and mobile games as well all around the globe.
There's a +18 age limit to entering a gachapon joint as well as removing your purchase limit for video games in Japan as well as in Korea since games require a social security number as well as a phone number to register, this also greatly reduced in-game scams as well,
but I don't think that'll happen in the west.