Quote (low-ki @ Feb 8 2024 11:20pm)
said this before but paul needs to get rid of the insta fail that happens sometimes on failing the ??? with glyphing
I agree. Glyphibg is the most punishing skill. Low xp which just gets lower and lower and even if ur past a rank u get instant fail question marks which are unavoidable. Transmuting for example is infallible (besides frustrating disconnects) along with every other skill being cancleable with prof and partial benefits.
Quote (CARTRACK @ Feb 9 2024 12:45am)
Mmm….thats to prevent people from glyphing items higher than what their proficiency allows.
Nope, happens for all items and hes referring to 1 hit kill ???? while glyphing. Besides, transmuters can jump up 2 tiers paat their minimum without any issue, what would be wrong if glyphers could achievably do that?
Quote (CARTRACK @ Feb 8 2024 10:57pm)
1. Guild points could be used for something LS related but not fg related at random (for example 10 guild points will randomly increase market size, vault slots, increased vault fime, drop a random glyph, fishing rod, whatever)…..
2. In the event of a disconnect, item is returned and you can reglyp/remute etc…..
3. Bring back mknster difficulty. Have an option to remove it in game for those who choose to.
4. Bring back arena. Have options of 1 vs 1 or capture the flag style where there is a random lvl 55 catacomb that everyone is randomly in and the objective is to find the other teams flag and “capture” it. You not only fight monsters and ep’s like a regular catacomb but if you land on same square as the enemy a fight ensues. Winner stays in the catacomb, loser gets ejected.
5. Get rid of the well. Any item you put in the trash automatically increases your mana/life in town (i would love this to work while in the catacomb as well but then that would make fish useless)
6. Make objectives easier to locate and drop more items
Great list of ideas cartrack. I think this is the path that you and everyone should take. Focus on creating a bunch of cool ideas like this.
1- Agree, guild point commodities would be awesome and a great motivation for people to climb. This is an old idea though so doubt it will happen.
2- Thats another solution instead of pausing. Either way is a solid solution.
3- This suggestion was made in my previous post. Good idea. Havibg more options and diversity jusy makes game more fun anf personalizable.
4- not a bad idea. pokemon gameboy style. I think team fights would be super interesting as thr dynamics of possible team builds would be sick. Add a little rng too so u cant choose eho ur attacking and thus person in front will take more hits naturally.
5- 2nd worst suggestion made in this thread. Absurd, ridiculous, unnecessary.
6- Sure. Objectives could/should be more rewarding than their current state.
This post was edited by Bob888 on Feb 8 2024 07:35pm