Quote (Fagzuu @ Jun 20 2020 06:54pm)
You really care about the added trap damage that much instead of all the functionality of 9x shadow?
Just from my head, my trap damagw would be 1-9450, with no trap GCs, which is a little over 800 more max damage than the common WW hybrid sins which get exactly 8610.
Regarding fhr, I would likely use 3x 5fhr SCs to hit the 28fhr BP instead of 2x 12fhr GCs, thus only be a 60 life lose.
But given the skill situation, I can see your point about doing a mix, depending on where all the skills fall such as weapon block, fade and MB.
Being from East, we typically don’t do cube buff, but on GA, seems people generally don’t care since there is a mix of rules from all realms.
But I’ll build it up when I get time and post the full stats in here and we can debate and tweak.
I’m always down to experiment with sins :)
oh, have not done the math on trap dmg, so if ur at 9,4k without trao sks i would go shadows or mix as well
i also did not put to much thought into what would result in most life between sks or scs ^^
as long as ur experiementing i would keep a 3/3/3 chaos wf and a 3/3/3/300/fool's/5ctc/BerBer/20min/eth self feral or runic(check ias) in stash. super to finnish off wsg'ers. mb+trap better vs low lifed palas, as without valk 08 u wirl slow and both hammer and smiter can take advantage of that.