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Aug 1 2020 05:23pm
Quote (gel87 @ Aug 1 2020 06:20pm)
I can run the numbers in excel tomorrow but i would say yes.

Shaman as explained by this topic first post is a physical build.

Thats why it focus on volcano/grizzly/moulten builder etc.
A fire build with facets are deveatation vs people it pierce reistance to, but is pretty harmless vs chars that stack those fire and get 75-90 resistances after facet, which is something a lot of people can get on eu nl.

A hoto build will always be able to do dmg even if enemy stack you, that is the difference.

3 skills is not only 3 skills.
It boost all 3 syntenergies to grizzly as well as giving him a high direct skill level. This means ar and defense and life as well as dmg. As a secondary bonus it boost the how which is 21% bonus to ar/ed% as well as boosting physical dmg on volcano/moutlen boulder as well as the fire dmg(which are already stacked anyway).
Additional to this it also gives 40@ and 1 higher fcr break as well as giving a spot for abs or +1 skills via soj/dwarf/wisp etc.
Volcano is not just 850 physical dmg anymore, its close to 1,4k or smt. This is not irrelevant. If you calculate most ghosts physical wirl dmg u will find it to be like max 2k average(in a exspensive build with eth claw) Volcano hits pretty fast pr second as well and dont need ar, and adds a fair share fire dmg and can be casted at range) If u further calculate the venom dmg and compare that to the fire dmg from volcano u will see that venom is shit and 1,4k added firedmg actually will deal out way more dmg than a fully precasted venom wirl. The fissure deals some dmg as well, it may end up dealing a somewhat respectable/noticable dmg on moving target like those that are charging/walking/wirling etc and annoys people to make mistanke and even gear choice mistake that fucks up their dr and even life. Ur grizzly deal quite a decent dmg compareable to a low smite hit(counted as hit pr hit not dps and effectivity). The armageddon physical dmg is super low, but this added 3-5k fire dmg is really nice compliment as well as summon remover. Fissure is ofc a good summon remover as well.

So this is one of the typical builds that people dont understand, they look at the dmg numbers and they compare that with their experience of what fissure/armageddon build dealth to their fully stacked dins with 90fr.

So if i were to build one i would be:
2dru/3armageddon/3volcano/3grizzly pelt(cham+facet or Ber or Lo) helm

Bug belt

Sop

2/10fcr/2x str/20@/4x + life

Shadows 25 dex

Magefist

Hoto

2 sojs

Eni or eod

4-5 summon sks 4x
4-5 ele sks 4x
7 x 20/5@
3 x 5fhr/5@
20/20/25torch
20/20 annie

Then i would stash:
Wisp/raven/dwarf/hots.

Rest is optional(u can stash storm'shael' + fcr/dex/life/@ ring + 2/20/str/life ammu for 100fcr max dr max block eq) or full facet eq and more of each sks, maby even a beast + diadem setup.

This way u achieve max dmg vs all the enemies that stack fire, and kills the ones that dont slower.


I'm on east ladder.

Would you consider 10 for amulet to be able equip tgods for light sorb

Keeping the hoto build?
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Aug 1 2020 05:39pm
Quote (Vampiryn @ Aug 2 2020 01:23am)
I'm on east ladder.

Would you consider 10 for amulet to be able equip tgods for light sorb

Keeping the hoto build?


I would consider dungo/arach/tg then depending on situation and have 10fcr ammu and hoto yes.

We use the 15 str of bugbelt as much as we can and is then not able to swap to arach/tg in most cases.

15str + 40str in inventory means ur shy of:
95 - 55 = 40 str.
If ammu have 30str ur still missing 10 for scarab and u might consider one of those prepatch 30frw/20fhr/str boots(cham shael helm) or Even a fcr ring with str which would mean u can go mara...

Lets say level 95.
95-15-1-(0,75*95) = 8 str can be statted. 10 str if level 93, so if u wanna achieve str bug with perf annie/torch/ammu str and no other sources u can max be level 93.

