Okay, this is not tested, it is just a concept based on things.
It revolves around Maps and not death farming, however, explored squares on maps do NOT spawn new monsters like death farming.
So there are a lot of factors to take into account, three(3) of them are;
Level cap completing the map and that the level of the map is 35 (Tier X)+.
The Map must have a High +% Swarm.
The Map has to spawn monsters with the following abilities I posted in my another thread:
https://forums.d2jsp.org/topic.php?t=102970973&f=272&p=656773727#p656773727The simple concept is that the monster reduces your experience, so you will keep that monster alive and heal up until you lost experience and then kill it... now if a "Swarm" happens, you kill off those without the loss of experience and hope the drops are good... now this comes in handy with people using Magic luck gear, the more monsters spawning from Swarm and you losing experience while gaining drops should be a bonus.
On another note, sometimes people can NOT complete higher maps at the level cap requirement, but with this, you have a better chance to do this. This is actually decent for any solo'er trying to clear Tier XIV maps.
This is all an assumption and untested, but it would be something Hardcore could get into I would think.
EDIT:
Quote (bdan @ 27 Jan 2024 14:24)
goocidic is on beach
reduca is on mountain
voltseeker is on electriver
I don't remember who made it exactly but there is a neat guide. Top row doesnt have monster names but Voltseeker should be one of the two rainbow fish
https://i.imgur.com/4F4iEGc.png This post was edited by izParagonzi on Jan 26 2024 07:33pm