i sell them also, do more damage and if i do decide to shrine something which has value i get more life from the higher vitality.
new players in particular should absolutely avoid heal charms, waste of fg which should be spent improving the rest of their gear and any points spent on intel is also wasted
You are welcome to play your playstyle, however at my levels of gear it's definitely sub optimal and over 10 players i've helped in the past have confirmed that they've wasted fg/time using a heal charm when it didn't really do anything to help.
i can no longer comment on a "mid level of gear" playstyle as other than my PC polearms i have no subpar gear and healing is definitely not the way there either in my opinion
I would argue we both have opinions and whilst we can both believe each other to be wrong i have no wish to initiate another long debate proving that you're wrong.
I like how you give great advice, myself personally I would have worded it differently because we know that the Barbarian is the best starting character, thus you would not use Heal Charms which is logical. And I agree to this.
Simple character build and also building your items for further use on different or unlocked character classes if you continue to play the game:
Barbarian: Level 1 to 25;
... Min 100 Base Vitality & rest into Strength using either Club, Sword, Axe or Warhammer.
... EE Weapon: +Str Armor (and/or EE): +Str Main Charm (&/or Max Life)
...
Note: This is from level 1 to 25, at level 25 you may change your armor to Enhanced Effect. Also,
optional level 25 heal charm in ACC slot and only if using Salvation as a 3rd ability. Remember, this is not needed, however collecting Heal type charms @ level 25, 35, 45 and 55 would be advantageous later on with unlocked classes.
From level 25 to Master Quest 71 (Feeder Class only) you will get a feel for the game and recognize how to continue on playing your way, also, Group runs will delegate your position/role in the group, and that is how you will work more efficiently, solo is different of course.