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Aug 25 2010 08:55pm
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Aug 26 2010 07:36pm
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Sep 8 2010 04:14pm
Quote (Scaryghoul @ Aug 27 2010 01:36am)
XvX penalty (for example Player vs. Player = -5/6)
Sorceress Energy Shield
Necromancer Bone Armor and/or Druid Cyclone Armor
Integer DR/MDR
Percentage resists (including DR%)
Percentage absorb
Integer absorb


hi m8!

i did some testing!
bone mp armor for bone armor on es sorc!
=lvl 10 bone armor
to your list, that should be 100absorb*20es = 2000absworb before it runs out
2000*6pvp = 12000 melee absorb before it runs out (like a 100 pdr extra)

from my testing, somehow it loose my bone armor in 1 single blow!
when in teorie it should tank at least 2+blows

how is this posible?
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Sep 8 2010 04:18pm
Quote (Tommyvv @ Sep 8 2010 06:14pm)
hi m8!

i did some testing!
bone mp armor for bone armor on es sorc!
=lvl 10 bone armor
to your list, that should be 100absorb*20es = 2000absworb before it runs out
2000*6pvp = 12000 melee absorb before it runs out (like a 100 pdr extra)

from my testing, somehow it loose my bone armor in 1 single blow!
when in teorie it should tank at least 2+blows

how is this posible?


Mind including all of the stats from your melee blow? Like DS/crit % if any, melee damage ect.
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Sep 8 2010 04:24pm
Quote (Scaryghoul @ Sep 8 2010 10:18pm)
Mind including all of the stats from your melee blow? Like DS/crit % if any, melee damage ect.


it was a test vs like 2 pala charge/smiter and 4 baba
vs all of them, i lost my bone armor in 1 blow
i not know the melee dam they do, but should be arround 6k avarge ww swing

somehow i think es+bone armor should be on same place, like bone armor+ciclone.
i not think es makes bone armor 20 times more effective
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Sep 8 2010 05:13pm
Quote (Tommyvv @ Sep 8 2010 11:14pm)
hi m8!

i did some testing!
bone mp armor for bone armor on es sorc!
=lvl 10 bone armor
to your list, that should be 100absorb*20es = 2000absworb before it runs out
2000*6pvp = 12000 melee absorb before it runs out (like a 100 pdr extra)

from my testing, somehow it loose my bone armor in 1 single blow!
when in teorie it should tank at least 2+blows

how is this posible?


i posted a question about that some months ago. i dont find the link.

first i got the answer : first Bone Armor, then es.

after that some well-informed people, 100% trusted, said the opposite : first es, then Bone armor.

http://classic.battle.net/diablo2exp/basics/resistances.shtml

i quote :
"The complete list of all damage modifications are calculated in this order:
Energy Shield
Bone Armor and Cyclone Armor
DR and MDR (damage reduction and magic damage reduction)
Resistances
% Absorb
Direct Absorb "end of quotation

i thought woow, Bone is THE armor for my 95es Gerke's - pdr amu... sorc.

But after some testing, i think the first answer is the right.

vs random Hell monsters, my Bone armor vanishes in 1-2 hits.

Level10 Bone Armor = 110life, 95% es should turn this to 2200life, its obviously not the case !!

This post was edited by feanur on Sep 8 2010 05:13pm
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Sep 13 2010 12:10pm
Quote (feanur @ Sep 8 2010 11:13pm)
i posted a question about that some months ago. i dont find the link.

first i got the answer : first Bone Armor, then es.

after that some well-informed people, 100% trusted, said the opposite : first es, then Bone armor.

http://classic.battle.net/diablo2exp/basics/resistances.shtml

i quote :
"The complete list of all damage modifications are calculated in this order:
Energy Shield
Bone Armor and Cyclone Armor
DR and MDR (damage reduction and magic damage reduction)
Resistances
% Absorb
Direct Absorb "end of quotation

i thought woow, Bone is THE armor for my 95es Gerke's - pdr amu... sorc.

But after some testing, i think the first answer is the right.

vs random Hell monsters, my Bone armor vanishes in 1-2 hits.

Level10 Bone Armor = 110life, 95% es should turn this to 2200life, its obviously not the case !!


yup, thx m8!
i hate it when blizzard do that!

they write
Energy Shield
Bone Armor and Cyclone Armor
DR and MDR (damage reduction and magic damage reduction)
Resistances
% Absorb
Direct Absorb

i think they mean:
1) Energy Shield / Bone Armor and Cyclone Armor
2) DR and MDR (damage reduction and magic damage reduction)
3) Resistances
4) % Absorb / Direct Absorb

i will calculate soon! couse i just did some testing, i wana try something funny!!
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Sep 13 2010 02:53pm
Quote (Tommyvv @ Sep 13 2010 07:10pm)
yup, thx m8!
i hate it when blizzard do that!

they write
Energy Shield
Bone Armor and Cyclone Armor
DR and MDR (damage reduction and magic damage reduction)
Resistances
% Absorb
Direct Absorb

i think they mean:
1) Energy Shield / Bone Armor and Cyclone Armor
2) DR and MDR (damage reduction and magic damage reduction)
3) Resistances
4) % Absorb / Direct Absorb

i will calculate soon! couse i just did some testing, i wana try something funny!!


I dont have enough time now for precise testing... would you please keep me informed ?

I guess it is :

1/ Bone Armor / Cyclone
2/ es
3/ ... etc

thanks

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Sep 13 2010 03:19pm
hah
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Sep 14 2010 06:35am
i did a test yesterday and it was incredible!

i healed a pala over 8k life/sec with my firewall!
a other hammerdin was hammering the pala i was healing and he just stand stil and tanked over 9000 hammers!

how is this posible?

16k hammer *2.77 / 6 = 7386 life drained/sec from hammer!

the pala that tanked used 2dwarf rizing sun+hellmounth!
i think %absorb never can heal! only interger absorb!

so 70rizing sun+15hellmounth = 85absorb intreger
85*25frames = 2125 life healed/sec
3*stacked wall * 2125 = 6375 life healed/sec

stil to short to heal 7386! so i miss ome numbers!

also, the more damage i do, the faster he heal!


my question i how do i calculate heal?

31k wall/sec / 25frames = 1240dam/frame
1240/6pvp = 207dam/frame
207/4resist = 52dam/frame
52-15mdr-15mdr-15mdr gaze = 7 damage
7-30%absorb-30%heal from rizing = 3damage
3-interger absorb = 3-85 = -82damage (does this heal?)
85 heal you get anywhy!

is it a total of 85heal/frame/stacked firewall?

or is it 82+85 = 167 heal/frame?
167*25*2stacked wall? = 8350life healed/sec ?

and why does more damage heal faster? :P

thx for help!

btw i need to know this for special plan!
wall-blaze sorc vs wall sorc
vs rest

they use absorb, and walk in eithother kampfire, when hostile to eithother
so they heal+do damage, and never die!

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