d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Guide To The Basics Of Mf% V 2.0 > Look Here Before You Ask How Much Mf!
Prev1234514Next
Add Reply New Topic New Poll
Member
Posts: 8,997
Joined: Mar 30 2008
Gold: 67.22
Jul 30 2008 01:51pm
still as much as possible with good killspeed

because it first checks wether the item is gonna become a unique then a set reare--> whatever, read page 1, and then magic

This post was edited by Ancalagon on Jul 30 2008 01:52pm
Member
Posts: 4,788
Joined: Feb 13 2007
Gold: 5,153.01
Aug 3 2008 07:11pm
Quote (Ancalagon @ Thu, Jul 31 2008, 07:51am)
still as much as possible with good killspeed

because it first checks wether the item is gonna become a unique then a set reare--> whatever, read page 1, and then magic


right i think im understanding this now..

since the very first roll is to check if an item is unique this means that the higher mf the better. I had it confused with the whole chart, seeing a much higher chance of other items to drop than uniques as mf progresses.

So then the theory of having higher mf (300-500) results in less uniques dropping is placebo? and that 250% mf drops more uniques is placebo also?

for instance you shouldnt take off equipment just to reach a lower mf of 250%?
Member
Posts: 9,693
Joined: Apr 7 2006
Gold: 330.00
Aug 5 2008 05:57am
Quote (influx @ Mon, 4 Aug 2008, 02:11)
right i think im understanding this now..

since the very first roll is to check if an item is unique this means that the higher mf the better. I had it confused with the whole chart, seeing a much higher chance of other items to drop than uniques as mf progresses.

So then the theory of having higher mf (300-500) results in less uniques dropping is placebo? and that 250% mf drops more uniques is placebo also?

for instance you shouldnt take off equipment just to reach a lower mf of 250%?


Correct:

Think of it this way:

1.Actual MF is restricted by a formula to find effective MF for each quality roll.
2. The game uses this effective MF to check each quality in turn.
3. Because we use a mathematical function to get from Actual MF to Effective MF, the max numbers (250,500,600) are simply the absolute max results that can come out of those functions. [The term is something like "As x tends to infinity" or some such] It merely defines the max for the curve.

More MF will always give a higher chance of finding uniques.

Practically therefore:

I have 100% MF, and I find X.

The game now applies MF to each quality roll in turn:
1. The game applies 71% MF to my Unique roll
2. The game applies 83% MF to my Set roll
3. The game applies 85% MF to my Rare roll
4. The game applies 100% MF to my Magic roll.

The rolls are done in that order, and clearly if any one of them passes, the process ends there.

This post was edited by AyeCaramba on Aug 5 2008 05:58am
Member
Posts: 2,478
Joined: Jul 10 2006
Gold: 50.00
Aug 5 2008 08:30am
Very good compilation smile.gif

Quote (Redefined @ Sun, 13 Jul 2008, 19:16)
Nice, now the dumbshits won't ask how much mf they need.

It's not like any info on this site doesn't already exist elsewhere. Most people look for "guides" along the lines of "Get 300 mf". Any brain activity is a very alien concept for them.
Member
Posts: 2,478
Joined: Jul 10 2006
Gold: 50.00
Aug 5 2008 04:03pm
bump coz poepl not gett it
Member
Posts: 5,973
Joined: Feb 6 2008
Gold: 0.00
Aug 5 2008 04:46pm
So if i have 150 mf

i have a higher chance of getting a regular white lettered armor rather than high mf?

cause i've been hunting for runewordables all day i only gotten 1 so far.
Member
Posts: 2,478
Joined: Jul 10 2006
Gold: 50.00
Aug 5 2008 05:00pm
yes, but you'll be better off just removing mf gear.
Member
Posts: 3,786
Joined: Aug 2 2008
Gold: 0.00
Aug 7 2008 02:05am
good guide, glad to see someone spreading the truth bout mf instead of these "mf breakpoints"
Member
Posts: 8,997
Joined: Mar 30 2008
Gold: 67.22
Aug 7 2008 06:24pm
gotta give it a bump
Member
Posts: 19,733
Joined: Sep 3 2007
Gold: 3,475.00
Aug 7 2008 11:24pm
does mf effect drops from poppables? (chests, dead bodies, rocks)
Go Back To Strategy & Guides Topic List
Prev1234514Next
Add Reply New Topic New Poll