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Feb 8 2023 05:45pm
i would also like to swap paladin and monk to have a better option for tanks mid season.
alchemist could also be somewhere in between imo as he is a worse caster class.
last thing i would really like would be another last class after alchemist.. so reduce alchemist to 5 door pass and then just add another class which can use all weapons/armors/charms + has all abilities blue with nice balanced stats that could be used as a caster/melee or tank
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Feb 8 2023 06:45pm
Quote (Cheeya @ 7 Feb 2023 20:46)
You want the option to make monk a 3 door class and pally a 4 door. I disagree on the fact that monk is hard to climb and pass for a reason and should remain 4 doors always. However if you just want to add a door to pally and make it 3x 4 door classes in a row, I could get behind that :D


This - 30 day seasons are challenging to get into from a time management perspective, and the last thing I need is more than the three members of the community saying "YOU DONT EVEN HAVE ANY MQ THIS SEASON YOUR OPINION IS INVALID" yeah - imagine that... the season is 3 days old and its Thursday.

This post was edited by Cascadian on Feb 8 2023 06:46pm
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Feb 8 2023 06:55pm
Quote (Bob888 @ Feb 8 2023 06:31pm)
You don't have to swap them if you make it option 3 key or 4 key like my suggestion.

They would be swapped if you had that option hence my suggestion.



I understand that . That’s why I voted yes :)
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Feb 8 2023 07:10pm
I think this would speed up resets and I already rarely play because resets are so quick.
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Feb 8 2023 07:28pm
Quote (Plaguefear @ 8 Feb 2023 19:10)
I think this would speed up resets and I already rarely play because resets are so quick.


It would most definitely speed up resets.
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Feb 9 2023 04:09am
Quote (Bob888 @ 9 Feb 2023 12:31)
You don't have to swap them if you make it option 3 key or 4 key like my suggestion.

They would be swapped if you had that option hence my suggestion.


Okay, here is a spin off from your suggestion and idea, can you do this with a feeder class?

So instead of choosing 2 keys, you can go 4 keys (monk / ninja) and unlock that character class before unlocking a Samurai???

Oh, how about choosing 5 keys and unlocking a Headhunter?

Or, just got to Alchemist and unlock it and then Reset ladder???

Where are the limits to hit?

The Title of the thread:

Choosable Masterquest

Yup... to the HELL fuDGing no fudging way.

edit: and yes I looked at the Poll question, and still no... I would rather a Samurai in comparison to a Paladin.

Also... the stat value of each character class you HAVE not taken into consideration.

This post was edited by izParagonzi on Feb 9 2023 04:11am
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Feb 9 2023 04:13am
I think this is a fine idea. I'd also be ok if a new class came up. Or another idea if the order was random. I think people might not like that one but could add some fun. Example - feeder, WL, samu, monk, etc. Totally different from season to season
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Feb 9 2023 10:58pm
Quote (Robbie21 @ 9 Feb 2023 23:13)
I think this is a fine idea. I'd also be ok if a new class came up. Or another idea if the order was random. I think people might not like that one but could add some fun. Example - feeder, WL, samu, monk, etc. Totally different from season to season


Dang, I like the idea of a random unlocked character. I would have to say that if you choose to unlock a character as a feeder, you can select from 2-5 keys (or is it 6 for an Alchemist) ... this way, you can automatically jump from Feeder to say a Warlock, Headhunter or an Alchemist... if you fail, you still gain the +1 stat since you are a Feeder class.

Has merit, but again my vote is no.
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Feb 11 2023 05:26am
Quote (izParagonzi @ Feb 9 2023 07:09am)
Okay, here is a spin off from your suggestion and idea, can you do this with a feeder class?

So instead of choosing 2 keys, you can go 4 keys (monk / ninja) and unlock that character class before unlocking a Samurai???

Oh, how about choosing 5 keys and unlocking a Headhunter?

Or, just got to Alchemist and unlock it and then Reset ladder???

Where are the limits to hit?

The Title of the thread:

Choosable Masterquest

Yup... to the HELL fuDGing no fudging way.

edit: and yes I looked at the Poll question, and still no... I would rather a Samurai in comparison to a Paladin.

Also... the stat value of each character class you HAVE not taken into consideration.


I dont think u understand the suggestion. What youre saying and what im saying are two very different things.

No need a suggestion that 'spinoff" suggestion that you're going to deny lol.

Simply having one class-Paladin and only paladin have this option is a game changer but also keeps game exactly the same.

the order of classes is the same
the accumulating doors for higher classes stays the same
the gear requirements stay the same

It literally would give 90% of the community variance at the wall we all know as monk. Everyone knows the gear similarity between monk and ninja which are back to back. It would allow people to use those axes.for longer in preparation for headhunter or heavy armors longer. It just gives you the choice of which class is considered the first true wall.

This post was edited by Bob888 on Feb 11 2023 05:33am
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Feb 11 2023 05:32am
Quote (Bob888 @ 12 Feb 2023 00:26)
I dont think u understand the suggestion. What youre saying and what im saying are two different things.


True, so can you explain it how you want it to be?

So Choose 4 keys when you are a paladin class and hopefully unlock Monk / Ninja? ... isn't that exactly the case, when you are a Paladin, you have to unlock next toon and become a Monk? or are you saying that you can choose 3 keys and get a Monk.

Yup... I am fucking lost here bud... as a Paladin, and I unlock 3 keys I get a Monk if I am successful? Or am I wrong???

EDIT: oh hang on, if I am a Paladin and I choose 4 keys, I unlock a Ninja???

EDIT2: or do I unlock a Warlock???

This post was edited by izParagonzi on Feb 11 2023 05:36am
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