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Apr 11 2013 07:08pm
Quote (TSBoyer @ Apr 11 2013 12:10pm)
IAS has nothing to do with desynching
I think you meant to type FRW?

And to explain my comment, I got Fortitude/Enigma mixed around in my head at the time and responded as if the guy was trying to STR bug an Enigma so that the FRW would be desynched
That was an error on my part

At any rate, this is how desynch works, to clear up anymore confusion:



What Causes Desynching? How Do You Gain More Desynch?
Desynch is a simple display error
This example will show you how it works:
* Your Amazon has 90% FRW comming from the gear she is actually wearing (Diadem, Amulet, Boots)
* She has an additional 60% FRW comming from her inventory of SCs
* Your opponents will see your Amazon moving as if she only has 90% FRW when in reality she has 150%
* About every 10-15 seconds, the server will auto re-adjust where players actually are displayed on-screen
* When the server re-adjusts, it will show you (desynch) and pop up where your 150% run has actually taken you
The game correctly displays FRW that is worn on-gear but if your gear is STR glitched, the FRW will count for off-gear desynch
The game does not correctly display off-gear FRW, such as FRW SCs and certain skills such as Charge
Desynching has nothing to do with how much total FRW you have, it has to do with the ratio of FRW on-gear Vs. FRW off-gear that is worn
This is why naked Amazons desynch so hard, because while naked, all of your FRW bonus is comming from off-gear source
WSGing can help with desynch but it's entirely dependant upon what you are flashing with your WSG
If you wear Ethereal Titans/Stormshield rather than Rare Matriarchal/Stormshield
This WSG will be flashing and changing your FRW everytime you WSG, as well as flash a +50 STR bonus on STR glitched gear
This does all sort of things to confuse the server as how to display your character client-side to your opponents
If you were a high STR zon for whatever reason (who is not STR glitched) and wearing Javas with no FRW (Rare Matriarchal)
WSGing will do nothing to help your desynching


I think there is definitely some effect on desynch from just WSG itself.
A Necro or Druid spamming WSG will desynch more than one just running, regardless of the switch/main setup.
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Apr 15 2013 09:20am
Things That Should Have Been On Page #1:


Here is this ZvA Build clearing Chaos Sanctuary ~ Just a demonstration to show that even a PvP Vitazon that uses Diamond Faith still deals damage while PvMing






Javelin Statistics

Matriarchal Javelin
Throw --> 35 To 66 (50.5 Avg)
1-Hand --> 30 To 54 (42 Avg)
+ Javelin Skills
Max Stack: 80

Winged Harpoon
Throw --> 11 to 77 (44 Avg)
1-Hand --> 27 to 35 (31 Avg)
Max Stack: 80

Hyperion Javelin
Throw --> 28 to 55 (41.5 Avg)
1-Hand --> 21 to 57 (39 Avg)
Max Stack: 100




Link --> Discussion About ED%/Max Dmg Jewel Bug





Better setup for vs Bowa vs. Druid

Diamond Faith ~ Eth Rare Cruel/Master Mat Javs ~ JMoD with 30%ed Rare Jewels that also have + life rep (or phoenix)

* .08 Gaze (Ber'd)
* Jeweler's Of Whale (30%ias at least)
* String Of Ears (Bugged Belt if you have access, of course)
* 20% Knockback gloves with life leech
* War Traveler
* Cat's Eye
* Raven Frost
* Crafted Ring with very high life leech







Faith Of Ice Is Deception

Diamond Faith requires 65% IAS, which is easily achieved with: Rare Diadem 30%, Cat's Eye 20%, Knockback Gloves 20%
+20% IAS from Faith of Ice Diamond would do absolutely nothing to improve your setup here as these are the items you would want to wear anyway, regardless of a 20% IAS bonus from the bow
Also, Faith of Ice does not give as much Enhanced Damage % to the actual weapon damage as standard Faith bows, which = bad
Most people think that the 20% deadly strike is a superior gain in damage over a standard Faith bow and this is wrong, I'll explain why at the bottom of this post

