Quote (Juston @ 24 Jul 2021 16:40)
So after an hour and 40 minutes of grinding out with 2x afk characters for NMNM it spawned
Switched to a different character to avoid losing the objective.
it lasted 1 mob. 1x 1ep
Not sure if this is because of the switch of character but this is BS
Because this is not what he wanted it to be... And I understand the thoughts behind it. Its pretty much the same when he removed the arena back in the days
I think the main thing we should test is how hard it is to find EE with the changes and then work tother to make it a valid solution to be involved into explore* climbing.
We won't get any progress with only complaining about something getting changed instead of trying out new methods to play the game.
I still remember me saying two years ago we should try if it's actually worth to try to farm NMNM.... Look where we ended here.
Quote (SouthernComfort @ 24 Jul 2021 17:26)
Hey, there is a part of the game that is fun and exciting to find items to upgrade as you play. "Paul, na bruh we snatching that up too"
How about add more item finding quest to the game for soloing. I work third shift and rarely get to play with people, so I enjoyed playing the nmnm character and death Rouge.
Why can't there be quest on each spawn map that can drop higher quality items or higher level drops only in general?
Meaning each time you finish a map and start a new one these quest come back and don't effect normal quest required for mm.
What you guys are not allowed to forget is, that there is no ladder system in LS!!!
You can't just increase the farming and drop ratios into nirvana and think that the game is sustain able for more than 1 year.
LS was build to be a grind for many years, not just 1 week like POE or D2
This post was edited by 4ndr3as on Jul 24 2021 09:30am