Quote (Bigheaded @ Jan 22 2022 07:17am)
i use 60 vit without an issue when casting on warlock. However i'm using gear which costs 100k.
I use 75 vit when going down 1-2 TD's at level 55-70, i usually will reset around lvl 70 to not be in any TD's.
I can argue that more int = more mana therefore more mana gained from shrines = mana regen gear is not even required. At 100 vitality i'd probably be struggling more for mana.
I would argue that because warlock has an extremely consistent heal due to having high intel, you can go at least 20 less vitality than a melee monk.
Very good points. The reason why I stated 100 vita is based on two(2) things:
#1: 100 base vitality = +4 Regeneration time while being in town instead of your +2 regeneration time.
#2: 100 base vitality = more physical defense (awaiting your next calculator based on Armor / defense).
As for more hit-points and staying in cata longer to kill monster is more proficient when using certain types of Charms... if using Lightning / Wind, you have chances of LOW damage attacks and have to attack more, or using Ice where the damage is consistent and you know your limits (I would play like you with more int to increase the avg dmg consistency of Ice).
I play hardcore with gear that is what... 2k (excluding heavy weapons) in total to your 100k, and even I only go to 95 base vitality, BUT, if I was a ROBED toon, I would go for 125 base vitality because I would get PUMMELED vs all the Melee monsters after level 75 where they are more dangerous.
Hey, everyone to their own right, I don't rely on gear, and yes, if I had great gear I would be like the rest, but then, I would also become complacent, and that is why when I die on HC, it is because I got complacent with mediocre gear.