d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Blinkie The Pvm Frenzy Barb [1.14] > The Fun Way To Play Barb.
Prev13456716Next
Add Reply New Topic New Poll
Member
Posts: 7,081
Joined: Oct 7 2015
Gold: 5.00
Jul 14 2018 11:06am
Quote (Marieusz @ Jul 14 2018 12:59pm)
It's not my build and he hits 5.5 frames. Fanaticism is nice, but then you need to use weapon switches for the application of curses, which is a negative to the build.

And yes saying double damage is ridiculous. Are you American by any chance? It sounded like one of those dumb things American's say, using the word 'literally' in almost every sentence. I don't know when that crept into their common vernacular but it makes them sound incredibly dumb. If it's not literally don't use the word, you don't need hyperbole to increase the impact of a sentence, just speak accurately.

It's literally double (when it's 0.5 more)
I'm literally starving, I haven't eaten for 3 hours
I'm literally dying...


You are right u hit 5.5, since you didnt list gear and i had to watch a video i missed the belt.

Also, I'm not american, I am Polish, living in Canada. Wtf is up with the hate comment against Americans anyways man? I used the word literally once. god forbid. Punish me for all my sins. fuck off.




This post was edited by Euxinus on Jul 14 2018 11:22am
Retired Moderator
Posts: 22,241
Joined: Jul 26 2006
Gold: 0.00
Trader: Trusted
Jul 14 2018 01:03pm
Will be making one of these this weekend.
Much appreciated :)
Member
Posts: 22,679
Joined: Sep 3 2006
Gold: 40,582.00
Jul 14 2018 01:04pm
Quote (Marieusz @ Jul 14 2018 04:16pm)
No, they are working at full effectiveness because he has Decrepify. Crushing Blow is not enhanced by negative resistances.


No


Yeah it's still the best setup for general play


Nowhere near as powerful. MDR factors after resistances, so it basically reduces damage from elemental attacks by about 3 or 4 with max resistances. The dr% and life leech are the keys to this item.


Battle Cry is a waste of time, you don't need it


http://www.youtube.com/watch?v=2LCDJdKVEa4


That one went Slow as well... He got much higher res then my did, i was close to die vs meph a couple of time, but went way faster. He seems to miss a ias break as well as not triggering static and amp at the same time. And it took a while even after crushing blow "stopped working". He might not be using forti?
Member
Posts: 742
Joined: Apr 25 2010
Gold: 266.00
Jul 14 2018 01:46pm
there is a build like this on youttube already except it only uses 1 lawbringer to proc decrep.
Member
Posts: 10,974
Joined: Aug 13 2015
Gold: 1,902.28
Jul 14 2018 02:10pm
Quote (gel87 @ Jul 14 2018 05:04pm)
That one went Slow as well... He got much higher res then my did, i was close to die vs meph a couple of time, but went way faster. He seems to miss a ias break as well as not triggering static and amp at the same time. And it took a while even after crushing blow "stopped working". He might not be using forti?

Mephisto is lightning immune, so Static is useless in that situation. Almost dying a few times against Mephisto doesn't sound too smart on hardcore, keep that in consideration.

Static only works down to 50% on hell, so having it in combination with crushing blow is pointless, especially at only 15% chance to cast. Static is good for general pvm, with Amp from another item or Decrepify from the merc. The radial damage works well on mobs considering kicks only target one enemy, the half hp means Death Sentry is more likely to kill on the 1st or 2nd explosion.

His build shows both an Amplify Damage and Life Tap setup with a few swap items, as a demonstration. It looks like he has a Lawbringer Phase Blade and possibly Atma's amulet in the stash too. It's best to use Amp 100% of the time imo, especially with how much life leech he had, his life at no point dropped lol.

I don't think his character was finished either, considering he hadn't socketed his helms or sorted his merc with Pride, Infinity or Reaper's.

Yours didn't go 'way faster', it's not mathematically possible, we're talking about fine margins, there's no need for hyperbole like I already said to Euxinus. There's no pride involved in this, nobody owns these builds we've talked about in this thread. They been made thousands of times before.

This post was edited by Marieusz on Jul 14 2018 02:29pm
Member
Posts: 16,662
Joined: Nov 24 2007
Gold: 15,245.00
Trader: Trusted
Jul 14 2018 06:54pm
Quote (Marieusz @ Jul 14 2018 05:16pm)
(...)

Nowhere near as powerful. MDR factors after resistances, so it basically reduces damage from elemental attacks by about 3 or 4 with max resistances. The dr% and life leech are the keys to this item.


MDR and PDR factor in before resistances (including physical resistance).
Not that it would change the world...

Quote (Marieusz)

Battle Cry is a waste of time, you don't need it


Quote (Euxinus @ Jul 14 2018 05:45pm)
(...)
I would need to agree leap attack and battle cry are a waste of time and skill points on this build, when would you even get to use these?


