Quote (AnagrA @ Mon, Apr 9 2007, 06:06pm)
I vouch for:
Stats > more in Vita = better
> Max Venom > this is the way u kill usualy!
( but here is another thing: if somebody is lucky enough to have Psn reduce on Amu > 75% u are lost as Venom has 4 sec. )
> Fade > DR / res Sure!
> Try to get same claw tipe > Grater Talon or Runics ( more requirements ) < best speed claw ( x2 u dont have to fix IaS diferences )
...
my rebuild has
maxed venom
less str
2.9k life (less but i live still, less cause i deleted the 4 bo cta when xfering >.<)
same claws (too lazy to buy new claws and/or circ or other gear)
sorb rings
that ias and fcr is slow, but it totally owns with it in a hell duel game vs a caster. so it would be very godly with better gear, eh?
also part of-
chars that i need to lay down traps faster i use bos, and i those same chars i dont need to res
the chars i need to res for, i will end up ww'ing them to death, or wwing and poisoning, and then lay a few trpaps to finish
the world goes round perfectly, or almost XD
parts of new guide-
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I might miss some things, so if you wish read all the replies and someone might tell me I'm missing something and I'll post it somewhere in this thread
If you need to learn basic information, such as what assassin skills can do, runewords, items, etc, go here
http://www.battle.net/diablo2exp/Table of Contents-Introduction
-Stat Placement
-Skill Placement
-Gear and Equipment
-Overall tactics
-Tactics to specific builds
-My Hybrid (WatchMeGetOwned)
Introduction-opeing statement
-Pros
-Cons
-Abbreviations/words to know
This is a different approach to the default ww/ls hybrid. This build allows the player to melee more as the traps do not generally kill as fast as the lightning sentry does. This build has many upsides and downsides in comparison to a typical hybrid sin-
Pros--Wake of Fire (wof) has a wider attack range, thus allowing you to hit your target easier even if they run, or allowing you to hit multiple targets in the line of fire.
-Very good against casters just as an ls hybrid is
-You get more chances to Melee as the traps do not kill as fast
-Hybrid sins are typically seen as LS, wof will be a surprise
-Wof stuns very nicely
-Wof can have a magnificantly awesome pattern if stacked or spread out correctly (most of the time you'll just throw them out and when they walk by its cool t watch)
-Claws will be relatively cheaper, as of this moment I am writing this people turn to Ls claws more.
-Wake of Fire has a higher minimum damage than lightning sentry
Cons--Generally weak aginst melees, these include smiters, whirlwin barbarians/sins, and etc, as in comparison to ls sins, the traps can take out the melees from afar and do decent damage
-Lower maximum damage
-Claws may be harder to find (rarity)
Abbreviations/words to know- (in text the abbreviation may not be in all capital lettering)
AR - Attack Rating
BM - dueling term, means bad mannered
BoS - Burst of speed
Bs - (In this guide) Bladeshield
CBF - Cannot be frozen
Circ - Cirlet
CTB - Chance to block
Df/Dflight - Dragon Flight
DR - Damage Reduced
FCR - faster cast rate
FHR - Faster hit recovery
IAS - increased attack speed
Kb - Knockback
GM - Dueling term, means Good Mannered
MB - Mind Blasyt
Nigma - Enigma
LS - Lightning sentry
Sorb - absorb gear
Tele - teleport
WoF - Wake of Fire
WW - Whirlwind
Stat PlacementThis section varies upon what gear you can get, how patient you are, and what side gear you want to use
Strength-Base as possible, deatils about this in the Gear and Equipents section
Dexterity-Keep as base as possible, you may need to put a few here to use the higher claws
Vitality-Everything else here
Mana-Base, if you really feel you want some, then put some here. Take note this is a build that will use Mana Potions
(I only feel it's Bad mannered for an es sorc to use mana potions. if you feel negative about mana potions, bmanas or more energy from your gear is an option)
Skill PlacementThis section also varies upon what gearyou have, what skills you get from your claws, and how much of what you want/need
Main Skills-
Maximum Wake of Fire (main skill)
Maximum Wake of Inferno (synergy)
Maximum Fire Blast (syngery)
Maximum Venom (Extra Claw Damage)
At Least one physical point in Weapon Block (gives you a fighting chance to block- I suggest you dump points into this afterwards maxing everything )Other skills- (Try to get these skills from your claws, as much of them as possible, if you cant get them then you'll have to put skill points in them manually)
Mind Blast (must have, either from claws or skill placement-
You should put extra points into here if not into Venom or Weapon Block) Venom (must have, either from claws or skill placement-
You should put extra points into here if not into Venom or MindBlast) Fade (must have, either from claws or skill placement-used against elemental casters)
Burst of Speed (must have, either from claws or skill placement-used against some melees, or non elemental casters)
Blade Shield (very useful for those who come near you, or these can do some damage as you teleport on your opponent)
Dragon Talon (very useful to some casters, or if you need to clear blood moor and dont want to burn mana- this skill does not have any prerequisites, best to put one point into this and get other skills on claws)
Dragon Flight (very useful to do damage as you teleport onto your opponent)
Lightning Sentry (I thought we were making a WoF hybrid!? Well, this allows you to set up "fake" traps to make people think they are avoiding death by avoiding the ls, but they can be running into death with the Wof being places in another area which they might run to. Do not waste a point into this, i just got this by chance. It only works the first few times. Otherwise dont get it unless its like on the only good claw ft)
Shadow Warrior/Master (these can cast mindblast and use martial arts, very helpful)
items the same
and then..
