Quote (hakimtp @ Apr 6 2022 08:47pm)
I dont remember if Eias break of assa wirlwind was -13, -17 or -19 but anyway an wf would need 30ias to be worth it.
Chaos has decent ed, its not eth but i would keep chaos offhand.
Assassin
Laying traps:
FPA = {16*256/[256*(100+EIAS)/100]}-1
Which gives EIAS breakpoints:
EIAS -- FPA
0 -- 15
7 -- 14
15 -- 13
24 -- 12
34 -- 11
46 -- 10
61 -- 9
Dragon talon:
Initial kick:
={13*256/[256*(100+EIAS)/100]}-1
Which gives EIAS table:
EIAS -- FPA
0 -- 12
9 -- 11
19 -- 10
31 -- 9
45 -- 8
63 -- 7
Follow up/serial kick:
={4*256/[256*(100+EIAS) /100]}
EIAS -- FPA
0 -- 4
34 -- 3
Dragon claw:
A1 Claws and A2 Claws animspeed etc = 208. Which means we cannot shorten formula.
https://www.mannm.org/d2library/faqtoids/animspeed.htmlhttps://www.mannm.org/d2library/faqtoids/ias_eng.htmlFormula:
Vincrease =floor(70-WSM+SIAS+(120*ias/(120+ias));1)
Frames =ceiling(256*13/floor(208*Vincr/100;1);1)/2
{} = ceiling
[] = floor
Theese are eias breaks, not ias breaks...
This is how u find ias needed to reach VINC breakpoint:
Frenzy/double throw:
=ceiling(120*(Vinc-70-SIAS+WSM)/(120-(Vinc-70-SIAS+WSM));1)
IAS needed to reach EIAS breakpoint = {(120*(EIAS- SIAS + WSM))/(120-(EIAS - SIAS +WSM))}
This post was edited by gel87 on Apr 10 2022 04:28am