Fun in arena
btw posting rules i rechecked and made mine version from europe and east
To discuss about rules i have found some older ones from various places
RULES FROM DANI PROFILE WAS VALID TO EURules:
1. Both sides must say go before attacking.
2. The typical bm is banned (nking, mercing, jumping, etc.)
3. Crossing bridges/entering houses is banned.
(no houses/bridges in arena)4. Wells/shrines are obviously banned. Accidentally clicking one results in an auto-loss unless both sides will agree to just start the duel over. Person who clicked the shrine must rejoin game.
never seen shrine/well in arena5. No Prebuffing.
6. Dupes are 100% banned.
7. Slow in any form besides Clay Golem is banned.
8. Towning or leaving the game mid-duel is an automatic loss.
9. Running off mini-map for more than 5 sec´s for the purpose of repping life is banned. If there's arguments about what counts as excessive running, call in someone to ref. (
We can decide who could be Ref maybe mostly of us can help each over)10.Maximum Resist is capped at 75%.
11. Potions in any form are banned, please show your belt to opponent upon request to avoid any problems.
12. - Show gear if requested to do so (including full inventory)
13 .Replenish life is capped at 25.
(we can discuss on this what do you think its fair ?)14.
LvL9 Duels Rules1. knockback is only allowed after agreement
(could be allowed 100% nn agreements?)2. all chars are allowed to run against caster. Only the Assasin must walk vs Caster
3. cold dmg is allowed after agreement
(could be allowed 100% nn agreements?)4. Cleg. gloves are banned
5. amp is allowed
6. before a duel must the player decide a slot in which he will fight. slot change during a duell is not allowed for all chars
(we can discuss on this what do you think its fair ?)7. the player is allowed to cast Bos, shout, inner sight, raven etc in the second slot before a duel
Class Specific notes:
Barb:
no jumping
(we can discuss on this if kb would be fair than maybe barb can jump?)Amazon:
only the amazones are allowed to use a bow. While she use a bow, she must walk
(maybe all who want can use bow ? Maybe pure lvl9 bowa can run and lvl 12 bowa must walk ?)Paladin:
the skill prayer is only allowed while he walks and the replenish life value must be lower than 15
(should prayer be allowed ?) Necromancer:
the nec is allowed to summon skeletes before a duel
the scf nec without a golem is allowed to recast bone armor
(should we allow this ? as i remember on this rule to recast bone armor u must stand in one place u cant move to recast and back to duel but question is or should we allow this rule at all ?) the scf nec with golem isnt allowed to recast bone armor
Assasin
aah psyhic hammer isnt allownd
(imo could be allowed maybe ?)Old 101 VLLD East RulesOld 101 VLLD Rules
This Ruleset for the VLLD Character was adopted by the members of the LLD101 Forum by a 86% in favor vote. They will be strictly enforced for all official LLD101 events including THE LLD101 ARENA and subsequent tournaments. Proposals to change these rules should be posted in the PvP Discussion Forum.
LLD101 VLLD RULES:
1. VLLD for the purpose of LLD101 will consist of hell rushed characters.
2. The use of weapons with charges is allowed.
3. The ability SLOW and any item that gives this ability cannot be used. Items with slow charges may be used but the charge may not be used.
4. Bone armor may be recast but recast can be limited by dueling classes and by tournament organizers.
(no recast if golem ? no recast at all ? lets discuss)5. Level 12 builds can use any items that adhere to the other vLLD rules (e.g. slow can still not be used). However, there is an exception to this rule - neither Angelic's rings nor amulet may be used.
(we need to discuss about angelics can lvl 12 use it or some can some not)6. The following characters are allowed in VLLD:
Amazon
Jabber - level 9
Bow* - level 12 (must be pure bow)
Assassin
Kicker - level 9
Tiger Strike - level 9
Traps - level 12
Barbarian
Melee - level 9
Throw - level 9
(maybe pure double thrower could be lvl 12 with no block shield ?)Double Swing - level 12
Druid
Maul Bear - level 12
(should we allow such a melee to use lvl 12 ??)Feral Rage Wolf - level 12
Elemental - level 12
Necromancer
Summon Necro - 9
Amplify/Sacrifice Melee - level 9
Paladin
Sacrifice - level 9
Smite - level 9
(rules on smite ??)Sorceress
Fire - level 12
Cold - level 12
Lightning - level 12
Melee - level 12
*Slow missiles is not allowed
7. No potting of any kind is allowed in VLLD.
8. In any official LLD101 sanctioned VLLD event duelers must show their charms and belts in a trade window if asked. Refusal to do so will result in disqualification.
9. Running, as a tactic, may be limited by dueling classes and by tournament organizers
(in arena not much place to run but maybe only casters can run or pure lvl 9 bowa ? also vs them u can run just assassin must walk ?)