GMB Faith requires 92% IAS, which is easily achieved with: 45%/120, Cat's Eye 20%, Knockback Gloves 20%, Nosferatu's 10%
Again, the +20% IAS from Faith of Ice does nothing to help this setup
At first glance it would seem obvious to wear Faith of Ice, gain 20% IAS and ditch Nosferatu's and wear a Dungo for more life/DR%
But due to the significantly lower whole number damage on a Faith of Ice and the 20% Deadly Strike barely doing anything to help your damage output, you will be dealing significantly lower damage than even a standard Diamond Bow Faith
Long story short, if you are trying to benefit from the Faith of Ice GMB's 20% IAS, you'd be better off just using a Diamond Faith to begin with


I'll explain why the 20% Deadly Strike is doing nothing to help your Bowa and how Critical/Deadly work together:

Bowazons commonly add base 20 points in to Critical Strike (If you don't do this, you aren't building your Bowa correctly)
Bowazons easily reach 70% to 73% Critical Strike with +skill items to begin with
Considering an Amazon has a base Critical of 70% and let's say she is wearing Faith of Ice for 20% Deadly, here is how the game runs Critical/Deadly:
* You fire Guided Arrow, it hits
* The game first attempts to roll Critical Strike 70%, if it works and deals double damage, the Deadly Strike does nothing else
* If Critical Strike misses, the game then attempts to roll Deadly Strike 20% (after the Critical has already been attempted)
((There is no quadruple damage, Crit/Deadly does not work at the same time, ever))

So essentially, with a 70% Critical ~ 7/10 Guided arrows are dealing double damage or 70% of the time you are dealing double damage
This means that only 3/10 hits or 30% of the time, your Deadly Strike is doing anything at all and when it does, it is only a 2/10 chance (If Crit misses) For the Deadly to work at all
All in all, you are gaining much more damage output by just plain having higher weapon damage to begin with

Even if you were wearing Faith of Ice, Highlord's and Gore Rider (which is even further loss of whole number damage)
You would still be dealing 7/10 Crits
Missing crits 3/10 shots
and then 3/10 shots only having a 6/10 chance to save that double damage
But this setup lowers your whole number damage, fast run walk, +STR and life = Not worth it

Faith of Ice is pure deception, worthless and entirely over-priced






Why max base points in to Dodges?

People often ask this question, if I had known how frequent it would be I would have added this in to the guide:

* The build is meant to use many different gear outfits, including a ZvZ outfit which has 2 less all around skills than the ZvA outfit
* Remember that while on Jav-Side you have an additional -2 skills to your passives (this is also when it's most important to be blocking/avoiding because it is the defensive side)
* While wearing the ZvZ outfit and being on Jav Side (with no BO for GM ZvZ rules) you will have -5 points to your all around skill passives (this is why the base 20 passives, mostly)
The high base points isn't to achieve a super topped out high % it's more to balance out the loss in points/% while wearing ZvZ gear outfits with no Battle Command, the extra points matter
* Also Remember that the decoys/valkyries get synergies from the base points added (so they get the same dodge % as read by the base levels) This is more important than it would seem vs certain builds
* And most importantly, there just isnt' anything else worth adding to (a low lvl plague javelin as example, isn't going to help you)

Let me further explain this-->

The base levels and % of the skills are this: Dodge 10/47% ~ Avoid 20/65% ~ Evade 20/56% (this is with no + skills and is what your decoy/valk will benefit)
The GM ZvA outfit on BowSide with BO will have this: Dodge 21/56% ~ Avoid 31/70% ~ Evade 31/60% <-- +11 skills past base
The GM ZvZ outfit on BowSide with no BO will have this: Dodge 19/55% ~ Avoid 29/69% ~ Evade 29/59% <-- +8 skills past base
The GM ZvZ outfit on JavSide with no BO will have this : Dodge 17/54% ~ Avoid 27/68% ~ Evade 27/58% <-- + 6 past base

