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May 17 2022 06:30pm
Quote (0ppressed @ May 17 2022 05:28pm)
if you say so rex.


Would have been better if it was a Battleaxe... but you know me, I will even play a Melee/Heal Headhunter if I get one. :D
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May 18 2022 12:12am
Quote (izParagonzi @ 17 May 2022 19:30)
Would have been better if it was a Battleaxe... but you know me, I will even play a Melee/Heal Headhunter if I get one. :D


would have been better with good ee or str/dex instead of int.

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May 18 2022 03:31am
Quote (Cheeya @ May 18 2022 06:12pm)
would have been better with good ee or str/dex instead of int.


Actually, depends on the purpose of using that weapon and the 24 Int on it when making a Melee/Heal SOLO Headhunter. The starting stats on HH for damage is way superior than the rest of the classes using Axe / Battle-Axe, as for the Vitality, needs work, but in comparison with the Barbarian, the extra 25 stat allocation of Headhunter means it would be spent on Intelligence... meaning more mana pool and magical defense as well as Mana Regen.

Doubt me, use the Damage Calculator provided by Bigheaded, it does not show the Defense / Regen of stat points for Vitality / Intelligence or Healing capacity of healing charms when you build a MELEE / HEAL build... it only shows DAMAGE.

Again... work it all out for yourself and prove me wrong... remember, there isn't a Defense Calculator for armor types either with the Vitality / Intelligence stats.

Faster Kill Speed is paramount... that is not my dispute, but when playing Hardcore, you need to survive right? (you know this), so work out how to survive and kill faster without using as many shrines or Regen gear.
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May 18 2022 05:17am
Quote (izParagonzi @ 18 May 2022 04:31)
Actually, depends on the purpose of using that weapon and the 24 Int on it when making a Melee/Heal SOLO Headhunter. The starting stats on HH for damage is way superior than the rest of the classes using Axe / Battle-Axe, as for the Vitality, needs work, but in comparison with the Barbarian, the extra 25 stat allocation of Headhunter means it would be spent on Intelligence... meaning more mana pool and magical defense as well as Mana Regen.

Doubt me, use the Damage Calculator provided by Bigheaded, it does not show the Defense / Regen of stat points for Vitality / Intelligence or Healing capacity of healing charms when you build a MELEE / HEAL build... it only shows DAMAGE.

Again... work it all out for yourself and prove me wrong... remember, there isn't a Defense Calculator for armor types either with the Vitality / Intelligence stats.

Faster Kill Speed is paramount... that is not my dispute, but when playing Hardcore, you need to survive right? (you know this), so work out how to survive and kill faster without using as many shrines or Regen gear.



Yeah waste of time, definitely better to get something with like 40ee higher since it’s still only going to cost you like 1-2k. Kill faster and you take less damage.

Armor defense follows similar formula to weapons. Very easily determined with a little work. Given the choice between this axe and a 120ee plain I’d take the 120ee plain every single time.
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May 18 2022 05:20am
Quote (Cheeya @ May 18 2022 11:17pm)
Yeah waste of time, definitely better to get something with like 40ee higher since it’s still only going to cost you like 1-2k. Kill faster and you take less damage.

Armor defense follows similar formula to weapons. Very easily determined with a little work. Given the choice between this axe and a 120ee plain I’d take the 120ee plain every single time.


Take a look at my post in the "Damage Calculator" that was provided by Bigheaded in the Build section to realise that there are fickle minded people that believe in one shit to be superior, but don't actually look outside of the square in a SIMPLE game.
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May 18 2022 05:21am
Quote (Cheeya @ 18 May 2022 08:17)
Yeah waste of time, definitely better to get something with like 40ee higher since it’s still only going to cost you like 1-2k. Kill faster and you take less damage.

Armor defense follows similar formula to weapons. Very easily determined with a little work. Given the choice between this axe and a 120ee plain I’d take the 120ee plain every single time.


you're totally wrong here.

If that was right, tell me, why would Rex play so much with his guardians? I'm sure there is something that we can't see about the hybrid healer builds, with low damage output.

you could help us here a bit and bring your thoughts!
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May 18 2022 05:28am
Quote (legirotto @ May 18 2022 11:21pm)
you're totally wrong here.

If that was right, tell me, why would Rex play so much with his guardians? I'm sure there is something that we can't see about the hybrid healer builds, with low damage output.

^benell you could help us here a bit and bring your thoughts!


The "Damage Calculator" provided by Bigheaded proves a lot... the difference is that it is NOT calculated on the Int/Vit & Def.

Ages ago during the changes to LS, I (yes I) was told that 100 vitality was a WASTE of stat points blah, blah and etc... NOW... what are a lot of people saying for NEWBIES and OLDIES (doing now)?

Yup, everyone from the past thought I was shit and talking shit, but now they are giving the same advice to newbies, AND, when those that do MIRROR MAZE objective or 101, they say to get to 100 vitality base... FUCK... I don't know... my advice in the past is shit, they don't want to adhere to my advice, BUT, they use the same advice for everyone else and themselves... OH the KICKER... they do this in Softcore... :rofl: mao.
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May 18 2022 05:33am
Quote (izParagonzi @ 18 May 2022 08:28)
The "Damage Calculator" provided by Bigheaded proves a lot... the difference is that it is NOT calculated on the Int/Vit & Def.

Ages ago during the changes to LS, I (yes I) was told that 100 vitality was a WASTE of stat points blah, blah and etc... NOW... what are a lot of people saying for NEWBIES and OLDIES (doing now)?

Yup, everyone from the past thought I was shit and talking shit, but now they are giving the same advice to newbies, AND, when those that do MIRROR MAZE objective or 101, they say to get to 100 vitality base... FUCK... I don't know... my advice in the past is shit, they don't want to adhere to my advice, BUT, they use the same advice for everyone else and themselves... OH the KICKER... they do this in Softcore... :rofl: mao.


Yes, that's what I'm talking about, there isn't only one option in LS. This is a game for everyone. I'm sure if people like this guy listened more to people like you they would improve a lot their gameplay.

Maybe even click more? :blush:
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May 18 2022 06:47am
Quote (legirotto @ May 18 2022 11:33pm)
Yes, that's what I'm talking about, there isn't only one option in LS. This is a game for everyone. I'm sure if people like this ^Cheeya guy listened more to people like you they would improve a lot their gameplay.

Maybe even click more? :blush:


My post wasn't pointing to you at all, and thank you for the posts.

There are other factors that people don't want to hear.... Scale armor is shit vs Plate or Chain, and because unlocked classes have to USE this shit armor because of their class AND versus HIGHER level monster to get to Master Quest is a fucking with the latest updates... just make 71 Master Quest for all classes, and those that want 101 or MM... that is their choice, but for solo'ers, fuck off, you already made the game SLOW for solo'ing by increasing monster level / dmg vs SHIT defense.

You will get more fun out of just going to Master Quest with Paladin unlocked and fuck resetting Ladder and hunt for items, even if you use a Paladin up to level 85 before MQ'ing.

Quite honestly, there needs to be a TON of changes, it is pathetic that GROUP runs ON SC reset nearly 8 times that HC has... wonder why? Simple... they don't lose shit when they die... they should lose their items they are using, but they don't really die, so they keep some of their profs. YUP... I said it, if they die, they LOSE the items they are using, this is not being Hardcore, they did not lose their character or their profs.
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May 18 2022 06:51am
little bit of drama thats what i love about this site <3
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