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d2jsp Forums > d2jsp > Ladder Slasher > v1.32.2 Released!
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Oct 19 2020 06:57am
Greetings!

It's been one week since the release of the beta server for v1.32. Thank you to all of you who helped test and flesh out some bugs before we went live. We were able to fix a few bugs as well as one that could have caused a few headaches. Due to the success of the beta server we are now officially launching v1.32 to the live server.

Quick recap on what v1.32 brings:
  • Your game state is saved even if you disconnect. You will resume where you left off once you reconnect.
  • You will automatically reconnect when disconnected (except if you re-login to override a previous connection)
  • You can use this to switch between devices on the fly, pc -> mobile, mobile -> pc.
  • More details from the beta can be found here: https://forums.d2jsp.org/topic.php?t=84090121&f=272


Full Release Notes:

New Features:
  • Characters are now cached server side for 2 hours after a disconnect*
    • What does this mean?
    • Your map progress in the catacombs is saved so that when you reconnect you are exactly where you left off
    • Any glyphs you have on your character will remain. Their effective counters will remain counting down, they will not pause while you're reconnecting
    • If you are attempting the Master Quest and you get disconnected in the middle when you reconnect your progress will be saved. (You passed the first door and got disconnected, when you reconnect you will be able to attempt the second door)
    • Switch between devices on the fly without any penalty. While in a group if you need to step away from the computer you can easily login with your phone and you are exactly where you were on your desktop
    • You will visually be able to see when a player in your group has been disconnected, their name will show as red with a line through their character name

  • Potions can now be used on other players
  • If you are in game when one of your market items sells, you will now receive a notification about it and your forum gold will update accordingly
  • All skilled items now show the results in the skill window
  • +Experience is now shown after skilling
  • Skilling finished page redesigned to show proficiency, experience, and the new item within the window
  • Server now returns a message stating you have an incorrect version if connecting from an older version of the game rather than just disconnecting


Gameplay:
  • Editing an item's cost or refreshing the listing time now refreshes the sell tab
  • Creating a character now also automatically selects it when completes
  • Made some optimizations to the way items are created that will result in faster item pickups, created skilling items, etc.
  • Auto item stacking will now only occur on skilled items, not when buying, withdrawing, or selecting a character
  • Vault Transfer Id now saves on change rather than clicking the transfer button, so you can properly clear it out if you desire
  • Vault can no longer be opened while in the middle of skilling, as it cannot be used at the same time anyway
  • Time remaining on glyphs/emblems should now always show as a whole number


Bug Fixes:
  • Fixed a bug that was allowing only 1 EP to spawn when easy mode was set and a character leveled past 71
  • Hide Maze Arrows saved setting now properly loads upon page refresh
  • Fixed an image overlay issue on the vault transfer item slot
  • /find command now properly opens Group -> Find Players window/tab
  • Fixed a bug that wasn't allowing a different character to be selected if you first selected a rerolled one but didn't actually select a class for it
  • Monsters that move now properly animate to their new position again rather than teleporting
  • Sound volume is no longer set at the character list if it was already set
  • Group List Search will no longer trigger a flood control error at character select when groups already exist
  • Made a few more mobile tweaks and updates
  • Fixed a bug that was incorrectly enabling regen while fishing in a catacombs well
  • A rare timing glitch that would not fully clear the ladder list between tab selections should now be resolved
  • Mobile Bug fix: More conditions that may have caused improper screen sizing should now be resolved



If you missed it, be sure to check out the v1.31 release! It was a big one!
https://forums.d2jsp.org/topic.php?t=84048030&f=272

*Note: This may be increased or decreased as needed without notice

Thanks everyone, and enjoy!
Admin
Posts: 24,384
Joined: Sep 24 2002
Gold: 18,870.00
Trader: Trusted
Jul 21 2021 06:53am
Hello!

This is a quick patch update to fix a few things and add one thing that's been requested for some time.

Make sure you refresh to get the latest version, which should show as v1.32.1 title and bottom right of the login screen.

Enjoy!

v1.32.1 Release Notes:
  • Redesigned/fixed Ladder and Logout icons (Oct 22 2020)
  • Various css tweaks and cleanups (Oct 23 2020)
  • Max Characters is now restricted to 8 per core (max total: 16) (Feb 22 2021)
  • The Shrine now has an item drop box and a Sacrifice button instead of a drop with no confirmation (Jul 16 2021)
  • Fixed a bug that could allow a character that was just rerolled to be immediately selected (Jul 21 2021)
  • Fixed quick-bar items being sized incorrectly (Jul 21 2021)
  • Fixed a bug where items on rerolled characters were not loading under some conditions (Jul 21 2021)
  • No Maze No More will now spawn ~50% faster/easier (Jul 23 2021)
  • No Maze No More spawn is now random from 2 to 9 waves (Jul 23 2021)
  • No Maze No More now requires a minimum of 3 people in a group (Jul 24 2021)
  • Elemental Education will now spawn ~33% faster/easier (Jul 24 2021)
Admin
Posts: 24,384
Joined: Sep 24 2002
Gold: 18,870.00
Trader: Trusted
Dec 12 2022 06:04pm
Good evening,

We are happy to announce the release of version 1.32.2.

With this new release of 1.32.2 comes substantial updates to the mobile gameplay experience. Some of the updates will also flow through to the desktop version. Among the mobile updates with this release come quite a few bug fixes. Please see a full list of all the updates and bug fixes below.

  • You can now fail an objective by leaving the game instead of completing the objective. This will make it unspawnable until you Master Quest or Reroll. (Jul 24 2021)
  • Characters are now saved for up to 6 hours after a disconnect (Jul 25 2021)
  • Group popup notification window should no longer pop up on top of the skill window if actively doing a skill (Jul 28 2021)
  • Fixed a crash bug that occurred a short time after each Ladder Reset (Sep 9 2021)
  • Fixed a crash bug introduced by the new objective failing update above (Nov 7 2021)
  • No Maze No More can now spawn for solo players again (Nov 7 2021)
  • No Maze No More can can now spawn sooner and easier (Nov 7 2021)
  • Fixed a rare core crash bug (Jul 17 2022)
  • Fixed mobile issue on Ladder Slasher where a long hold makes the save image context menu popup, this no longer happens (Nov 24 2022)
  • Added a vault icon to the top header bar for mobile to have in dungeon access to the vault (Dec 6 2022)
  • Updated the Info section Hacking and Slashing to remove obsolete information, and more accurately describe the current gameplay mechanics. (Dec 7 2022)
  • UI overhaul to improve mobile functionality and more accurate CSS styling (release Dec 12 2022)
  • Fixed top bar showing up during master quest (Dec 12 2022)
  • Fixed abilities not showing in red when selected on desktop (Dec 12 2022)
  • Fixed Abilities overlaying inventory on mobile (Dec 13 2022)
  • Fixed a bug where logging out with the inventory open would not show the character select screen (caused by the previous above fix) (Dec 13 2022)
  • Fixed Go to Town button to make it slightly taller (Dec 13 2022)


Please let us know if you encounter any issues or bugs with this release and we will get them addressed ASAP.

There are plans to do more mobile updates in the future, with some of these pending:
- More improvements to items (larger icons, etc)
- Better interface for adding stat points
- Various tweaks and fixes of display issues that have been present for a long time

Thanks and enjoy!
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