Quote (TSBoyer @ Nov 13 2019 09:15am)
I notice that they are definitely taking on many of the aspects that were successful PvE wise, from Guild Wars 2.
We'll be seeing a lot of what you had just mentioned in MMORPG styled maps with dynamic events, as well as instanced dungeons.
Going the MMORPG blended route is going to be tricky. Could be really freaking awesome, but it could be a big dud...
This game needs GREAT itemization. That's what Diablo is all about. They need to really diversify the way people can get high end items.
People who like to craft should be able to craft great items (I, for one, hate crafting)
People who like to boss run should be able to get great items smashing act bosses and epic confrontation monsters (I'd love this)
People who like to clear trash mobs and elite run should be able to get great items (Like Pits, unique pack running in D3, ETC)
Gambling, crafting, trading, Boss running, etc etc etc. Let us pick and choose how we want to gear our toons.