GM DUEL RULES:
- No hacks of any kind
- Refusal to gmod test, refusal to show inventory/weapon swap, will result in a ban
- Items which contain spell charges are allowed, but the use of the charges is not.
- All items which grant a chance to cast amplify damage are banned.
- Guardian angel is banned
- All absorb has limitations per class/build
- No more than 75% poison reduction is allowed
- 85% resistance cap (sorb w/ 85% is bad manners)
- Using +maximum resistance + a piece of absorb is bad manners
- waterwalks and dwarfstar is two pieces
- 100%+ resistance shields are your 1 piece of sorb/max res
- Ties are ties not first kill
- Items that grant auras are allowed
- A maximum of one poison small charm per inventory
- Ias and r/w have no caps (obviously tmcbp is outlawed)
- Only in game technique banned is overly defensive play
- (this allowing IGA, IBS, hammerfields, WSG, desynch)
- if 5 out of the 8 players vote a person "overly defensive" theyre banned
- No traps/missles may be casted prior to your opponent saying 'Go'
- Towning is infact a loss, accidental or not.
- No stacking mana potions
- No extended use of houses, theyre not fortresses
- Consistent escape towards cold plains is considered bad mannered
SORC-SPECIFIC RULES:
- No max res or absorb gear when using energy shield
- No prebuff energy shield
- No more than 10 bmanas
- May use doom runeword
- No future AA or 15 screen blizz (friggendoll directed)
NECRO-SPECIFIC RULES:
- Recast of bone armor and golem is allowed
- Bone prison is allowed (not vs. teleport-less characters)
- All curses allowed except iron maiden and life tap / decrep
- No corpse skills are allowed
- May use wands with +1-3 curses not skilled
- 8 BS / 2 LR wand is GM
- Fire golem + dwarf star is allowed (not vs. fire trappers)
- Hotspurs are allowed
- No kwi'ing (extreme defense)
DRUID-SPECIFIC RULES:
- No tgods, no snowclash, no hotspurs, no ravenfrost
- Recasting cyclone, wolves, sage, ravens, and hurricane are allowed
ASN-SPECIFIC RULES:
- Dual claw assassins can use one wisp/raven/dwarf
- Dual claw assassins may not use hotspurs or tgods
- Using left click mindblast, etc is not allowed
- Weapon-shield assassins may use hspurs and tgods but may not have a c/c swap
- No prebuffing
BARB-SPECIFIC RULES:
- No prebuffing
- 2 ravenfrosts allowed if under 150 stacked resistance
- 1 raven allowed when stacking
- No hotspurs
AMAZON SPECIFIC RULES:
- Battle orders/poison/slow is outlawed in ZvZ
- Hotspurs allowed (bowzons only)
- Slow missiles allowed
- Remember 'fortitude' has maximum light resistance and may not be combined w/ tgods
- fort+wisp is gm, fort+tgods is bm
- 1 ravenfrost allowed on stacking amazons (250+ cr stacked)
- 2 allowed on non stacking amazons
- No 1.08 sacaren's or other amplify chances/charges
PALADIN SPECIFIC RULES:
- Using a resistance aura counts as a piece of absorb when it has 2 or more points
- using resist light and tgods is badmanners
- Cleansing, meditation, and prayer are allowed (however overly defensive play and prayer is badmanners)
- Exile is badmannered
This post was edited by TheBestEver on Sep 24 2012 08:14pm