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Member
Posts: 38,127
Joined: Apr 29 2006
Gold: 8,698.33
Nov 29 2020 02:06am
Quote (Cheeya @ Nov 29 2020 08:15pm)
Rex please refrain from posting literal spam. I offered to glyph any nice items you had and you replied with a wall of trash. You've been here long enough to know what this thread is about. There is no reason for a 3 foot post of you just copy/pasting your entire list 1fg mutes on the market. Not only that but literally not one of them is even remotely close to a fail. Half are too low lvl to even be likely to sell in a 24hr timeframe.

Example:

Mythical wild heal VIII
Level Req: 25
Heals: 7 to 76
Mana Cost: 61
+2 Strength
+1% Mind Numb
+3% Armor Pierce
+1% Glancing Blow
+1% Wind Mastery


Are you seriously here to say its thread worthy simply because str/ap spawned on a wild? The str is a low T1 roll and ap is T3. This is just spam. Nobody wants to see shrines. Nobody feels bad that your mythical 25 wild spawned 2str/3ap but when you look at a 63vit 55 scale most people think "daaaamn so close to godly" instead of "nice a full bar of life/mana from the shrine".


Actually I only posted & quoted you in jest. Since you thought it was a spam (which it can be taken that way), I stated: "Failed my expectations" because they are Mythical & above with no useful mods/stats (same as high vitality on any given item magical+ = fail).

Yet they are good for muters hoping to role Angelic+ Essences (the gamble right).
Member
Posts: 11,110
Joined: Jun 24 2006
Gold: 48,582.93
Nov 29 2020 02:56am

Relic lightning V
Level Req: 10
Spell Damage: 6 to 61
Mana Cost: 37

+6 Dexterity
+84 Max Mana
+1 Life Regen
+1 to 1 Mana per Attack
+1% Mind Numb
+4% Armor Pierce
+1% Magical Damage Reduction
+2% Mana Syphon
+2% Ice Mastery
+6% Lightning Mastery

useless mix stats.
Member
Posts: 39,885
Joined: Jul 28 2007
Gold: 248,047.40
Nov 29 2020 04:41am
Quote (izParagonzi @ 29 Nov 2020 03:06)
Actually I only posted & quoted you in jest. Since you thought it was a spam (which it can be taken that way), I stated: "Failed my expectations" because they are Mythical & above with no useful mods/stats (same as high vitality on any given item magical+ = fail).

Yet they are good for muters hoping to role Angelic+ Essences (the gamble right).


Again as someone that has been playing for a decade you know what is meant to be included and you’re just being difficult as always to get a rise out of other people. If you’re not willing to participate like a normal person at least don’t make others scroll through 200+ lines of spam shrine/mutes nobody cares about.

I retract my offer to glyph for you though. If you want to respond like a child when someone offers to help you then never mind.
Member
Posts: 6,917
Joined: Mar 30 2006
Gold: 2,808.30
Nov 30 2020 12:08pm

Just multiply each stat by 1.5 is all im askin

Epic tanned leather armor
Physical Defense: 4 to 13
Magical Defense: 8 to 35

+4 Strength
+8 Dexterity
+27 Max Life
+1 to 1 Life per Attack
+1% Mind Numb
+2% Armor Pierce
+1% Physical Damage Reduction
+2% Power Shot
+5% Fire Mastery
Member
Posts: 6,917
Joined: Mar 30 2006
Gold: 2,808.30
Nov 30 2020 01:36pm

lvl 70 ep

Angelic copper dagger
Damage: 19 to 34

+57% Enhanced Effect
+1 Life Regen
+1% Parry
+2% Ice Mastery
Member
Posts: 38,127
Joined: Apr 29 2006
Gold: 8,698.33
Nov 30 2020 03:44pm
Quote (zoltan-2 @ Dec 1 2020 08:36am)
lvl 70 ep

Angelic copper dagger
Damage: 19 to 34

+57% Enhanced Effect
+1 Life Regen
+1% Parry
+2% Ice Mastery


For an Overspawn, nice.
Member
Posts: 18,236
Joined: Apr 29 2005
Gold: 300.69
Trader: Trusted
Dec 2 2020 07:18am
Mythical wind XII
Level Req: 45
Spell Damage: 152 to 684
Mana Cost: 93

+107% Enhanced Effect
+18 Strength
+1% Life Steal
+5% Heal Mastery
+2% Earth Mastery
Member
Posts: 10,252
Joined: May 16 2009
Gold: 173,599.91
Dec 2 2020 12:00pm
That would have been sweet with a higher ee roll ^^

Angelic fossilized scale armor
Level Req: 40
Physical Defense: 31 to 126
Magical Defense: 24 to 72

+38% Enhanced Effect
+1 to 1 Life per Attack
+4% Critical Flux
+11% Magical Damage Reduction
Member
Posts: 5,635
Joined: Jun 21 2005
Gold: 24.09
Dec 2 2020 12:31pm

Mythical shell scale armor
Level Req: 10
Physical Defense: 7 to 31
Magical Defense: 13 to 41

+24 Vitality
+1 Life Regen
+5 Critical Strike
+1 to 4 Life per Kill
+2% Wind Mastery

....
Member
Posts: 38,127
Joined: Apr 29 2006
Gold: 8,698.33
Dec 2 2020 07:56pm
Quote (Mezzer69 @ Dec 3 2020 02:18am)
Mythical wind XII
Level Req: 45
Spell Damage: 152 to 684
Mana Cost: 93

+107% Enhanced Effect
+18 Strength
+1% Life Steal
+5% Heal Mastery
+2% Earth Mastery


Dang... won't go into reasoning, but that is a great average find.

Here is my latest fail for sure benefits this thread:

Rare brocade robe,
Level Req: 10
Pysical Defense: 0 to 15,
Magical Defense: 25 to 76,
+81% Enhanced Effect,
+6 Vitality


really... level 10 with EE + Vita for phisical defense... what a fucking joke... why not level 55 (like that would make a difference right?)

EDIT: well side drop @ lvl 20

This post was edited by izParagonzi on Dec 2 2020 07:57pm
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