But finding a pelt is a pain in the Ass, i bought like 300+ unid magic/rare pelts found in area lvl 84+ today and did not find any fitted to either ele/summoner/shaman/fireclaw.
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Aug 1 2020 05:43pm
Quote (gel87 @ Aug 1 2020 06:39pm)
I would consider dungo/arach/tg then depending on situation and have 10fcr ammu and hoto yes.

We use the 15 str of bugbelt as much as we can and is then not able to swap to arach/tg in most cases.

15str + 40str in inventory means ur shy of:
95 - 55 = 40 str.
If ammu have 30str ur still missing 10 for scarab and u might consider one of those prepatch 30frw/20fhr/str boots(cham shael helm) or Even a fcr ring with str which would mean u can go mara...

Lets say level 95.
95-15-1-(0,75*95) = 8 str can be statted. 10 str if level 93, so if u wanna achieve str bug with perf annie/torch/ammu str and no other sources u can max be level 93.

But finding a pelt is a pain in the Ass, i bought like 300+ unid magic/rare pelts found in area lvl 84+ today and did not find any fitted to either ele/summoner/shaman/fireclaw.


You making excel for shaman?

I would happily donate fg for science lol
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Aug 1 2020 07:25pm
Also.

Is it the physical damage of Volcano that causes fhr/block lock or the fire damage?
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Aug 1 2020 10:19pm
Quote (Vampiryn @ Aug 1 2020 05:04pm)
How do you teleport immediately After casting volcano. Theres a delay


Like FoH tele, the delay from skill lockout on tele is random abd dependent on ping on bnet servers and sometimes you get the full delay, sometimes you get no delay at all. On single player you get full 11 frame delay every time. Its a bug with the servers. You can see it easily in any game online just casting on monsters, the amount of time tele is locked out is variable. Supposedly a slightly laggier connection makes it reliably no delay.

Quote (Vampiryn @ Aug 1 2020 08:25pm)
Also.

Is it the physical damage of Volcano that causes fhr/block lock or the fire damage?


Both physical and fire are dealt at the same time. It will always be able to cause block even with 1 damage because it deals physical. Whether it can cause FHR depends on whether the combined fire and physical damage deal 1/16, 1/8 or 1/4 of an opponents max hp after all reductions, for a respective 37.5% / 75% / 100% chance to fhr. Getting to that 1/16 threshold makes volcano much deadlier

The easiest way to make volcano deal enough damage is with max fire side damage and -resists from facets. The physical portion is generally too low to fhr even with max boulder. But max fire needs geddon synergy which is tough to work into a build
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Aug 1 2020 10:55pm
Quote (Goomshill @ Aug 1 2020 11:19pm)
Like FoH tele, the delay from skill lockout on tele is random abd dependent on ping on bnet servers and sometimes you get the full delay, sometimes you get no delay at all. On single player you get full 11 frame delay every time. Its a bug with the servers. You can see it easily in any game online just casting on monsters, the amount of time tele is locked out is variable. Supposedly a slightly laggier connection makes it reliably no delay.



Both physical and fire are dealt at the same time. It will always be able to cause block even with 1 damage because it deals physical. Whether it can cause FHR depends on whether the combined fire and physical damage deal 1/16, 1/8 or 1/4 of an opponents max hp after all reductions, for a respective 37.5% / 75% / 100% chance to fhr. Getting to that 1/16 threshold makes volcano much deadlier

The easiest way to make volcano deal enough damage is with max fire side damage and -resists from facets. The physical portion is generally too low to fhr even with max boulder. But max fire needs geddon synergy which is tough to work into a build


So cano needs enough dmg to fhr lock based on amount of the opponents hp? How much exactly


How much onscreen damage?

This post was edited by Vampiryn on Aug 1 2020 10:58pm
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Aug 1 2020 11:12pm
Quote (Vampiryn @ 2 Aug 2020 06:55)



How much onscreen damage?