Dropping your base points in these passives by even 1 will result in this change for your ZvZ outfit on JavSide (as example) because it is the lowest skill bonus (which is the most vulnerable)
Dodge 16/52% ~ Avoid 26/67% ~ Evade 26/58%
And so on and so forth, every point you lose in these bases heavily effects the ZvZ outfits
As you can see the high base points really is more about maintaining maximal optimization for dodges while wearing ZvZ outfits
If you don't add full base points, you will easily be losing 2-4% on the dodge skills while wearing the ZvZ outfits (which have significantly lower +skill bonuses)
The lose of added points/% becomes more severe with lower +skill setups

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Apr 15 2013 09:40am
Quote (TSBoyer @ Apr 11 2013 07:10pm)
IAS has nothing to do with desynching
I think you meant to type FRW?

And to explain my comment, I got Fortitude/Enigma mixed around in my head at the time and responded as if the guy was trying to STR bug an Enigma so that the FRW would be desynched
That was an error on my part

At any rate, this is how desynch works, to clear up anymore confusion:



What Causes Desynching? How Do You Gain More Desynch?
Desynch is a simple display error
This example will show you how it works:
* Your Amazon has 90% FRW comming from the gear she is actually wearing (Diadem, Amulet, Boots)
* She has an additional 60% FRW comming from her inventory of SCs
* Your opponents will see your Amazon moving as if she only has 90% FRW when in reality she has 150%
* About every 10-15 seconds, the server will auto re-adjust where players actually are displayed on-screen
* When the server re-adjusts, it will show you (desynch) and pop up where your 150% run has actually taken you
The game correctly displays FRW that is worn on-gear but if your gear is STR glitched, the FRW will count for off-gear desynch
The game does not correctly display off-gear FRW, such as FRW SCs and certain skills such as Charge
Desynching has nothing to do with how much total FRW you have, it has to do with the ratio of FRW on-gear Vs. FRW off-gear that is worn
This is why naked Amazons desynch so hard, because while naked, all of your FRW bonus is comming from off-gear source
WSGing can help with desynch but it's entirely dependant upon what you are flashing with your WSG
If you wear Ethereal Titans/Stormshield rather than Rare Matriarchal/Stormshield
This WSG will be flashing and changing your FRW everytime you WSG, as well as flash a +50 STR bonus on STR glitched gear
This does all sort of things to confuse the server as how to display your character client-side to your opponents
If you were a high STR zon for whatever reason (who is not STR glitched) and wearing Javas with no FRW (Rare Matriarchal)
WSGing will do nothing to help your desynching


cant agree with the last sentence
wsging causes the server longer to do a reset of your position
means ur desynch is better with wsging then without

did u ever playd 95 es sorc vs hdin?
u are much easier to smite with simple walk then wsgin due the desynch
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Posts: 8,577
Joined: Nov 3 2010
Gold: 212.00
Apr 20 2013 10:33am
Things That Should Have Been On Page #1:


Diamond Bow Faith Vs. Grand Matron Bow Faith







Here is this ZvA Build clearing Chaos Sanctuary ~ Just a demonstration to show that even a PvP Vitazon that uses Diamond Faith still deals damage while PvMing


http://www.youtube.com/watch?v=RRjLncw3IM4



Javelin Statistics

Matriarchal Javelin
Throw --> 35 To 66 (50.5 Avg)
1-Hand --> 30 To 54 (42 Avg)
+ Javelin Skills
Max Stack: 80

Winged Harpoon
Throw --> 11 to 77 (44 Avg)
1-Hand --> 27 to 35 (31 Avg)
Max Stack: 80

Hyperion Javelin
Throw --> 28 to 55 (41.5 Avg)
1-Hand --> 21 to 57 (39 Avg)
Max Stack: 100




