Quote (NormanBates @ Dec 3 2020 06:20am)
no worries rex keep doing it i like the walls of items lol
Guess this is a repeat Wall of Items with some minor changes: May have to organize them into different categories instead of using so many different colors. What do you think?
Key:MN = Mind Numb
CF = Critical Flux
ML = Magic Luck
EG = Experience Gained
LR & MR = Life/Mana Regen
LS = Life Steal
DR = Damage Return
PDR / MDR = Physical / Magical Damage Reduction
CS = Critical Strike
IM / EM / WM / FM = Ice / Earth / Wind / Fire Mastery
HM = Heal Mastery
GB = Glancing Blow
AP = Armor Pierce
PLAIN = Uninteresting
BLUE = Stat &/or Useful mods
PURPLE = Enhanced Effect &/or Useful mods
GREEN = Misc: + Life/Mana or Regen & Magic Luck
ICE =
iz2Lvl 01 Myth:
+15 Str : +3 Vit : +2 MR :
+1 to 2 LpA : +1% QDLvl 05 Arca:
+159 Life : +197 Mana : +1 MR : +1% LS : +1% MN : +2% IM
Lvl 50 Rare: +23% EE :
+12 LRICE =
iz8Lvl 15 Magi:
+78% EELvl 15 Magi:
+24 DexLvl 30 Myth:
+79% EE : +121 Mana : +8 CS : +1% DR : +4% LM
FIRE =
iz2Lvl 05 Rare:
+15 Dex : +125 LifeFIRE =
iz8Lvl 01 Arca:
+20 Str : +77 Mana :
+1% AP : +2% PS : +2% GB +2% IM
LIGHTNING =
iz2Lvl 30 Rare: +35 Int : +5 MR
Lvl 30 Myth:
+36 Dex : +5% DR :
+1% AP : +3% HM : +4% WM
LIGHTNING =
iz8Lvl 01 Arca:
+12 Str : +1 MR : +1 to 4 MpA : +1% LS : +2 Jub : +2% FM
Lvl 25 Rare:
+30 Dex : +1 to 2 MpA
Lvl 30 Myst: +4% EE :
+12 MR : +4% MN
Lvl 30 Arca:
+51% EE :
+21 Str : +1 MR :
+1 to 5 MpA : +1% LS : +2% FM
Lvl 40 Myth: +36% EE : +18 Dex : +34 Int : +182 Mana : +1% HM
Lvl 45 Rare: +44 Int : +3% QD
EARTH =
iz2Lvl 25 Ange:
+22 Dex : +3% EG : +3% PDR :
+22% HMEARTH =
iz8Lvl 01 Lege:
+15 Str : +1 to 1 MpK :
+2% LS : +1% AP : +1% MDR : +4% IM : +2% LM
Lvl 50 Myth: +20% EE : +4 Str : +12 CS : +1 to 1 LpA : +11% LS
WILD HEAL =
iz2Lvl 05 Rare:
+76% EE : +14 IntLvl 15 Rare:
+53% EE :
+426 LifeLvl 15 Myst:
+4 ML : +1 to 2 LpA : +1% CF
Lvl 15 Myst:
+67% EE : +389 Mana : +4% FM
Lvl 30 Rare:
+14 MR : +1% CF
WILD HEAL =
iz8Lvl 01 Rare:
+15 Str : +1 Jub
Lvl 01 Ange:
+15 Dex : +1 to 1 MpA : +1% CF : +3% FM
Lvl 15 Rare:
+80% EE : +1 to 3 MpALvl 35 Rare:
+27 Dex : +2% CF
REG HEAL =
iz2Lvl 10 Magi:
+62% EELvl 10 Magi:
+23 DexLvl 15 Myst:
+18 Dex : +2 CS : +20% HM
REG HEAL =
iz8Lvl 10 Rare:
+16 Str, +2% MiN
Lvl 15 Rare:
+75% EE : +1 to 1 LpA
FOCUS HEAL =
iz2Lvl 05 Magi:
+19 DexLvl 05 Myth:
+18 Str : +1% PDR : +1% GB : +2% IM : +2% EM
Lvl 05 Arca:
+72% EE :
+16 Str : +2 Dex : +2 CS :
+7% HM : +1% WM
Lvl 10 Magi:
+20 Dex
Lvl 10 Rare:
+76% EE : +3% Parry
Lvl 30 Magi:
+94% EEFOCUS HEAL =
iz8Lvl 01 Ange:
+58% EE : +55 Mana : +1 LR : +1 to 2 MpA
Lvl 10 Ange:
+23 Dex : +1 to 1 MpA : +1% CF : +2% QD
Lvl 10 Lege:
+20 Dex : +11 Vit :
+1% AP : +1% CF :
+1% PS : +2% IM : +3% LM
Lvl 20 Rare:
+26 Str : +2% CF
Lvl 35 Rare:
+33 Str : +7% MN
Lvl 05 Myst:
+78% EE : +6% EG : +5% WM+
Lvl 05 Arca:
+65% EE : +1 to 2 LpA : +1% AP : +1% Parry : +3% CF : +2% GB
Lvl 35 Rare:
+100% EE : +1 CS
MAIN CHARMS: Arranged based on Character Class (Excl Casters) & Level:
Level 01-10 (ALL): Lvl 01 Arca wild heal:
+11 Dex, +227 Life, +1 CS, +1% DR, +1 Jub, +1% EM
Level 10-25 (G/S/P): Lvl 10 Arca focus heal:
+19 Str, +233 Life, +1 to 7 LpA, +4% LS, +2% PDR, +2% FM
Level 10-25 (M/N): Lvl 10 Ange focus heal:
+23 Dex, +1 to 1 MpA, +1% CF,
+2% QD (
iz8 -
REMOVE from sale list)
Level 25-55+ (ALL) Lvl 25 Myth focus heal:
+113% EE, +7 ML, +6% AP, +3% MSy,
+1% PSNOTE: +XX MD% Event may require changing Main charm
Level 60/65+ (S/M/N/H) Lvl 45 Magi wild heal:
+107% EE (
Vault)
Headhunter ONLY:
Level 01-15 : Lvl 01 Arca wild heal:
+11 Dex, +227 Life, +1 CS, +1% DR, +1 Jub, +1% EM
Level 15-25 : Lvl 15 Rare wild heal:
+25 Dex, +3% IM (
Vault)
Level 25-XX : Lvl 25 Rare wild heal:
+30 Str, +100 LifeNOTE: +XX MD% Event may require changing Main charm
Level 60/65+: Lvl 45 Magi wild heal:
+107% EE (
Vault)
EE & SPARE CHARMS:
Lvl 20 Ange focus heal:
+102% EE,
+29 Str, +1 to 8 MpK, +1% Parry
Lvl 35 Rare focus heal:
+100% EE, +1 CS (
iz6 -
REMOVE from sale list)
Lvl 05 Myth focus heal: +13% EE,
+16 Str, +5 Int,
+2 ML,
+1% QDLvl 20 Arca wild heal: +25% EE,
+22 Str, +1 to 3 MpA, +3% MS, +2% MSk, +6% LM
Lvl 35 Rare wild heal:
+27 Dex, +2% CF (
Vault)