He just told you damage are based on enemy max hp so you cant come with a number

Final damages have to be equal or superior to "1/16, 1/8 or 1/4 of an opponents max hp after all reductions, for a respective 37.5% / 75% / 100% chance to fhr"

So you need to make hypothesis of enemy maxlife with your cano damages boosted by any rbf or so to come with a number
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Aug 2 2020 12:22am
it depends on your damage, your -resists, enemy resists, enemy dr and enemy max hp, and any effects like cyclone armor / energy shield / bone armor
lets say an opponent has 3500 hp, you need to deal 219 hp in damage after %DR and -resists in order to have any chance to FHR them
if they have 50% dr and 75% unstacked fire resist you aren't breaking with -resists, then even a 1000 phys / 2500 fire volcano deals only 191 hp and won't fhr them
but say you have a 350 phys + 3000 fire volcano with -75% resists, then it would deal 540 damage, and jump up to 75% chance to FHR them


I've said I found the most practical setup to be using hoto/spirit on one side, 6x facet weapon + 4x facet shield on the other side, and keeping CTA in stash or cube- though the exact mix of skills and charms is still up to debate. I'm currently leaning towards either a 5/4 mix skiller with points dumped into geddon, or a 9x summon skiller setup with points dumped into HoW.
being able to weapon swap to facets and make both fissure and volcano into deadly threats makes the shaman a lot scarier compared to just hosing people down with grindy fissures
facets can be enough to take even a lower damage volcano into the FHR range just by breaking resists, and whether its a 4k fissure or 6.8k fissure, if its coupled with -75% resists its a hell of a lot deadlier than anything on hoto side.

This post was edited by Goomshill on Aug 2 2020 12:26am
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Aug 2 2020 05:31am
Quote (Vampiryn @ Aug 2 2020 01:43am)
You making excel for shaman?

I would happily donate fg for science lol


Making for all dudus and have for all assas.
Dudu is not done yet as i have not included ias part, dmg output based on everything etc. And missing some other stuff as well.

I can check different for you.

Build 1 shaman level 99:
Hoto + Sop /// Cta + Sop(wsg abs)
Bug belt
soj
soj
ammu 2/10/30str/20@/60 life
magefists
Eni scarab
Shadows 25dex
Pelt: 2dudu, 3volcano, 3 armageddon, 3 grizzly, 2 soc chamBer

Can stat 5 str and still bug eni scarab, can stat 13 stats and still bug eni ap. With this eq we need no statting as our end str is: 174(shadows need 167) and our str before eni is (15+15+30+40 = 100). Str bug availeble by flashing ammu.

Item skill adds:
All skills(not related to bo) : 12
Dudu skills: 8
Ele skills: 4
Summoning skills: 5
Fire skills: 1
Staffmod skills: 3cano/grizzly/armageddon

Skilling:
15 firestorm
20 moulten boulder
20 fissure
20 volcano
1 artic blast
1 cyclone

1 werewolf(can save theese if want more fire dmg, but u loose life/def when shockwaveing)
1 lycan(can save theese if want more fire dmg, but u loose life/def when shockwaveing)
1 werebear
1 maul
1 shockwave

1oak
4 how
1 raven
1 spirit wolf
1 dire wolf
20 grizzly

=110 used.

Grizzly:
From formulas in excel:
Defense: 7432
AR: 6155 no how -- with how: 19757 (this part miss 300 ar in pet calc which scales when HoW)
Total life: oak: 6975 -- how/no oak: 5813 -- Bo+oak: 7688 --- Bo+HoW: 6525 (this part i think is wrong in pet calculator as oak/bo is not included together with passive % life)
Crit chance: 5%
Resists: 85
Fhr frame: 10 (0,4 seconds stunned)
Average normal attack dmg oak: 4387 -- With how: 5570 -- Full crit with how: 11141(perf normal attack hit)
Average smite dmg oak: 5044 -- With how: 6228 -- Full crit with how: 12620(perf bearsmite hit)
Average dmg(50/50 normal/smite and 5ctc crit and everything averaged out): Oak+bo: 4994 -- How+bo: 6237

