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Jul 19 2018 04:07pm
Quote (njaguar @ Jul 19 2018 12:49pm)
"I don't play hybrid builds, therefore it makes no logical sense".

Got it. You all want 1 or 2 cookie-cutter builds enforced on everyone. It's not happening.


There's so much going on in this thread I won't have time to read it all tonight :P .

Cookie-cutter builds is exactly the way it is. The way that the abilities were designed with 5 different types of interactions are brilliant and I love it! I'm just saying that all of the off-warlock abilities are all based on charging with weapon and they are all currently inviable. If you buffed them with the current mechanic I think it would make it more viable. Currently you will do very little damage if you go half melee half hybrid. I'm all for dynamics and personalization.

If I want to use X cast for example (which I've never once seen someone use), I have to charge with weapon and then cast. If I'm hitting with a weapon I need str or dex, if I am casting I Need intelligence. It is counter intuitive to have both because you will be very weak in both. Of course if here were more amazing hybrid gear out there it would be more viable but decent hybrid gear is EXTREMELY rare. This is why it is inviable.

Now, I don't off-class cast. I don't care about these abilities very much or use them. I am saying that if they were changed in some way, even with just a buff, more people would use them thus less cookie-cutter builds.

Thanks btw for all the participation in here. We all are loving it and this thread is Hot hot! :D . Please don't get mad at me, I'm not here to criticize, just to maybe have a slight influence on this new content to this updated version of ladder slasher that I spend so much time playing :D .

Quote (njaguar @ Jul 19 2018 02:52pm)
Objectives now complete and give the rewards. There are a few of them left that have special processing that need porting and testing, but the core of it is all there and done now.

Time to work on maps.


Since you mentioned rewards, I'm only here to hopefully make the game feel more rewarding. Having rewards make the quests a lot cooler. Is it possible to make the rewards slightly higher? I know that they haven't always had rewards. Let's say pinch of evil were 2-4 stats instead of 1-2. That wouldn't be overpowering in any way and would incentivize people to hunt quests, explore more and enjoy the game and the quest system. I realize that these are just ideas and nothing needs to be changed but having slight changes would be refreshing and rewarding which have nothing to do with forum gold.

This post was edited by Bob888 on Jul 19 2018 04:16pm
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Jul 20 2018 02:56pm
An update:
Making good progress on the vault. Basic stuff works, it pulls subscription info (if applicable), searching, withdrawing, depositing works.

On another note, I rewrote the "quality" algorithm and determination code for mob drops. Overall, it should be greatly improved. I still will need to play with it and tweak it a bit. One of the cool things about this is that EPs and other bosses end up reverse skewing the odds so that higher tiers end up with a higher % chance than lower tiers. One other nice benefit of this is that as a solo or new player, you're far more likely to find equipment nearer your level than you were before, no matter how lucky you got. Oh, and treasure chests are :drool:
*This may or may not make it into the final release, but just wanted to share, because I've spent a good deal of time on this today.

The rest of the vault is rather complicated code to port over, and tedious to test, but I'm hoping to finish it tonight. After that, still a fair bit of odds and ends to go over and test.
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Jul 20 2018 03:26pm
Quote (njaguar @ Jul 20 2018 12:56pm)
An update:
Making good progress on the vault. Basic stuff works, it pulls subscription info (if applicable), searching, withdrawing, depositing works.

On another note, I rewrote the "quality" algorithm and determination code for mob drops. Overall, it should be greatly improved. I still will need to play with it and tweak it a bit. One of the cool things about this is that EPs and other bosses end up reverse skewing the odds so that higher tiers end up with a higher % chance than lower tiers. One other nice benefit of this is that as a solo or new player, you're far more likely to find equipment nearer your level than you were before, no matter how lucky you got. Oh, and treasure chests are :drool:
*This may or may not make it into the final release, but just wanted to share, because I've spent a good deal of time on this today.

The rest of the vault is rather complicated code to port over, and tedious to test, but I'm hoping to finish it tonight. After that, still a fair bit of odds and ends to go over and test.


Oh this is really cool!
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Jul 20 2018 03:38pm
Quote (njaguar @ Jul 20 2018 04:56pm)
An update:
Making good progress on the vault. Basic stuff works, it pulls subscription info (if applicable), searching, withdrawing, depositing works.

On another note, I rewrote the "quality" algorithm and determination code for mob drops. Overall, it should be greatly improved. I still will need to play with it and tweak it a bit. One of the cool things about this is that EPs and other bosses end up reverse skewing the odds so that higher tiers end up with a higher % chance than lower tiers. One other nice benefit of this is that as a solo or new player, you're far more likely to find equipment nearer your level than you were before, no matter how lucky you got. Oh, and treasure chests are :drool:
*This may or may not make it into the final release, but just wanted to share, because I've spent a good deal of time on this today.

The rest of the vault is rather complicated code to port over, and tedious to test, but I'm hoping to finish it tonight. After that, still a fair bit of odds and ends to go over and test.


As a mainly solo player, love this!
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Jul 20 2018 03:47pm
As any player I love this blast.

I can’t wait for this to go live.

Whatever the outcome of the live version.

Just can’t waiiiiit


Eeeeeeeeee

This post was edited by slushslush on Jul 20 2018 03:47pm
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Jul 20 2018 04:09pm
Quote (slushslush @ Jul 20 2018 01:47pm)
As any player I love this blast.

I can’t wait for this to go live.

Whatever the outcome of the live version.

Just can’t waiiiiit


Eeeeeeeeee


me too....I might have to take an entire day off work just to enjoy a full day of this =)
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Jul 20 2018 05:24pm
Quote (CARTRACK @ Jul 20 2018 06:09pm)
me too....I might have to take an entire day off work just to enjoy a full day of this =)[/QUOWhat you do?
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Jul 20 2018 06:20pm
Quote (Joshie @ Jul 19 2018 03:51pm)
Earlier on in this topic you had said it would take months, are you ahead of schedule? With your list of items left to go, and seeing what you've achieved so far, it feels like you're almost done!

I really hope we can bring the game back to its population heights


The hype is real! I love checking this thread!
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Jul 20 2018 06:26pm
Quote (slushslush @ Jul 20 2018 03:24pm)


sell electronic logging devices to truckers and fleet managers
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Jul 20 2018 06:33pm
Drop stats from two of us around 30 to 32:

T1 [50]
T2 [33]
T3 [37]
T4 [27]
T5 [27]
T6 [12]
T7 [17]
T8 [4]
T9 [0]
T10 [0]
T11 [0]
T12 [0]
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