Link --> Discussion About ED%/Max Dmg Jewel Bug





Better setup for vs Bowa vs. Druid

Diamond Faith ~ Eth Rare Cruel/Master Mat Javs ~ JMoD with 30%ed Rare Jewels that also have + life rep (or phoenix)

* .08 Gaze (Ber'd)
* Jeweler's Of Whale (30%ias at least)
* String Of Ears (Bugged Belt if you have access, of course)
* 20% Knockback gloves with life leech
* War Traveler
* Cat's Eye
* Raven Frost
* Crafted Ring with very high life leech







Faith Of Ice Is Deception

Diamond Faith requires 65% IAS, which is easily achieved with: Rare Diadem 30%, Cat's Eye 20%, Knockback Gloves 20%
+20% IAS from Faith of Ice Diamond would do absolutely nothing to improve your setup here as these are the items you would want to wear anyway, regardless of a 20% IAS bonus from the bow
Also, Faith of Ice does not give as much Enhanced Damage % to the actual weapon damage as standard Faith bows, which = bad
Most people think that the 20% deadly strike is a superior gain in damage over a standard Faith bow and this is wrong, I'll explain why at the bottom of this post

GMB Faith requires 92% IAS, which is easily achieved with: 45%/120, Cat's Eye 20%, Knockback Gloves 20%, Nosferatu's 10%
Again, the +20% IAS from Faith of Ice does nothing to help this setup
At first glance it would seem obvious to wear Faith of Ice, gain 20% IAS and ditch Nosferatu's and wear a Dungo for more life/DR%
But due to the significantly lower whole number damage on a Faith of Ice and the 20% Deadly Strike barely doing anything to help your damage output, you will be dealing significantly lower damage than even a standard Diamond Bow Faith
Long story short, if you are trying to benefit from the Faith of Ice GMB's 20% IAS, you'd be better off just using a Diamond Faith to begin with


I'll explain why the 20% Deadly Strike is doing nothing to help your Bowa and how Critical/Deadly work together:

Bowazons commonly add base 20 points in to Critical Strike (If you don't do this, you aren't building your Bowa correctly)
Bowazons easily reach 70% to 73% Critical Strike with +skill items to begin with
Considering an Amazon has a base Critical of 70% and let's say she is wearing Faith of Ice for 20% Deadly, here is how the game runs Critical/Deadly:
* You fire Guided Arrow, it hits
* The game first attempts to roll Critical Strike 70%, if it works and deals double damage, the Deadly Strike does nothing else
* If Critical Strike misses, the game then attempts to roll Deadly Strike 20% (after the Critical has already been attempted)
((There is no quadruple damage, Crit/Deadly does not work at the same time, ever))

So essentially, with a 70% Critical ~ 7/10 Guided arrows are dealing double damage or 70% of the time you are dealing double damage
This means that only 3/10 hits or 30% of the time, your Deadly Strike is doing anything at all and when it does, it is only a 2/10 chance (If Crit misses) For the Deadly to work at all
All in all, you are gaining much more damage output by just plain having higher weapon damage to begin with

Even if you were wearing Faith of Ice, Highlord's and Gore Rider (which is even further loss of whole number damage)
You would still be dealing 7/10 Crits
Missing crits 3/10 shots
and then 3/10 shots only having a 6/10 chance to save that double damage
But this setup lowers your whole number damage, fast run walk, +STR and life = Not worth it

Faith of Ice is pure deception, worthless and entirely over-priced






Why max base points in to Dodges?

