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Aug 22 2018 01:03pm
Quote (Paparick @ 22 Aug 2018 20:21)
If you want to play a specific higher class, you will have to do it old-school

You have to EARN IT


You would still have to earn playing higher classes, my suggestion is to just make that progress a little bit more fun and appealing, and a little less repetitive. I never said you'd immediately unlock all classes


Plus making gearing easier for new players so everyone wouldn't need to be iso exactly the same kind of starter sets, but nobody seems to want to adress that topic..
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Aug 22 2018 01:42pm
Quote (SCXiao @ Aug 22 2018 02:03pm)
You would still have to earn playing higher classes, my suggestion is to just make that progress a little bit more fun and appealing, and a little less repetitive. I never said you'd immediately unlock all classes


Plus making gearing easier for new players so everyone wouldn't need to be iso exactly the same kind of starter sets, but nobody seems to want to adress that topic..


Nah the people who have gotten comfy don't want to change or have anyone else have an easier time getting to where they are. Boomers n Gen X I tell ya
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Aug 22 2018 04:13pm
Quote (McDavid @ Aug 23 2018 08:42am)
Nah the people who have gotten comfy don't want to change or have anyone else have an easier time getting to where they are. Boomers n Gen X I tell ya


Dang... if this was the case, there would be a lot more playing the game. Luckily, there are changes happening right now that are good for the game, as we know, there are also those updates that aren't great... personally, I still feel this idea is not needed, it could be manipulated, it could also change drops, enhance MQ runs... people forget, every unlocked character in sequence gains 5 extra stat points.

Don't know what I am talking about... count the total stating base stats of a feeder, then compare to a Samurai (has 5 more), then a Paladin has 10 more compared to a feeder? So, what character would you use? Paladin... simple... now, let us take Monk (15 more than feeder), Ninja (20 more than feeder)... okay... let us say this idea was implemented, then a paladin should have 5 less stat points if you decide to play this and not the samurai... or 5 less stat points when picking a Ninja over the Monk and so on... problem is... where would these 5 stat points get removed from? Vita / Str / Dex / Int?

As I stated earlier, this can get abused, not only the stats i mentioned, it will also make people hunt for better items... remember, there is supposedly a "Hidden ML" for unlocked characters.
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Aug 22 2018 05:26pm
Quote (SCXiao @ 22 Aug 2018 13:03)
You would still have to earn playing higher classes, my suggestion is to just make that progress a little bit more fun and appealing, and a little less repetitive. I never said you'd immediately unlock all classes


Plus making gearing easier for new players so everyone wouldn't need to be iso exactly the same kind of starter sets, but nobody seems to want to adress that topic..



I fail to see how you “earned” a class if it required a class you skipped... oh right you didn’t. Want something less repetitive, play a class below your top unlocked class. BOOOM you changed it up, congratulations you broke the repetition. Oh you wanted to play a class you don’t have? Too fucking bad slash more and pass.

Fuck if y’all aren’t millennial, you give your respective generations a bad name for your whiny ass comments.

Let me put this easy for you.

IF YOU WANT A CLASS YOU HAVENT UNLOCKED FUCKING PLAY MORE.

God damn next you will be asking for all classes to be unlocked off the bat but require one pass on each to reset. Grow up, get over it. Either slash more and unlock the shit you want or leave this game and play a game that allows you to do whatever you want.
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Aug 22 2018 05:33pm
Quote (izParagonzi @ 23 Aug 2018 00:13)
Dang... if this was the case, there would be a lot more playing the game. Luckily, there are changes happening right now that are good for the game, as we know, there are also those updates that aren't great... personally, I still feel this idea is not needed, it could be manipulated, it could also change drops, enhance MQ runs... people forget, every unlocked character in sequence gains 5 extra stat points.

Don't know what I am talking about... count the total stating base stats of a feeder, then compare to a Samurai (has 5 more), then a Paladin has 10 more compared to a feeder? So, what character would you use? Paladin... simple... now, let us take Monk (15 more than feeder), Ninja (20 more than feeder)... okay... let us say this idea was implemented, then a paladin should have 5 less stat points if you decide to play this and not the samurai... or 5 less stat points when picking a Ninja over the Monk and so on... problem is... where would these 5 stat points get removed from? Vita / Str / Dex / Int?

