Quote (SirScrappy @ Mar 8 2021 04:23pm)
He meant you don't trick the stats with so-called "str bug" he mentioned - visiblity of gear. By my definition, it shouldn't be strength bug at all whereas having str item to equip items that keep theirselves on with own bonus stats could hardly be called anything else than a bug.
40 stats can be quite a bit of health/mana.
40 - 60 str on something like a barb is a loss of 40 - 60 vita, which is 160 to 240 health before BO.
In most cases though, we're talking more like 120 str or more on builds that stack on gear to wear enigma str bonus, which then adds to high str to be able to use things like stormshield or CoA.
I don't understand where the confusion is on this topic ^^ This difference in vitality is not small.
If they were to make it so you couldn't stack str gear that allowed you to wear more str gear to be able to wear high str req gear, on most builds we are talking a difference of 300+ health before BO.
Anyone who's ever rolled a glass cannon pvm spec vs. a vitality pvp character should firmly understand the difference in health pool gained when you are str stacking off gear like this and dumping all stats from levels into vita.
This was the difference between having a character with 1200 health, and having a character with 2000+ health. The difference in health gained was not small when we are talking use of BO.
This post was edited by TSBoyer on Mar 8 2021 05:06pm