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Now lets see werewolf:
1 handed swining wepon = 1hs aka 19
Wepon Base = 19
Werewolf lvl 33 = 75skill ias
Off wepon Ias = 10
WSM = WSM*-1 (i just write 30 instead of -30, and -10 instead of 10 in excel for now)
Delay:
Formula given by site: delay = [256*(WeaponBase + 1) / [(weapon ias+wsm+100)*256/100]]
Forumla in excel: =ROUNDDOWN(256*(WeaponBase+0)/((Weapon ias+wsm+100)*256/100);0) <---- I think WeaponBase is 18+1 so was listed as 19 since this is dudu. So i do 19+0 as that seems to fit better.
Formula with numbers: =ROUNDDOWN(256*(19+0)/((70+30+100)*256/100);0)
Answere: 11
Anim speed:
Formula given by site: Anim speed = [9 * 256 / delay]
Formula in excel: =ROUNDDOWN(9 * 256 /delay;0)
Formula with numbers: =ROUNDDOWN(9 * 256 /11;0)
Answere 209
Speed increase:
Formula given by site: Speed increase = [120 * item_ias / (120 + item ias)] + skill ias + wsm <-------(if (Speed increase > 75): Speed increase = 75)
Formula in excel: =ROUNDDOWN(IF(((120*item_ias/(120+item_ias))+skill_ias+wsm)>75;75;(120*item_ias/(120+item_ias))+skill_ias+wsm);0)
With numbers: =ROUNDDOWN(IF(((120*10/(120+10))+75+30)>75;75;(120*10/(120+10))+75+30);0)
Answere: 75
Frames Main:
Formula given by site: Frames = {256*7/[(100 + Speed increase)/100*Anim speed]}
Formula in excel: =ROUNDUP((256*7/((100+Speed_increase)/100*Anim_speed));0)
Formula in excel: =ROUNDUP((256*7/((100+75)/100*256));0)
Answere: 4
Frames Last = {256*13/[(100 + Speed increase)/100*Anim speed]}- 1
Lets try wolf, i dno maby offhand ias will have more to say.
Formula in excel: =ROUNDDOWN(
IF(((120*item_ias/(120+item_ias))+skill_ias+wsm)
>75;75;(120*item_ias/(120+item_ias))+skill_ias+wsm);0)
Removing the max value of 75 for skill increase.
Formula in excel: =ROUNDDOWN((120*item_ias/(120+item_ias))+skill_ias+wsm;0)
With numbers: =ROUNDDOWN((120*10/(120+10))+75+30;0) = 114
This has HUGE impact. By removing the upper value of speed increase which was 75, im now able to:
Get 4/4/4/4/7 frames fury with a 45ias PB with 0 offhand IAS!
And if i add 40 offhand ias (LOH + HL) im able to get 4/4/4/4/7 frames with a 20ias pb (4 frames grief at crappiest roll possible)
And with 65 wep ias + 40off wep ias u get 3/3/3/3/5 frames!
A berzerk axe with 70ias and 60 off wep ias reach 4 frames attack!
A giant tresher hits 4/4/4/4/7 frames with 35wep ias and 40 off wep ias. With 45 wep ias it reach: 4/4/4/4/6
Cryptic axe(eth tomb reaver):
If base 60ias, you need 90 offwep ias to hit: 4/4/4/4/7 frames
You need 15ias offhand for a 90ias tombreaver to hit 4/4/4/4/7 frames if werewolf add 75skill ias. (this was the same on d2lod according to my calc's)
With a 90ias tombreaver u it 4/4/4/4/6 frames with 30ias offhand.
95ias offhand brings a 90ias tombreaver to 4/4/4/4/5 frames.
Eth tombreaver gets 4/4/4/4/6 frames with 85 wepias if 30 offhand ias.
I wish i had the formula for werebear xD
From level 38 werewolf u get 76 skill ias, and numbers may start to change..
So basicly 5 offhand ias might change it again.
If lvl 38werewolf a eth tombreaver with 85 wep ias needs 25 offwep ias.
Lvl 42 werewolf it change again:
77 skill ias then.
4jalals, 2 eni, 1 hl, 3 torch, 1 annie, 9 skillers, 20 base, 1 bo = 41 (add a soj or arach for lvl 42)
This post was edited by gel87 on Oct 24 2021 03:37am