Quote (PowerTripped @ Jan 28 2019 05:58pm)
V1.09
Critical Strike:
- Made changes to the damage modifiers in relation to the opponents defense, balance changes.
- Per request added Critical Strike to showwith the other red modifier actions.
gl on those calculations boys.
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+ Critical Strike Increases your chance to perform a powerful attack.
+ % Armor Pierce Gives a % chance to ignore the target Defense for your attack. Lowered target defense will result in more damage dealt.
+ % Power Shot Gives a % chance that your melee attack will do the full damage amount listed on the weapon.
V1.18
- Armor Pierce now works for Offensive Charms
V1.19
- Critical Hits are now denoted with a ! after the damage amount. For instance, if you critical hit for 234, it will show "234!". Same thing applies to monsters that critical hit you or allies.
V1.20
Critical hits are now displayed in red text
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There are no other other correspondence that can be viewed on Portal Page... where can I find others?
Does the
! indicating "Critical Hit" show up? I am guessing this was changed when identified as Red text.
What are the damage modifiers used in V1.09 compared to current version? I remember it used to be Dex based damage, this could also mean that Armor Pierce and Power Shot STILL work this way, and why Daggers hit RED text more often, just like my testing Longsword with a full dex based character.
Things to also look at.
This post was edited by izParagonzi on Jan 28 2019 05:30pm