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Jul 26 2018 06:41am
Quote (NeverDies @ Jul 26 2018 11:38pm)
sry i didnt read the hole thread here. How long will it takes or what are the next steps? when we could play on main realm?


Its already back up.
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Jul 26 2018 06:52am
Quote (NeverDies @ Jul 26 2018 01:38pm)
sry i didnt read the hole thread here. How long will it takes or what are the next steps? when we could play on main realm?


in 1-2 months

no rush.. he need fixing bug and stop crash on beta
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Jul 26 2018 06:53am
Quote (Razo @ Jul 26 2018 07:52am)
in 1-2 months

no rush.. he need fixing bug and stop crash on beta


*Weeks, more likely.
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Jul 26 2018 08:33am
Quote (njaguar @ Jul 26 2018 06:53am)
*Weeks, more likely.

Hey Paul. Just finished a map, I didn't stealth the entire map. Can you check if all the map mods are working.

It was a 22% chance for stealth Map mod, so pretty high.

Also. I like the black walls on the mini map :cheers:
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Jul 26 2018 08:47am
Quote (njaguar @ 25 Jul 2018 22:06)
People have more lag on beta? First I've heard that. You know, that would be important to know because if you are having "more lag" now, you will also when it goes live (and possibly worse if there's some performance issue, which I see no indication of.) That was a huge part of the reason to do this open beta in the first place.


regarding this I've noticed few 2-4 second lags in groups (as in nothing was happening at all), which did not appear frequent (like once every few levels), so it might have been my connection at that time

I'll play some more today and see if I notice more lag like that
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Jul 26 2018 08:55am
Quote (Dante @ Jul 26 2018 04:47pm)
regarding this I've noticed few 2-4 second lags in groups (as in nothing was happening at all), which did not appear frequent (like once every few levels), so it might have been my connection at that time

I'll play some more today and see if I notice more lag like that


:hug:
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Jul 26 2018 09:02am
down again
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Jul 26 2018 09:03am
Testing mirror maze. Will be up/down for a few minutes.
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Jul 26 2018 09:08am
something unrelated to bugs and more related to stacking - are we likely to see a fill-stack function or unstack function anytime soon? I regularly end up with stacks that do not go up to my max, but I can't stack them together because they're off by a few fish
I'd love if I could just stack whatever fits on top of the other stack and leave the rest in the initial stack
thoughts?
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Jul 26 2018 09:22am
Mirror Maze testing complete. That was the last major thing to test. We're now just in general testing/bug searching mode now. I'm going to tentatively plan on starting phase 2 on Monday. I will save and restore all the current characters and equipment, etc, after phase 2, so you won't lose your progress towards MQ if you're trying to get there for your point(s). I will try and give you guys an update on Sunday on whether we're go for Monday or not.

I do have a number of other things I want to work on in the interim, so there may be some regression testing needed.

Thanks everyone!
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