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Aug 9 2021 06:55pm
Hello Gentlemen.

Does anyone know if certain weapons hit critical strike and power shot more often than others? I have heard that clubs do not hit critical strike as often as other weapons?

Thanks!

- Jordan
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Aug 9 2021 07:25pm
Hi!

Courtesy data from Brad and Rex from a few years ago.

He posted a summary at the end of weapon type vs. crit chance with n= And how stat allotment (strength/dexterity) and critical strike can change the percentage chance.

https://forums.d2jsp.org/topic.php?t=80541143&f=74


Make your own interpretations from their information ^_^

This post was edited by Roses on Aug 9 2021 07:29pm
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Aug 10 2021 02:44am
I can't say that powershot is hit more often with specific weapons but can definitely confirm in practice that the higher the EE vs str/dex bonus ratio the less often they crit.

That means daggers and clubs give .9ee per point into dex or str respectively and they do massive white damage but very rarely crit... ESPECIALLY CLUbs. CLubs literally almost never crit unless you're wearing some real nice crit gear.

Axes have a terrible .5 ratio for both dex and str and therefore receive less of a bonus from one stat but critifical strike more often. That being said staves and swords are in the middle ground and they crit much more thatn daggers and clubs. I think that weapons that can use both stats at least a bit are better off because all classes start with both stats anyway and there is a lot of dual s tat gear out there.
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Aug 10 2021 04:14am
Thanks guys this really helps. I didn’t understand this mechanic but now it makes sense. :)
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Aug 10 2021 11:37am
I would argue that at level 1-30 yes i'd agree with mizzo (about swords/staffs/axes being better off due to using 2 stats) seeing your starting stats make a reasonable portion of your total stats at that point.

At level 55, you'd have your 10 starting stats, 54 level up stats, upto 10 stats from mq'ing. Then item stats can be 60+ each. Can tell you i'd much rather be using a club than a sword when i have 250 strength (presuming they're similar EE ). Getting hold on a 60 strength 30 dex to be able to match the club here just doesnt exist or if it does, only 1-2 people have it and you're unlikely going to be able to buy it unless you have 1 million fg spare.
Comparing damages without including the crit, i've borrowed a lvl55 250ee sword before and it dealt slightly less damage than my 205ee club (mostly in terms of minimum damage, max damage was roughly the same)

I explain a little bit how the weapon ratio's work in terms of damage here: https://forums.d2jsp.org/topic.php?t=84442301&f=74&o=20


Not entirely sure what the damage calculation is for weapons.
Caster charms is a bit simpler:
(1 + (int - 5) / 100) * ( 1 + (ee + prof + mastery) / 100) * base damage from portal = show damage
I've tried modifying it for weapons but due to weapons having "breakpoints" this makes a calculation somewhat more difficult (for example for swords 152 str and 60 dex is the exact same damage as 153 strength and 63 dex).
But think of it this way, 90% of 250 strength is 225. Whilst 75% of 250 is 187.5, so you can see this is a pretty significant difference if just using a strength charms with swords.

Crit chance on swords seemed not that great from the testing in the topic either, being only somewhere around 2-4% chance.


anyway, food for thought
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