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Poll > Counterpart Class Idea > Sourced By Some Other Peoples Inut
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Aug 28 2009 03:18pm
null vote

but I like idea very much, this makes a lot of changes, it seems to me that is not good balanced, many chars are overpowered, a lot of things have to be consider carefully and implement the best solution

what I just got is that we could take advantage of the new char (couter char) after 10 failed attempts :)
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Aug 29 2009 01:53pm
Quote (dsliva @ Sat, Aug 29 2009, 09:18am)
null vote

but I like idea very much, this makes a lot of changes, it seems to me that is not good balanced, many chars are overpowered, a lot of things have to be consider carefully and implement the best solution

what I just got is that we could take advantage of the new char (couter char) after 10 failed attempts :)


So far you are only the 2nd person to post that they are overpowered...
they have the same stats... only 5-10 have been REPOSITIONED...
Meaning: 5 or 10 taken from 1 area and placed somewhere else.

The item limitation also brings in other factors... Like Sage... No Heals... how is that Overpowering?
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Sep 24 2009 02:35pm
Just see'ing some more comments on this... ALSO... I have been thinking that there might be another solution to the new Feeder Classes.

Unlocking the Counter-class Feeders...
The person that resets Season (Passes with Alchemist) gets a reward of one of these new feeder classes (Random)
This feeder class stays unlocked for that person... this is like a trophy also...
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Sep 24 2009 02:41pm
Quote (izParagonzi @ Thu, Sep 24 2009, 02:35pm)
Just see'ing some more comments on this... ALSO... I have been thinking that there might be another solution to the new Feeder Classes.

Unlocking the Counter-class Feeders...
The person that resets Season (Passes with Alchemist) gets a reward of one of these new feeder classes (Random)
This feeder class stays unlocked for that person... this is like a trophy also...


While i agree that whomever completes alchemist should get a trophy of sorts, I don't think the extra coding just for an extra char available to only 9-10 people wouldn't probably be worth the effort.
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Sep 24 2009 03:59pm
ǝɹns ɹoɟ o uoıdo
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Posts: 38,294
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Nov 6 2009 04:48am
Quote (othinslayer @ Sep 25 2009 08:41am)
While i agree that whomever completes alchemist should get a trophy of sorts, I don't think the extra coding just for an extra char available to only 9-10 people wouldn't probably be worth the effort.


True in some ways...
The coding is nothing major... you just copy what is already in place... remove what you do not need and add what is needed.
But then ... I could be wrong...
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