Leap attack allows you to jump further than Leap. It can be used here and there, in river / chaos sanctuary for example. And it adds a free attack after your leap, for a single point.

Battle cry is a free skill to use before your mercenary lands a succesful Decrepify hit. I usually use it on Diablo, waves and Ubers, with good results.
It's also a nice skill to share with a team (when no necromancer is at work).

Quote (Euxinus @ Jul 14 2018 03:03pm)
I agree using a grief lets you hit the 5 frame breakpoint with an act two mercenary, and this lets you use pride / might. If you play solo non stop this is a good route to go. I play in a lot of players 8 games ( almost all my games) so the monster health pool goes up dramatically letting CB really do its magic. In public games a concentration aura is not hard to come by either, so if you are doing lots of chaos and baal runs you might find the pride being wasted.(...)


Perfect Ettin Death shows (245-495) damage, 370 average, 100% deadly strike (740 base).
Perfect Grief phase blade is 437.5 average, ~91% double damage(deadly strike and critical strike combined) : 836 base.
That's 13% more damage (and leech).

In 8 players game, I would second Grief/Death setup. In less populated games, I strongly recommand 2 Griefs.

I agree that in a team with other mercenaries (and maybe some hammerdin), an act 2 merc is probably wasted for a frenzy barbarian.
But same can be true for an act1 faith merc, as soon as a bowazon joins your party (or other fanatism build). Why not trying to help with an uncommon mercenary in this case ? (something like defiance/holy freeze merc)

My idea is that such barbarian can handle areas alone while the other 7 people gather at Baal.
Having Decrepify on monsters that usually have 50%DR let your 50%CB with Grief have the same effect than your 100%CB with Death, and more than double regular damage and leech...
Member
Posts: 10,974
Joined: Aug 13 2015
Gold: 1,902.28
Jul 14 2018 08:42pm
Quote (feanur @ Jul 14 2018 10:54pm)
MDR and PDR factor in before resistances (including physical resistance).
Not that it would change the world...

That's why I said it's not powerful

Order of application
1. PvP Penalty
2. Bone Armor and Cyclone Armor
3. Energy Shield
4. MDR / PDR
5. Resistances
6. % Absorb
7. Direct Absorb
8. MDR overflow

If a monster does 100 damage and you have 75 res, you lose 25 hp
With 15 MDR the monster will do 85, after 75 resistance you lose 21.25 hp

Therefore 15 MDR only reduces damage taken by about 3-4 as I said before. Even less so if you have more resistance. I often see people thinking SoE is good on Guardian Angel Smite builds when Verdungo's or something else would be far superior.

If MDR applied after resistance it would be extremely useful, like absorb.

Quote (feanur @ Jul 14 2018 10:54pm)
Battle cry is a free skill to use before your mercenary lands a succesful Decrepify hit. I usually use it on Diablo, waves and Ubers, with good results.
It's also a nice skill to share with a team (when no necromancer is at work).

Battle cry isn't worth casting at all, when you play this build you learn very quickly it has no use and doesn't impact anything.

This post was edited by Marieusz on Jul 14 2018 09:03pm
Member
Posts: 5,996
Joined: Feb 1 2017
Gold: 22,612.50
Jul 14 2018 09:59pm
MDR is fine. There are a lot of situations (eg. Pit Lords in Chaos Sanctuary) where they are pumping out a lot of instances of small damage where MDR becomes more effective than resistances. If MDR and PDR applied after resistances, they would be broken and nobody would ever take damage again :D
Member
Posts: 16,662
Joined: Nov 24 2007
Gold: 15,245.00
Trader: Trusted
Jul 15 2018 02:15am
Quote (Marieusz @ Jul 15 2018 03:42am)
(...)

Order of application
1. PvP Penalty
2. Bone Armor and Cyclone Armor
3. Energy Shield
4. MDR / PDR
5. Resistances
6. % Absorb
7. Direct Absorb
8. MDR overflow

(...)


Thanks for the credits.
Member
Posts: 1,066
Joined: May 6 2018
Gold: 3,104.00
Jul 16 2018 11:31pm
Hit level 74 this morning.

Got: 2x death eth Ettins
Duress in gr. Hauberk
Gulli no sockets yet
String o ears
Laying on hands
Gores
Raven
Shitty life lees ring with some poison res
Highlords
Shit torch
Resist small charms

Act2 merc with might and obedience, tal mask, eth duress

Can solo hell with ease in player 1 games

Might have to sell my poisonmancer to get rest of gear, maybe first I level the baba a bit more - fun build so far thx mate

I can see how OP it will get with all gear and more levels//dam
Go Back To Strategy & Guides Topic List
Prev13456716Next
Add Reply New Topic New Poll