Okay... had to reflect on this a bit more. Since I am (yes I am) a prof point hunter, I should elaborate more.
My builds are Melee(have to test attack casting) / Heal.
So, when I encounter a wave, I want to gain the MOST prof point gain (max 10) with either Attack or Heal.
So, when I am explaining prof hunting, I am explaining how to get max 10 prof point per wave.
Now... there are different factors to implement this (hence my responses in this thread and trying to explain it to others)... identifying what item level to character level while welling item levels [when do you NOT gain any prof points], same applies in Full Group Runs [so what if you kill off a well monster faster with others in the group, it reduces your actions which = less prof point gain, fuck off with abilities when welling, you are ONLY attacking 1 mob]
Fuck... there are a number of things to factor in... all you (bigheaded) is taking in 1/10th of prof points. Do you know the exact % of prof gain using each weapon, attack charm or even heal charm? no you fucking don't.
Quote (Bigheaded @ Dec 11 2020 01:01pm)
the difference is, is that you cannot get 7k actions in an hour solo. Heck, i'm not sure you can get it in group either, needs some 12% spamming with a warlock on every single wave.
As i pointed in group, multistrike hits 9 targets, each of those hits has a 20% chance to gain 1 prof. Each of those 9 hits counts as an action.
For solo, you are capped at 3 targets. so a max of 3 actions per multistrike/ability.
I believe in solo i would be struggling to get 2k actions in an hour compared to that climb where in 1 hour 25 mins I got 6345 actions.
IF we excluded abilities then yes your logic would be perfect.
I'll highlight this so you can read it:
ONE MULTISTRIKE ON 9 TARGETS IS 9 ACTIONS
Honestly... take a walk on the flipside... your argument is flawed:
9 wave 1 click action 1 character in a 5 man group vs 3 wave 1 click action 1 character solo x 5... ffs
This post was edited by izParagonzi on Dec 10 2020 06:10pm