HOW:
216% ED
221% AR

OAK:
155% life

Firestorm:
Pr sec: 5032 - 5570 fire/burn dmg
Per 1,6 sec: 7912(max)
Delay: 0,6s
Duration: 1,6 sec

Moulten boulder:
Min PHY: 1452
Max PHY: 1599
Min Fire: 1065
Max Fire: 1173
Min Fire/burn: 954
Max Fire/burn: 964
Delay: 2 sec

Fissure:
Min Fire: 3687
Max Fire: 3853
Delay: 2 sec
Duration: 3,2 sec

Volcano:
Min Phy: 1115
Max Phy: 1122
Min Fire: 1180
Max Fire: 1316
Delay: 4 sec
Duration 6 sec

Amrageddon:
Min PHY: 178
Max PHY: 214
Min Fire: 5177
Max Fire: 6047
Min Burn: 2049
Max Burn: 2090
Duration: 40

Werebear:
75% max life

Lycan:
95% max life

Shockwave:
217-237
10 seconds

Your stats:
FCR: 105
FHR: 99
Life HoW: 3537
Life Oak: 6510
Mana: 724
Total def: Depends on eq: Around 1,2-1,5k
Total res Hoto side: 200
Total res cta side: 160 (you could improve this by changing BER in helm with 7fhr/15@ and EoD and stuff like that, if no Bug belt(20@) have a look at gear^^
LR: 80 (can put wisp)
FR: 85 (can put dwarf)
Cold abs: Can put raven
Psn stack: Can put carrions, or change to the helm^^
DR%: 36

Having a full facet switch:
Ur secondary will ofc loose:
10max fire
5max lr
50 base life
5 all skills
and end up at 30fcr/45fhr (to impove this u can use a 2/20/30str/20@ ammu, arach, 10fcr/str/life/@ ring. (70fcr switch at the cost of 10base life, 1 skill, most of ur DR% and 9@ if ring is perf.)
and be less unmanagable/clumsy

Dmg would be:
-50 enemy Fire Res

Grizzly:
Same if cast at Hoto side, but scratch the bo part since he gonna die and u need to recast.

HOW:
Same if cat at hoto side, loose the skill from BC.

OAK:
Same if cat at hoto side, loose the skill from BC.

Firestorm:
Pr sec: 5666 - 6293 fire/burn dmg
Per 1,6 sec: 10069(max)
Delay: 0,6s
Duration: 1,6 sec

Moulten boulder:
Min PHY: 1212
Max PHY: 1344
Min Fire: 1333
Max Fire: 1478
Min Fire/burn: 1238
Max Fire/burn: 1253
Delay: 2 sec

Fissure:
Min Fire: 4672
Max Fire: 4882
Delay: 2 sec
Duration: 3,2 sec

Volcano:
Min Phy: 945
Max Phy: 952
Min Fire: 1489
Max Fire: 1642
Delay: 4 sec
Duration 6 sec

Amrageddon:
Min PHY: 128
Max PHY: 154
Min Fire: 5742
Max Fire: 6851
Min Burn: 2386
Max Burn: 2447
Duration: 40
Delay: 6

Shockwave:
127-145
10 seconds





I can later check pure summoner.

Beast + SOP / CTA + SOP (stormshield + Hoto can be used for mb, add fhr from other sources, did not calculate that setup)
BB
EoD
Shadows
10fcr/15dex/40life/10@/120 ar ring
Soj
2/20/30str/20@ ammu
magefist
2/20/30/60life/20@ or visio diadem. BerCham

99fcr/99fhr
9 x 45 summoner sks
20/20/25 torch
20/20/x annie
3 x 5fhr/5@
7 x 20/5@

Grizzly:
Defense: 11148
AR oak: 6615 -- AR HoW: 29106 --- AR HoW + Fana: 34398 --- AR oak+ fana: 11907
Life: How: 9563 -- Bo+HoW: 10095 --- Oak: 10763 --- Oak+BO: 11295
Resists: 85
Average grizzly DPS(all averaged etc): Oak: 13078 -- How 18290 --- Bo + Oak: 13195 --- How+Bo: 18406
Bear smite frame: 13 aka 1,923 pr sec
Norm attack frame: 10 aka 2,5 attacks pr sec