People often ask this question, if I had known how frequent it would be I would have added this in to the guide:

* The build is meant to use many different gear outfits, including a ZvZ outfit which has 2 less all around skills than the ZvA outfit
* Remember that while on Jav-Side you have an additional -2 skills to your passives (this is also when it's most important to be blocking/avoiding because it is the defensive side)
* While wearing the ZvZ outfit and being on Jav Side (with no BO for GM ZvZ rules) you will have -5 points to your all around skill passives (this is why the base 20 passives, mostly)
The high base points isn't to achieve a super topped out high % it's more to balance out the loss in points/% while wearing ZvZ gear outfits with no Battle Command, the extra points matter
* Also Remember that the decoys/valkyries get synergies from the base points added (so they get the same dodge % as read by the base levels) This is more important than it would seem vs certain builds
* And most importantly, there just isnt' anything else worth adding to (a low lvl plague javelin as example, isn't going to help you)

Let me further explain this-->

The base levels and % of the skills are this: Dodge 10/47% ~ Avoid 20/65% ~ Evade 20/56% (this is with no + skills and is what your decoy/valk will benefit)
The GM ZvA outfit on BowSide with BO will have this: Dodge 21/56% ~ Avoid 31/70% ~ Evade 31/60% <-- +11 skills past base
The GM ZvZ outfit on BowSide with no BO will have this: Dodge 19/55% ~ Avoid 29/69% ~ Evade 29/59% <-- +8 skills past base
The GM ZvZ outfit on JavSide with no BO will have this : Dodge 17/54% ~ Avoid 27/68% ~ Evade 27/58% <-- + 6 past base

Dropping your base points in these passives by even 1 will result in this change for your ZvZ outfit on JavSide (as example) because it is the lowest skill bonus (which is the most vulnerable)
Dodge 16/52% ~ Avoid 26/67% ~ Evade 26/58%
And so on and so forth, every point you lose in these bases heavily effects the ZvZ outfits
As you can see the high base points really is more about maintaining maximal optimization for dodges while wearing ZvZ outfits
If you don't add full base points, you will easily be losing 2-4% on the dodge skills while wearing the ZvZ outfits (which have significantly lower +skill bonuses)
The lose of added points/% becomes more severe with lower +skill setups

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May 31 2013 06:14pm
Thank you for this guide, inspired me to switch to hybrid from pure bowzon. I can't find matriarchal javelins so I am going to use eth titans and take advantage of the WSG glitch and use my bow more. Why so low on the dexterity?
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Posts: 8,577
Joined: Nov 3 2010
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Jun 1 2013 05:47am
Quote (Tisk @ May 31 2013 08:14pm)
Thank you for this guide, inspired me to switch to hybrid from pure bowzon. I can't find matriarchal javelins so I am going to use eth titans and take advantage of the WSG glitch and use my bow more. Why so low on the dexterity?


Proportionately, the amount of life you get when dumping in to VITA (after having enough DEX for maxblock) is a far far greater boon than the small increase of damage gained from dumping all DEX

You've got to look at it in terms of Enhanced Damage % from all sources on the character
* Faith Bow - Fanat Aura
* Fortitude - 300%
* ED% jewels in Diadem
* And the existing round abouts of 250 DEX that you will already have for maxblock before dumping VITA


If you were to dump the remaining stat points in to DEX, it really isn't adding much damage compared to what you're already gaining from existing DEX and on-gear source enhanced damage
Adding to VITA is +3 life per point and even more greatly effected by battle orders

Pretty much it can be summed up like this:
Would you rather have a zon with 3600 average damage guided arrow and 1500 life (with BOing) <-- this is what a glass cannon version will end up looking like
or
An Amazon with 3200 average damage on guided arrow that has 3200 life (with BOing) <-- this is the vita version

Also remember that due to amazon dodges/avoids/evades, a little life goes a long way because you'll usually dodge 2-3x hits before getting hit and then another 2-3x before actually getting hit again
This is why Vita builds are generally seen as the way to go in PvP


But if you want to test dexier versions of a bowa build, go for it
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Jun 1 2013 05:50am
dexier is sexier? :D
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Jun 1 2013 06:56am
This is a really well put together guide. Very thorough too, thank you.
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Jun 9 2013 08:16am
Bumpz for the best zon guide out
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Jun 14 2013 10:32pm
nice!
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