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Overall tactics (AH! FINALLY SOMETHING GOOD! LETS SEE HOW THIS NUB USES HIS WOF HYBRID!)
Alrighty. This section will tell you basic stuff, that you probably will find in other hybrid guides. but who cares, these are in my own words and.. yeah
Bo, bc, and prebuff.
Stand outside and wait for your opponent to come directly to you.
You can walk a little and get you on their map for them to chase you.
Lay out traps in their direction as far as you can click
At first sight, lay out a mindblast, and LOCK! then you have two choices-
Trap kill-once your traps die tap from your mindblast hotkey to wof and back. This will ensure they are stunned and damaged.
Melee kill-any time you want, while clicking and holding mindblast, hit the tele hotkey and while still holding the right mouse, once you see the teleport start casting, switch to your ww hotkey and ww. (also you can dflight to your opponent and then ww, doing a bit more dmg)
You can tele away or keep wwing. If the traps are still up just ww as they get stunned by the traps. otherwise tele away and repeat
Issues-Mindblast lock- just click and hold. you can lock up to two screens away
mindblast can be negated by other players by-
charging away
ww-ing away
keep trying to tele and eventually finding a time to cast it and tele
zons dodging it
Mana-
You have super mana pots and use them. Also if you wish and have them on your realm you could use bugged manas small charms, but I like playing with legit items.
Tips-If you midnblast lock, and your opponent gets away, but you stil have a lock on them, tap back and forth from wof to mindblast to throw traps on them and stun them.
-If someone teles on you, just ww away. thus saving you some life and doing some damage
-Wof is
VERY hard to see! Check this out. This is a simulation what of a battle field would look like after 10+ minutes of dueling.
I have places wof traps around the screen, try to find all 5
http://i179.photobucket.com/albums/w293/IcedShard/Screenshot019.jpgCant find them?
http://i179.photobucket.com/albums/w293/IcedShard/Screenshot018.jpg-if you get ls from your claws or put one point into it. you can fake people into thinking by running away from the ls they can live.
lay out ls on lets say the left side of you, or just between u and your opponent, and then lay wof's to the empty spots around you.
Heres a diagram-
LEARN YOUR HOTKEYS! here are mine, but you should customize your own to your easeF1-Battle commands
F2-Battle orders
F3-Fade
F4-Blade shield
F5-Shadow Master
Q-Whirlwind
E-Teleport
R-Dragon Flight
A-Wake of Fire
S-Venom
D-Mindblast
F-Dragon Talon
Z-lightning sentry
X-Blade fury
V-Burst of speed
F12-Town Portal
My left click is always WW, I reset it to ww after each time I die. Although I don't do it, you can put dragon flight on left click. Only use if you can whirlwind effectively with left click.
This is a summary of a duel-
A - Right click, hold - pause - D - Right click, hold - R - Q - Rightclick hold - E - Tele into Town - Enter - O - W - N - E - D - Enter
Also known as-
wake of fire, lay them out, wait for opponent to come, mindblast, click hold, dragon flight, ww and they die, i tele into town and type "owned" (actualy I dont, im a good sport
)
Basic Whirlwind Techniques
Why not just whirlwind back and forth?
-In a triangle you have your opponent almost trapped. Even if they walk away you have one more hit than what you would with a sweeping whirlwind.
Some better explanations of techniques can be found here (these are not written by me and all credit shuld be given to Xepo and The Rain for these guides in these links
http://forums.d2jsp.org/index.php?showtopic=6253291 thanks to Xepo
Important information at this URL- Scroll down and you should see a picture with the word "corners" in it. This shows where to lay your traps to get the most length.
http://forums.d2jsp.org/index.php?showtopic=6576498 thanks to The Rain
Important Information at this URL- Scroll down and theres a gif on how to "traplock" It is a simple namelock with mindblast once, tap trap hotkey, tap back to mindblast, tele, and then a whirlwind.
This post was edited by xIcedShardx on Apr 9 2007 04:30pm