Frames without fana:
Smite: 17 aka 1,47 pr sec
Norm attack: 12 aka 2,08 pr sec

17 free skills to use. You still got all the same as above, but not boosted.
Maul?
Shockwave dmg? (Beast Warspike or Caduece, like 2k physical dmg urself(when finally chargets are high enough..) 3,x attacks pr sec.
Hurricane + boosted cyclone armor?
Oak?
Casting lvl 1 nado after shockwave, in combi with lvl 1 hurricane and boosted hurricane time via cyclone armor?

This post was edited by gel87 on Aug 2 2020 05:54am
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Aug 2 2020 01:37pm
Quote (gel87 @ Aug 2 2020 06:31am)
Making for all dudus and have for all assas.
Dudu is not done yet as i have not included ias part, dmg output based on everything etc. And missing some other stuff as well.

I can check different for you.

Build 1 shaman level 99:
Hoto + Sop /// Cta + Sop(wsg abs)
Bug belt
soj
soj
ammu 2/10/30str/20@/60 life
magefists
Eni scarab
Shadows 25dex
Pelt: 2dudu, 3volcano, 3 armageddon, 3 grizzly, 2 soc chamBer

Can stat 5 str and still bug eni scarab, can stat 13 stats and still bug eni ap. With this eq we need no statting as our end str is: 174(shadows need 167) and our str before eni is (15+15+30+40 = 100). Str bug availeble by flashing ammu.

Item skill adds:
All skills(not related to bo) : 12
Dudu skills: 8
Ele skills: 4
Summoning skills: 5
Fire skills: 1
Staffmod skills: 3cano/grizzly/armageddon

Skilling:
15 firestorm
20 moulten boulder
20 fissure
20 volcano
1 artic blast
1 cyclone

1 werewolf(can save theese if want more fire dmg, but u loose life/def when shockwaveing)
1 lycan(can save theese if want more fire dmg, but u loose life/def when shockwaveing)
1 werebear
1 maul
1 shockwave

1oak
4 how
1 raven
1 spirit wolf
1 dire wolf
20 grizzly

=110 used.

Grizzly:
From formulas in excel:
Defense: 7432
AR: 6155 no how -- with how: 19757 (this part miss 300 ar in pet calc which scales when HoW)
Total life: oak: 6975 -- how/no oak: 5813 -- Bo+oak: 7688 --- Bo+HoW: 6525 (this part i think is wrong in pet calculator as oak/bo is not included together with passive % life)
Crit chance: 5%
Resists: 85
Fhr frame: 10 (0,4 seconds stunned)
Average normal attack dmg oak: 4387 -- With how: 5570 -- Full crit with how: 11141(perf normal attack hit)
Average smite dmg oak: 5044 -- With how: 6228 -- Full crit with how: 12620(perf bearsmite hit)
Average dmg(50/50 normal/smite and 5ctc crit and everything averaged out): Oak+bo: 4994 -- How+bo: 6237

HOW:
216% ED
221% AR

OAK:
155% life

Firestorm:
Pr sec: 5032 - 5570 fire/burn dmg
Per 1,6 sec: 7912(max)
Delay: 0,6s
Duration: 1,6 sec

Moulten boulder:
Min PHY: 1452
Max PHY: 1599
Min Fire: 1065
Max Fire: 1173
Min Fire/burn: 954
Max Fire/burn: 964
Delay: 2 sec

Fissure:
Min Fire: 3687
Max Fire: 3853
Delay: 2 sec
Duration: 3,2 sec

Volcano:
Min Phy: 1115
Max Phy: 1122
Min Fire: 1180
Max Fire: 1316
Delay: 4 sec
Duration 6 sec

