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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > The Ultimate Soj Finder > A Solution To The Ladder Dclone Rarity
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Jul 13 2017 04:56pm
Quote (Khboer @ Jul 13 2017 06:52pm)
LOL. So you've dropped 400 sojs to NPCs when you claim to get less than 100 based on your numbers? Other people are selling on hot servers too, don't strain your shoulder patting your own back


well I have no idea if others helped, but I did start it on 4 different servers so far and successfully spawned him

''less than 100 based on your numbers'' ?
13.2 average x 10days = 132 (plus the 3 extra I got in the past 2 hours since I wrote that)

This post was edited by SinsOfTheSun on Jul 13 2017 04:59pm
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Jul 13 2017 05:02pm
Quote (SinsOfTheSun @ Jul 13 2017 02:56pm)
well I have no idea if others helped, but I did start it on 4 different servers so far and successfully spawned him


Of course others help. There's a whole page dedicated to clone hunting and selling on hot ips. Takes 80-120 to get a walk. Don't overstate your own importance bud.
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Jul 13 2017 05:06pm
Quote (Khboer @ Jul 13 2017 07:02pm)
Of course others help. There's a whole page dedicated to clone hunting and selling on hot ips. Takes 80-120 to get a walk. Don't overstate your own importance bud.


''takes 80-120''

not when you know how to keep track of each count till spawn on each server ;)
I chose mine, when I realize there's not to much missing to spawn the big bad guy

most ppl dont know much about the required amount and time frame, and when theres a hot ip they often sell too many, letting the server in mid-state before the next spawn
thats why some servers dont require so many sojs

This post was edited by SinsOfTheSun on Jul 13 2017 05:09pm
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Jul 13 2017 05:27pm
Quote (SinsOfTheSun @ Jul 13 2017 03:06pm)
'not when you know how to keep track of each count till spawn on each server ;)


Which obviously implies others helped by selling. Don't claim you have no idea if others helped and then admit you're just late to the party and trying to get in on the cheap. You're not alone on a server getting walks by yourself.

You don't understand how mercs work, don't understand Andy bug, don't understand conviction, etc. You leave out details while trying to puff your chest.

You've got an interesting guide here. Stick with that, because everything else you say makes you less credible.
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Jul 13 2017 06:21pm
Quote (Khboer @ Jul 13 2017 07:27pm)
Which obviously implies others helped by selling. Don't claim you have no idea if others helped and then admit you're just late to the party and trying to get in on the cheap. You're not alone on a server getting walks by yourself.

You don't understand how mercs work, don't understand Andy bug, don't understand conviction, etc. You leave out details while trying to puff your chest.

You've got an interesting guide here. Stick with that, because everything else you say makes you less credible.


ahhh dude you can't just quote a small part
read the full thing, I just explain myself
I'm not trying to expose myself as a hero lol
My only wish is to expose this new way of finding sojs I found out, no more no less
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Jul 13 2017 09:34pm
Quote (SinsOfTheSun @ 13 Jul 2017 23:57)
Yes that's how it works
and if you were to drop a 4th unique ring in any area under lvl53 in the same game, that ring would be rare instead


ref : https://diablo2.diablowiki.net/Unique_Rings

That's why I said run all lvl 39-52 areas to make the game last long enough to drop 3 unique rings
auto-quit on 3rd unique ring drop
100% soj finding every single game
Average game time with my optimized setup described in 1st post : looks like under 1h/game so far (recently updated the areas I run to full lvl 39-52 clear with auto-quit on 3rd drop)
will update the average drop rate per day with this new strategy when I have some numbers to work with in a few days

Dclone spawned solely by me in the past few days : 4
np np east ladder :ph34r:


Ok tell me how to play 1.06 or earlier patch and use dream /dragon...
Did you even read the page you linked?
You get unreliable the more post i read from you.

You can find 13225522 nagels in one game, atleast thats what diablo2wiki tells, except you play prior 1.07
:rofl: :rofl: :rofl:
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Jul 13 2017 09:42pm
Quote (Hell_of_Dammed @ Jul 13 2017 07:34pm)
Ok tell me how to play 1.06 or earlier patch and use dream /dragon...
Did you even read the page you linked?
You get unreliable the more post i read from you.

You can find 13225522 nagels in one game, atleast thats what diablo2wiki tells, except you play prior 1.07
:rofl: :rofl: :rofl:


I think you misunderstand what he's talking about. He's not describing the old deal where you kept a nagel and manald in stash to always get SoJ. He's describing the fact that any unique can only drop once within a named game on a server. So far as I know, that's never changed. So long as you're sticking to killing monsters that can't drop a higher unique ring, I think he's correct that getting three unique rings in a game means you're guaranteed an SoJ. If you got two unique sacred armors in one run, you'd have a Templar and Tyrael's Might, but not two of the same

This post was edited by Khboer on Jul 13 2017 09:44pm
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Jul 14 2017 01:16am
Quote (Khboer @ Jul 14 2017 05:42am)
I think you misunderstand what he's talking about. He's not describing the old deal where you kept a nagel and manald in stash to always get SoJ. He's describing the fact that any unique can only drop once within a named game on a server. So far as I know, that's never changed. So long as you're sticking to killing monsters that can't drop a higher unique ring, I think he's correct that getting three unique rings in a game means you're guaranteed an SoJ. If you got two unique sacred armors in one run, you'd have a Templar and Tyrael's Might, but not two of the same


This is true.

But, as good as this can sound you are reeeeeally overestimating the chances to get 3 unique rings in the same run even if you kill every single monster in all lvl39-52 areas in the game in the same run (at least all the nm areas, since you can't go to normal after that in the same game).

Just for fun, yesterday I kill all the monster in act1 in a full game, including cows, all dungeons, level of towers, andariel and anything you can think, it was in hell (more minions = more monster) and with 526% mf, is less than 688, but with that much mf, the difference between 526 and 688 is reaaally small.

This are more monster than if you kill all the lvl39-52 monsters in the game in the same runs, and in a full game.

Loooot of rings, a loooot of drops, unique rings = 0, ofc this is not going to be always that way, you are going to get 1 time to time, sometimes 2, and even sometimes 3, but 3 is not the rule here, is something rare, even if you go with 1000+mf and a horking barb after you.

And if you fail to get a soj in a 1h run is a wasted hour for nothing.

The "100% soj finding every single game" is the biggest bullshit in all the threat and have plenty already.
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Jul 14 2017 02:03am
Quote (Khboer @ 14 Jul 2017 05:42)
I think you misunderstand what he's talking about. He's not describing the old deal where you kept a nagel and manald in stash to always get SoJ. He's describing the fact that any unique can only drop once within a named game on a server. So far as I know, that's never changed. So long as you're sticking to killing monsters that can't drop a higher unique ring, I think he's correct that getting three unique rings in a game means you're guaranteed an SoJ. If you got two unique sacred armors in one run, you'd have a Templar and Tyrael's Might, but not two of the same


Hm i thought this was changed. However sorry if my info is wrong
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Jul 14 2017 06:48am
No one has even brought up how much of a difference it would make if you had 4 to 7 other players in a game with you.
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