Quote (Gugan911 @ Oct 13 2021 04:35am)
I don't understand :bonk:
Quote (unitedcows @ Oct 13 2021 04:39am)
Dude you have to find a better way to explain things. This was confusing af. But appreciate the info regardless.
Ask away! Let's see if I can help. Also, I'm going to clear up some of the explanations later today. Thanks for the feedback!
Quote (vulkar @ Oct 13 2021 04:58am)
Doesnt really answer the question when you shouldnt follow the left wall and what should you do instead in that case.
I wouldn't do the "follow the left wall" thing at all, to be honest. I think it is only going to slow you down.
Take a look at the images again. What we want to do when we enter this map is go in the direction the red arrow is facing as much as we can. That's because of the map generation rule that I explained.
When the map starts to wrap around like it did for me (see the last image), three scenarios run through my mind: (1) Durance Level 3 is in the middle of the map (this sometimes happens and we all hate it); (2) The exit tile for Durance Level 3 is basically behind the waypoint (this happens somewhat often); (3) there's some other way to head the direction of the red arrow if I cut across the map.
So I cut across the map, hoping that I will hit the exit if it's in the middle of the map. I go directly behind the waypoint as well because this happens somewhat frequently too. If I don't find it either of those ways, I'm going to keep trying to head the direction of the red arrow when I cut across the map.
I hope that helps.
Quote (archony @ Oct 13 2021 05:24am)
Umm guide?
-100/10
How can I improve it mate?
This post was edited by Kerygma on Oct 13 2021 08:39am