As I stated earlier, this can get abused, not only the stats i mentioned, it will also make people hunt for better items... remember, there is supposedly a "Hidden ML" for unlocked characters.


These stats balancing issues are not a huge deal since the difference between two classes isn't THAT high, and I'm sure the hidden ML, if that even makes a difference we don't know, could be balanced somehow. Perhaps added to your character based on how many unique classes you have completed the MQ with.


Quote (Cheeya @ 23 Aug 2018 01:26)
I fail to see how you “earned” a class if it required a class you skipped... oh right you didn’t. Want something less repetitive, play a class below your top unlocked class. BOOOM you changed it up, congratulations you broke the repetition. Oh you wanted to play a class you don’t have? Too fucking bad slash more and pass.

Fuck if y’all aren’t millennial, you give your respective generations a bad name for your whiny ass comments.

Let me put this easy for you.

IF YOU WANT A CLASS YOU HAVENT UNLOCKED FUCKING PLAY MORE.

God damn next you will be asking for all classes to be unlocked off the bat but require one pass on each to reset. Grow up, get over it. Either slash more and unlock the shit you want or leave this game and play a game that allows you to do whatever you want.


You don't have to post here anymore, every one of your posts is pretty much copy/paste of your previous one (slash more, QQ millenials, go play something else, it's always been like this, yadayadayada) and we all know how you feel by now. That's your opinion and you're completely entitled to it, but those of us who don't agree with you (Currently 57% of the votes) have the right to have our own opinions as well.
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Aug 24 2018 03:27am
Bump
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Aug 24 2018 06:16am
Quote (SCXiao @ 22 Aug 2018 17:33)
These stats balancing issues are not a huge deal since the difference between two classes isn't THAT high, and I'm sure the hidden ML, if that even makes a difference we don't know, could be balanced somehow. Perhaps added to your character based on how many unique classes you have completed the MQ with.




You don't have to post here anymore, every one of your posts is pretty much copy/paste of your previous one (slash more, QQ millenials, go play something else, it's always been like this, yadayadayada) and we all know how you feel by now. That's your opinion and you're completely entitled to it, but those of us who don't agree with you (Currently 57% of the votes) have the right to have our own opinions as well.


Funny I didnt realize I had to ask permission from you to post wherever or whatever I wanted. Thanks for the info minimod :) dont be too butthurt when I continue to disregard you
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Aug 24 2018 08:40am
Voted no.

I understand people get stuck on one class. But I also think it's stupid when people do the same key combo 100 times and expect to pass lol.

Class order are designed so you have to swap gear/require specific items. I think messing with that alagarithm is detrimental to the game.
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Aug 24 2018 12:07pm
Quote (ddevin @ 24 Aug 2018 16:40)
Voted no.

I understand people get stuck on one class. But I also think it's stupid when people do the same key combo 100 times and expect to pass lol.

Class order are designed so you have to swap gear/require specific items. I think messing with that alagarithm is detrimental to the game.


Why? It's a random order every time so theoretically it doesn't matter what combination you use

That's exactly what I want to change, or at least make a little difference to :P I understand it's a deal breaker for a lot of people but me and many others think it would be an improvement, plus we've had other bigger changes to the game and it turned out just fine
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Aug 24 2018 12:12pm
Quote (SCXiao @ Aug 24 2018 10:07am)
Why? It's a random order every time so theoretically it doesn't matter what combination you use

That's exactly what I want to change, or at least make a little difference to :P I understand it's a deal breaker for a lot of people but me and many others think it would be an improvement, plus we've had other bigger changes to the game and it turned out just fine


I think mq is predetermined at reroll stages. But who knows lol. All my 5 door passes have been random combos I would personally never go lol. 52431/ 25143 stuff like that. I havent opened a 12345 yet. And I havent opened a door on any of my alchy attempts. I think the 2 door mq change is a great way to get the ladder started and for new players to progress to different chars. That's one of the reason I said no, sorry should.of elaborated more.
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