Amrageddon:
Min PHY: 178
Max PHY: 214
Min Fire: 5177
Max Fire: 6047
Min Burn: 2049
Max Burn: 2090
Duration: 40

Werebear:
75% max life

Lycan:
95% max life

Shockwave:
217-237
10 seconds

Your stats:
FCR: 105
FHR: 99
Life HoW: 3537
Life Oak: 6510
Mana: 724
Total def: Depends on eq: Around 1,2-1,5k
Total res Hoto side: 200
Total res cta side: 160 (you could improve this by changing BER in helm with 7fhr/15@ and EoD and stuff like that, if no Bug belt(20@) have a look at gear^^
LR: 80 (can put wisp)
FR: 85 (can put dwarf)
Cold abs: Can put raven
Psn stack: Can put carrions, or change to the helm^^
DR%: 36

Having a full facet switch:
Ur secondary will ofc loose:
10max fire
5max lr
50 base life
5 all skills
and end up at 30fcr/45fhr (to impove this u can use a 2/20/30str/20@ ammu, arach, 10fcr/str/life/@ ring. (70fcr switch at the cost of 10base life, 1 skill, most of ur DR% and 9@ if ring is perf.)
and be less unmanagable/clumsy

Dmg would be:
-50 enemy Fire Res

Grizzly:
Same if cast at Hoto side, but scratch the bo part since he gonna die and u need to recast.

HOW:
Same if cat at hoto side, loose the skill from BC.

OAK:
Same if cat at hoto side, loose the skill from BC.

Firestorm:
Pr sec: 5666 - 6293 fire/burn dmg
Per 1,6 sec: 10069(max)
Delay: 0,6s
Duration: 1,6 sec

Moulten boulder:
Min PHY: 1212
Max PHY: 1344
Min Fire: 1333
Max Fire: 1478
Min Fire/burn: 1238
Max Fire/burn: 1253
Delay: 2 sec

Fissure:
Min Fire: 4672
Max Fire: 4882
Delay: 2 sec
Duration: 3,2 sec

Volcano:
Min Phy: 945
Max Phy: 952
Min Fire: 1489
Max Fire: 1642
Delay: 4 sec
Duration 6 sec

Amrageddon:
Min PHY: 128
Max PHY: 154
Min Fire: 5742
Max Fire: 6851
Min Burn: 2386
Max Burn: 2447
Duration: 40
Delay: 6

Shockwave:
127-145
10 seconds





I can later check pure summoner.

Beast + SOP / CTA + SOP (stormshield + Hoto can be used for mb, add fhr from other sources, did not calculate that setup)
BB
EoD
Shadows
10fcr/15dex/40life/10@/120 ar ring
Soj
2/20/30str/20@ ammu
magefist
2/20/30/60life/20@ or visio diadem. BerCham

99fcr/99fhr
9 x 45 summoner sks
20/20/25 torch
20/20/x annie
3 x 5fhr/5@
7 x 20/5@

Grizzly:
Defense: 11148
AR oak: 6615 -- AR HoW: 29106 --- AR HoW + Fana: 34398 --- AR oak+ fana: 11907
Life: How: 9563 -- Bo+HoW: 10095 --- Oak: 10763 --- Oak+BO: 11295
Resists: 85
Average grizzly DPS(all averaged etc): Oak: 13078 -- How 18290 --- Bo + Oak: 13195 --- How+Bo: 18406
Bear smite frame: 13 aka 1,923 pr sec
Norm attack frame: 10 aka 2,5 attacks pr sec

Frames without fana:
Smite: 17 aka 1,47 pr sec
Norm attack: 12 aka 2,08 pr sec

17 free skills to use. You still got all the same as above, but not boosted.
Maul?
Shockwave dmg? (Beast Warspike or Caduece, like 2k physical dmg urself(when finally chargets are high enough..) 3,x attacks pr sec.
Hurricane + boosted cyclone armor?
Oak?
Casting lvl 1 nado after shockwave, in combi with lvl 1 hurricane and boosted hurricane time via cyclone armor?


How would u build east ladder?
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