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Aug 15 2018 02:17am
I'm not even sure if this would be possible, but regarding Pauls recent post about making the game more appealing to new players, I had a thought regarding passing MQ and unlocking next class.


After passing your feeder class, you'd be able to choose if you want to play Samurai or Paladin. You need to pass MQ with both of these to unlock monk/ninja

After passing all 3 door MQ's, you'd be able to choose between Monk and Ninja. You need to pass MQ with both of these to unlock Warlock/Headhunter

After passing all 4 door MQ's, you'd be able to choose between Warlock and Headhunter. You need to pass MQ with both of these to unlock Alchemist


Of course GP rewards would be tweeked so the total amount of unlocking classes would be the same as it is now.


This would give people more time to get gear sets (ie if you climb with Clubs for feeder you could do paladin climbs while getting a weapon set for your Samu, and if you only have melee gear you could climb Headhunter while getting a caster set for Warlock - this does not apply to Rick the Melee Lock ;) )

It would add some variety to people being stuck on certain classes, making the game a bit more fun and less mundane (Anyone who has done 100+ monk climbs can vouch this)

Would make it easier to get better groups (Need healer? np I'll go Pala. Need aoe dps? No worries I'll go samu)

You would still need to pass the master quest with every single class to unlock Alch and eventually reset the ladder
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Aug 15 2018 02:33am
I like it, makes swords god tier though.
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Aug 15 2018 02:34am
Quote (Plaguefear @ Aug 15 2018 02:33am)
I like it, makes swords god tier though.


Swords are already god tier. How does this make them more god tier?
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Aug 15 2018 02:43am
Quote (Joshie @ Aug 15 2018 04:34am)
Swords are already god tier. How does this make them more god tier?


Swords are definitely god tier. As in, "Oh god, why do I keep randomly hitting for 0 on almost every class!"

Honestly though... I don't like it... more players will be able to function properly using less sets of gear... the coolest thing about there being only 4 equipment slots in this game is that people still need a vault full of 100+ pieces of gear to function. I think that's epic itemization ;) This would take a lot of that away...
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Aug 15 2018 02:55am
Quote (BWConformity @ Aug 15 2018 02:43am)
Swords are definitely god tier. As in, "Oh god, why do I keep randomly hitting for 0 on almost every class!"

Honestly though... I don't like it... more players will be able to function properly using less sets of gear... the coolest thing about there being only 4 equipment slots in this game is that people still need a vault full of 100+ pieces of gear to function. I think that's epic itemization ;) This would take a lot of that away...


Except it wouldn't, you still have to play through the classes, you just get a bit of extra time to collect sets for the class you may not have gear for.
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Aug 15 2018 03:37am
Quote (BWConformity @ 15 Aug 2018 10:43)
Swords are definitely god tier. As in, "Oh god, why do I keep randomly hitting for 0 on almost every class!"

Honestly though... I don't like it... more players will be able to function properly using less sets of gear...


How is this an issue? :lol: The whole point of this suggestion is to make the game more fun and appealing especially for new players who don't have three different full sets of gear
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Aug 15 2018 03:41am
Quote (SCXiao @ Aug 15 2018 03:37am)
How is this an issue? :lol: The whole point of this suggestion is to make the game more fun and appealing especially for new players who don't have three different full sets of gear


Sounds like a pretty decent idea. Being stuck on Monk for a bunch of tries now, I'd love to change things up and play Ninja for a little.

Would really benefit new players, and allows veteran players to have a bit more freedom
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Aug 15 2018 04:23am
If this was to happen, then reduce the hidden ML from those unlocked characters. Note: From discussions from other people in the past and present, they have stated that this happens.

Personally, No to this idea, Stat difference, re-roll would be the go, dang... group dynamics even stronger faster.

Yes, it does make it fun in theory for newcomers and some current players, but I can see the MM runs galore.
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Aug 15 2018 04:45am
Crap. More of the GIMME GIMME syndrome
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Aug 15 2018 05:30am
Quote (Paparick @ 15 Aug 2018 12:45)
Crap. More of the GIMME GIMME syndrome


And how is that a bad thing?
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