i did a test yesterday and it was incredible!
i healed a pala over 8k life/sec with my firewall!
a other hammerdin was hammering the pala i was healing and he just stand stil and tanked over 9000 hammers!
how is this posible?
16k hammer *2.77 / 6 = 7386 life drained/sec from hammer!
the pala that tanked used 2dwarf rizing sun+hellmounth!
i think %absorb never can heal! only interger absorb!
so 70rizing sun+15hellmounth = 85absorb intreger
85*25frames = 2125 life healed/sec
3*stacked wall * 2125 = 6375 life healed/sec
stil to short to heal 7386! so i miss ome numbers!
also, the more damage i do, the faster he heal!
my question i how do i calculate heal?
31k wall/sec / 25frames = 1240dam/frame
1240/6pvp = 207dam/frame
207/4resist = 52dam/frame
52-15mdr-15mdr-15mdr gaze = 7 damage
7-30%absorb-30%heal from rizing = 3damage
3-interger absorb = 3-85 = -82damage (does this heal?)
85 heal you get anywhy!
is it a total of 85heal/frame/stacked firewall?
or is it 82+85 = 167 heal/frame?
167*25*2stacked wall? = 8350life healed/sec ?
and why does more damage heal faster?
thx for help!
btw i need to know this for special plan!
wall-blaze sorc vs wall sorc
vs rest
they use absorb, and walk in eithother kampfire, when hostile to eithother
so they heal+do damage, and never die!