Quote (gel87 @ Jul 15 2020 11:24am)
grizzly stats:
5525 life
21, 3k ar
10652 dmg
85@
fizzure dmg:
3920 * 1,55 = 6000
armageddon dmg:
4920 * 1,55 = 7626
975 * 1,55 = 1511 pr sec burn
volcano dmg:
phy: 850
fire: 1165*1,55 = 1806
moulten dmg:
phy: 1343
fire: 1164 * 1,55 = 1804
burn: 987 * 1,55 = 1529
firestorm:
burn: 5946*1,55 = 9216 pr sec, dno how many of the 3 collums that hits if close, maby 2? so 18432?
so enemies gets - 55 enemy fr dmg.
dno, its viabla?
so lets say you duel a hammerdin, you southwalk and shockwave him as he jumps you. ur grizzly dies 100% now. he might take 2 hits of armageddon meanwhile and 1 second burn dmg.
u unchange, walk further south and quickly puts up a grizzly at distance and tele alway 1 tele when safe and put up a cano on him, now u instant jump him if safe and bear is lucky and hits him and u throw 2-3 firestorms in his face, walks south and places a fissure at ur and his feets and armageddon hits 2 more timed. u also have to swap to facet side after casting the bear. u also slams a moulten boulder which by luck kb him back 3 times and then explodes as he tried to run into you to smite/foh stun u at that point which also makes him movung inside fissure giving 4 more hits. remember this is a bit dreamscenario xD
armageddon 4 x 7626 + 1511*2 = 33526
cano:
1807 * 5 / 4 = 2258 (75% blocked)
850 * 5 / 4 = 1062 (75% blocked, physical)
grizzly: lets say 8000, i think i messed up summon skills.
firestorm: 9216 * 4 = 36000ish burn dmg.
moulten boulder:
1343 * 4 = 5372 physical
1804 * 4 = 7216 fire
1529 burn
fissure
6000 * 4 = 24000
total fire dmg:
24000 + 7216 + 1529 + 36000 + 2258 + 33526 = 104k
total psy dmg:
5372 + 8000 + 1062 = 14413
104000 * 0,17 = 17680
14413 * 0,17 = 2450
lets assume this pala was left with 75fr after facets and 50% dr.
2450 * 0,5 = 1225 physical
17680 * 0,25 = 4420
most palas will have 90 fr.
17680 * 0,1 = 1768
also keep in my dmg would be lowered if shockwave, also u rarely get theese lucky series, but u often get more than 1 chance xD so yes a shaman can drain down enemies, and shockwave is not needed due to all the delays etc.