Quote (Necrosummon @ Aug 1 2018 06:57pm)
Add this to 1.0.4 (inferno) or 1.0.8 (Monster Power) version:
- Adventure mode, or the posibility to move between acts like D2, for large runs.
- Enchantress for improve rares only (yeah, classic had super rare items, the "true" metaitems)
- Delete legendaries and make uniques. Items with specific properties. Legendaries was rare items with orange name and some specific mods, but the same item with different stats? Nope xD.
- Delete brawling, add the fucking arenas. The map/UI/resources in general are in the client, go to use them!.
- Rifts are a "special event". The same mechanic than the actual rifts (maps with better chance to get legendaries/sets). The keys drop in all maps of the game if you have level 60. Keys are sellables in AH/RMAH.
- AH/RMAH, OF COURSE.
- Ubers.
- Paragon per character. Max level 100. With paragon 2.0 system (every level you can choose the extra stats in your character, not 3 main stat + 2 vit + 1 rest).
- Changes and balance for all classic classes: Not only WW barb, Critical Mass wiz, tornado bats WD etc....
- And more....
Maybe the base game not is the best, but for me, the classic version with changes and adding improvements would be better than actual game, only grifts and rifts when you don't have keys.
This would be my "d3 classic remake".
P.D: Sorry for my english, doesn't is my main language.
Greetings!
Thank you for the suggestion sir. I forwarded this to David Brevik and Max Schaefer
This post was edited by JohnMiller92 on Aug 1 2018 09:14pm