Quote (Sandork @ Jul 23 2017 08:27am)
As I understand the main idea here is to get 3 unique rings drop in one game. Therefore no levels in nightmare should be skipped since they can drop manald and nagel. So only once all lower levels are cleared or two rings have been dropped in lower levels one should move on to clear 39+ areas. Correct me if I am wrong.
Wrong. The idea is that you want to clear areas that can drop SoJ but no higher. IF you were to get three unique rings to drop and they were below ilvl of a Ravenfrost or Dwarf Star, one would be guaranteed as SoJ. Getting three unique rings to drop in a game is crazy though. Most I've ever seen is two in a game from a1 thru a5 with 8 players on a sorc that had 300+ mf.
Several patches back, it used to be that if you had a Nagel and Manald in the game in stash or on char but no SoJ you'd get an SoJ drop if it were a unique ring with correct ilvl. That was fixed.
However, as of yet the OP is yet to show screenshots of drops, all the SoJs on char, or really provide any concrete proof that this works. The odds seem to indicate that it wouldn't, and his clear time is so slow in comparison to just running bugged Andy that I highly doubt the SoJs per hour are as high as he claims.